Search found 243 matches

by scoriae
Mon Mar 02, 2020 2:16 pm
Forum: Help and Support
Topic: Pixel Perfect support conflicting with fullscreen from command line
Replies: 3
Views: 357

Re: Pixel Perfect support conflicting with fullscreen from command line

Thank you for the information.

Would it be out of the question to ask for something to specify the scale factor on the command line?

Something that specified pixel perfect mode & 2x or 3x for example?
by scoriae
Fri Feb 28, 2020 2:15 pm
Forum: Help and Support
Topic: Pixel Perfect support conflicting with fullscreen from command line
Replies: 3
Views: 357

Pixel Perfect support conflicting with fullscreen from command line

The issue is that I cant have "-g" option and the PP option in the command line at the same time. By themselves they work fine, -g will increase window size and --stretch-mode=pixel-perfect will implement PP in Fullscreen, however when used together the -g mode causes some sort of conflict with PP w...
by scoriae
Tue Sep 17, 2019 4:48 pm
Forum: General Discussion
Topic: The Prince and the Coward goes supported
Replies: 3
Views: 1735

Re: The Prince and the Coward goes supported

The game in 'The Prince and the Coward (German, CD Windows)\' seems to be an unknown game variant. Please report the following data to the ScummVM team at https://bugs.scummvm.org/ along with the name of the game you tried to add and its version, language, etc.: Matched game IDs for the The Prince a...
by scoriae
Wed Aug 14, 2019 3:04 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 896

Re: King's Quest VI: CD DOS Version

It seems odd to be that it would default to doing this.

Turning off the high res engine flag does cause it to use the SEQ files.

The question becomes, how do you play the game via command line with this option off? It appears to default to on.
by scoriae
Wed Aug 14, 2019 2:26 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 896

Re: King's Quest VI: CD DOS Version

Also worth noting the actual icons across the top are all the win version, even when playing the detected "dos" version.
by scoriae
Wed Aug 14, 2019 2:21 pm
Forum: General Discussion
Topic: Step back in time and visit Versailles at the court of Louis XIV
Replies: 19
Views: 3983

Re: Step back in time and visit Versailles at the court of Louis XIV

DATAS_V\FONTS\
FONT01.CRF - FONT11.CRF

DATAS_V\DIAL\VOIC\
No underscores. 196 files with file names that range from 6 to 8 characters.
by scoriae
Wed Aug 14, 2019 2:03 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 896

King's Quest VI: CD DOS Version

For the life of me I can't get ScummVM to properly play the DOS version from the hybrid CD-rom. When I go to add a game from the folder, it detects both the DOS and Windows versions. However, when I start the DOS version it attempts to play HDLOGO.AVI, which is the windows version logo. The DOS vers...
by scoriae
Mon Aug 12, 2019 4:19 am
Forum: General Discussion
Topic: Step back in time and visit Versailles at the court of Louis XIV
Replies: 19
Views: 3983

Re: Step back in time and visit Versailles at the court of Louis XIV

I tried to test this one today, however scummvm reports it as an unknown French version... however it is English. I have the win/dos hybrid version. I followed the data file page and tried a few different copy methods. In all situations however I added the cryomni3d.dat file, a DATAS_V folder w/ bot...
by scoriae
Mon Aug 12, 2019 3:56 am
Forum: Help and Support
Topic: Manhole Enhanced - unable to launch via command line
Replies: 3
Views: 755

Re: Manhole Enhanced - unable to launch via command line

It appears it will detect properly with "manhole" in the latest svn builds. The official 2.0 build crashes out.
by scoriae
Thu Aug 08, 2019 4:41 pm
Forum: Help and Support
Topic: Manhole Enhanced - unable to launch via command line
Replies: 3
Views: 755

Re: Manhole Enhanced - unable to launch via command line

glad to see such a strong response to this ;)
by scoriae
Wed Jul 10, 2019 2:02 pm
Forum: Help and Support
Topic: Manhole Enhanced - unable to launch via command line
Replies: 3
Views: 755

Manhole Enhanced - unable to launch via command line

It appears that the manhole enhanced (short name: manhole-cd) is unable to be called via command line in both 2.0.0 and as of last night's SVN (win32). However, if I start scummvm, add the game to it, and then call it via command line, it now works (exact same command line). This is the command line...
by scoriae
Fri Jun 07, 2019 2:44 pm
Forum: Help and Support
Topic: Leather Goddesses of Phobos 2
Replies: 1
Views: 1146

Leather Goddesses of Phobos 2

When launching this game through a shortcut, I am using the line: ".\scummvm\scummvm.exe" --no-console -F -p.\leather\ lgop2 I have set up my other scummvm games using this method and not had an issue. However, with this game, it gives a pop-up window error: MinGW Runtime Assertion Assertion Failed ...
by scoriae
Sat Nov 25, 2017 2:39 am
Forum: General Discussion
Topic: ScummVM 2.0 Release Testing Has Begun
Replies: 11
Views: 4420

Is there any documentation of which files are needed for Lighthouse and Rama? I have both games sitting here, but it seems the files on the disc are modified during an install. And sometimes they have the same name but different file sizes. edit: I may have gotten them both running. No errors in the...
by scoriae
Mon Sep 25, 2017 3:48 pm
Forum: General Discussion
Topic: lots of Quest for Glory 1 VGA questions
Replies: 17
Views: 7709

Here is an entire list of bugs inherent to the original Discworld games with have workarounds and/or fixes implemented in ScummVM: http://wiki.scummvm.org/index.php/Tinsel/Bugs And no, ScummVM isn't going to re-write the game to fix the annoyance for you. The only time they will change the original ...
by scoriae
Thu Sep 21, 2017 11:55 pm
Forum: General Discussion
Topic: lots of Quest for Glory 1 VGA questions
Replies: 17
Views: 7709

If you look at your stats at night, then the text is purple instead of red. This is the normal behavior of the game, but the OP thinks it looks ugly & wants it changed in ScummVM. It's not a bug, as this is how the original game showed it. Your so quick to shoot him down, and you aren't even taking...