Search found 260 matches

by scoriae
Wed Aug 26, 2020 3:14 am
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

A second question. I was looking at some of the other engines, and came across the Archetype games. Two of the games are listed at the authors github. https://github.com/gitosaurus/archetype/tree/master/archetype/games One is "Guess the Animal" and the other is "Bare bones adventure". However, thes...
by scoriae
Tue Aug 25, 2020 4:16 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

One last post for now. Champion of the Raj is listed under the Level 9 engine games.... however it is far from a text adventure. It is an action\strategy title. It isn't going to be supported, is it?

https://www.mobygames.com/game/champion-of-the-raj
by scoriae
Tue Aug 25, 2020 3:06 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

A second question. I was looking at some of the other engines, and came across the Archetype games. Two of the games are listed at the authors github. https://github.com/gitosaurus/archetype/tree/master/archetype/games One is "Guess the Animal" and the other is "Bare bones adventure". However, these...
by scoriae
Mon Aug 24, 2020 2:33 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

I'm going through trying to detect my various games. I'll post any errors below.


AdvSys:

The game in 'Elves '87\' seems to be an unknown game variant.

Matched game IDs for the glk engine: advsys

{"ELVES.DAT", 0, "6f274cff52b819915d4dffdf7a34f035", 78971},
by scoriae
Sun Aug 23, 2020 4:13 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

It seems several of my magnetic scrolls games have files that don't match the format. Only "The pawn" seems to work for me. Using Jinxter as an example, I have: DISK1.PIX DISK2.PIX DOJINX.EXE JINX0 JINX1 JINX2 JINX3 JINX4 JINX5 JINX6 JINXTER.BAT README.1ST My readme states: dojinx options: dojinx te...
by scoriae
Mon Aug 03, 2020 5:28 am
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 59
Views: 7423

Re: You are in a maze of twisty little passages, all alike

No luck detecting any of my magnetic scrolls games.

edit: I take that back. The Pawn did detect and load. It then states it is unable to open graphics file.
by scoriae
Mon Mar 02, 2020 2:16 pm
Forum: Help and Support
Topic: Pixel Perfect support conflicting with fullscreen from command line
Replies: 3
Views: 540

Re: Pixel Perfect support conflicting with fullscreen from command line

Thank you for the information.

Would it be out of the question to ask for something to specify the scale factor on the command line?

Something that specified pixel perfect mode & 2x or 3x for example?
by scoriae
Fri Feb 28, 2020 2:15 pm
Forum: Help and Support
Topic: Pixel Perfect support conflicting with fullscreen from command line
Replies: 3
Views: 540

Pixel Perfect support conflicting with fullscreen from command line

The issue is that I cant have "-g" option and the PP option in the command line at the same time. By themselves they work fine, -g will increase window size and --stretch-mode=pixel-perfect will implement PP in Fullscreen, however when used together the -g mode causes some sort of conflict with PP w...
by scoriae
Tue Sep 17, 2019 4:48 pm
Forum: General Discussion
Topic: The Prince and the Coward goes supported
Replies: 3
Views: 1981

Re: The Prince and the Coward goes supported

The game in 'The Prince and the Coward (German, CD Windows)\' seems to be an unknown game variant. Please report the following data to the ScummVM team at https://bugs.scummvm.org/ along with the name of the game you tried to add and its version, language, etc.: Matched game IDs for the The Prince a...
by scoriae
Wed Aug 14, 2019 3:04 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 1184

Re: King's Quest VI: CD DOS Version

It seems odd to be that it would default to doing this.

Turning off the high res engine flag does cause it to use the SEQ files.

The question becomes, how do you play the game via command line with this option off? It appears to default to on.
by scoriae
Wed Aug 14, 2019 2:26 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 1184

Re: King's Quest VI: CD DOS Version

Also worth noting the actual icons across the top are all the win version, even when playing the detected "dos" version.
by scoriae
Wed Aug 14, 2019 2:21 pm
Forum: General Discussion
Topic: Step back in time and visit Versailles at the court of Louis XIV
Replies: 19
Views: 4705

Re: Step back in time and visit Versailles at the court of Louis XIV

DATAS_V\FONTS\
FONT01.CRF - FONT11.CRF

DATAS_V\DIAL\VOIC\
No underscores. 196 files with file names that range from 6 to 8 characters.
by scoriae
Wed Aug 14, 2019 2:03 pm
Forum: Help and Support
Topic: King's Quest VI: CD DOS Version
Replies: 4
Views: 1184

King's Quest VI: CD DOS Version

For the life of me I can't get ScummVM to properly play the DOS version from the hybrid CD-rom. When I go to add a game from the folder, it detects both the DOS and Windows versions. However, when I start the DOS version it attempts to play HDLOGO.AVI, which is the windows version logo. The DOS vers...