Search found 7 matches

by TheVaultDweller
Thu Feb 28, 2008 6:36 am
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

ok, sorry, I was testing the wrong one. I don't have full voice in the floppy version. The original monster.sou was 3.7 megs and I compressed it to 1.6, but there's still a delay. I'm trying to find a CD version of the monster.sou so I can try compressing that one. BUT, since I get a delay with 3.7 ...
by TheVaultDweller
Thu Feb 28, 2008 5:50 am
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

no, I mean full voice. Maybe it's not the floppy version, but it's 1.6 megs and I've got voice all the way through the game. Everything syncs perfectly on the desktop, but not on my Tilt
by TheVaultDweller
Thu Feb 28, 2008 2:51 am
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

Yes, it is the floppy version, which works just fine on my desktop (full voice, etc).
by TheVaultDweller
Wed Feb 20, 2008 9:32 pm
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

Anybody?
by TheVaultDweller
Mon Feb 11, 2008 9:09 pm
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

I compressed the monster.sou file for DOTT down to 1.6 megs using the lame encoder, and I still have the exact same delay. Any other ideas?
by TheVaultDweller
Tue Feb 05, 2008 12:19 am
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

No, the files aren't compressed.
by TheVaultDweller
Sun Feb 03, 2008 8:25 pm
Forum: PocketPC/WinCE Port
Topic: Sound delay in DOTT and Fate of Atlantis
Replies: 21
Views: 32954

Sound delay in DOTT and Fate of Atlantis

I've gotten DOTT and FOA to run just fine on my AT&T Tilt (HTC Kaiser) using the 0.11.0 release, but there is a significant delay in the sound. I would say the sound effects and speech come in almost a full second after the animation for it. Anybody know why this is?