Search found 3530 matches
- Mon May 13, 2024 5:14 am
- Forum: Help and Support
- Topic: Slowing Down AGI?
- Replies: 1
- Views: 42
Re: Slowing Down AGI?
I'm playing KQ3 and the introduction goes by quite fast on modern computer, even on ScummVM. (This is a little exacerbated by the fact that I enjoy reading the games' dialogue text out loud, when I am alone in the room.) Is there a way to slow ScummVM down? I don't know of any. I mean, you can slow...
- Fri May 10, 2024 9:02 am
- Forum: Help and Support
- Topic: Nemesis in Full Screen Mode
- Replies: 5
- Views: 209
Re: Nemesis in Full Screen Mode
The bottom of the screen is used for subtitles, if you've installed the subtitle patch that Activision released for it. I don't remember off-hand if it's used for anything else.
- Sun May 05, 2024 8:25 am
- Forum: General Discussion
- Topic: EcoQuest: is the CD version talkie?
- Replies: 8
- Views: 243
Re: EcoQuest: is the CD version talkie?
TrivialBalderdash is saying that the Talkie version has a RESOURCE.AUD file that is 305MB and the total of the game is 318MB... You're saying yours is almost 300MB? Is yours this one: https://ibb.co/vkrW3xP ? The "du" command says 298 MB. The resource.aud file is 292 MB, or 305,187,924 by...
- Sat May 04, 2024 8:01 pm
- Forum: General Discussion
- Topic: EcoQuest: is the CD version talkie?
- Replies: 8
- Views: 243
Re: EcoQuest: is the CD version talkie?
I want to buy a copy of EcoQuest, the Search for Cetus from eBay. This would be a Sierra Originals edition. Is it talkie? Are all CD versions of EcoQuest talkie? The seller doesn't know. I only have a loose CD, and I haven't played it much. But it says "Sierra Originals" on the back, ther...
- Thu May 02, 2024 4:32 am
- Forum: General Discussion
- Topic: A walk in the park with ScummVM and Thimbleweeds
- Replies: 3
- Views: 1158
- Wed May 01, 2024 11:32 am
- Forum: Help and Support
- Topic: Nemesis Crashing with "New Game" selectioin
- Replies: 3
- Views: 242
Re: Nemesis Crashing with "New Game" selectioin
ZASSETS1 ZASSETS2 ZASSETS3 ZNEMMX ZNEMSCR NEMESIS.STR Any suggestions greatly appreciated. One possibility is that according to the ScummVM Wiki: From CD1, copy the zassets directory into the game root directory From CD2, copy the zassets directory into the game root directory, overwriting any dupl...
- Sun Apr 14, 2024 4:01 pm
- Forum: The Junkyard
- Topic: Which Version of Gold Rush on Steam?
- Replies: 7
- Views: 6453
Re: Which Version of Gold Rush on Steam?
Scummvm now refuses to run the dos floppy version of Gold Rush with message that required files are missing. Probably a pirated version. Though Macintosh version runs fine The version I bought from The Software Farm years ago seems to work. Based on what was written earlier, I guess that's the same...
- Wed Apr 03, 2024 12:20 pm
- Forum: The Junkyard
- Topic: Which games would you like to be supported on the future?
- Replies: 436
- Views: 488218
Re: Which games would you like to be supported on the future?
Frankenstein: Through the Eyes of the Monster https://wiki.scummvm.org/index.php/Director/Games lists Frankenstein as a Director 4.0b1 game. I don't know how close that is to being supported, though. Some other Director 4 games supposedly work well, but I imagine it depends a lot on exactly which p...
- Tue Mar 19, 2024 8:49 pm
- Forum: General Discussion
- Topic: Idea for possible optional visual improvement for downscaled sprites
- Replies: 1
- Views: 843
Re: Idea for possible optional visual improvement for downscaled sprites
Still I keep hoping a dev can shed some light on whether this would be possible with acceptable effort. I, of course, don't expect anyone to put it on the top of his list, but maybe someone could point me to the place(s) where the scaled sprite is written into the image buffer. Then maybe someone c...
- Sun Mar 17, 2024 5:14 pm
- Forum: Help and Support
- Topic: libfaad2 == .aac support?
- Replies: 4
- Views: 583
Re: libfaad2 == .aac support?
i ripped the zak audio files to .aac, libfaad2 built in, but they don't play, instead i get a requester telling me to rip the audio tracks...do i miss something? From what I can see, the expected file extensions for the ripped CD audio files are: .ogg .fla or .flac .mp3 .m4a .wav I'm not sure exact...
- Sun Mar 17, 2024 8:15 am
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 24
- Views: 3087
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
Yes, but file XX.LFL is in disk 3 for the 3.5" version, and in disk 6 for the 5.25" version. How does the game know whether to request disk 3 or disk 6? Let's say that disk 1 is currently in the drive. Does the game check for file YY.LFL that is in disk 1 in the 3.5" version, but in ...
- Thu Mar 07, 2024 5:51 am
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 24
- Views: 3087
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
And while on the subject, I'm still curious about the nazi killing you in the library on the first failed attempt to enter the catacombs versus killing you after a few failed attempts. I don't know about the EGA version, but the 16 color Mac version and the 256 color PC version both behave the same...
- Mon Mar 04, 2024 11:58 am
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 24
- Views: 3087
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
First, I thought it was the piracy protection (and that this copy was not cracked). However, I remember that, in the non-cracked version, when you failed to enter the right code, Indy said you were playing the demo version, and when Donovan asked Indy to translate the slate, Indy messed up. Donovan...
- Mon Mar 04, 2024 8:59 am
- Forum: Help and Support
- Topic: How do I get "Orion Burger" running on ScummVM? Game isn't detected correctly, see screenshot inside
- Replies: 4
- Views: 846
Re: How do I get "Orion Burger" running on ScummVM? Game isn't detected correctly, see screenshot inside
If it's still not detected properly or you encounter any other bugs, please use the ScummVM bug tracker to report them. Quick instructions on how to report an issue are here Unless I'm mistaken, there are problems actually. See https://bugs.scummvm.org/ticket/14875 The game should be unambiguously ...
- Sun Feb 25, 2024 3:04 pm
- Forum: General Discussion
- Topic: how can i get the local game menu invoked by F5 instead of CTRL-F5 in v2.8?
- Replies: 3
- Views: 1307
Re: how can i get the local game menu invoked by F5 instead of CTRL-F5 in v2.8?
For the Inherit the Earth stuff, at least earlier versions didn't needed it or at least the error message never showed up. I played it years ago with my files like that and the audio files coming from James Woodcock. So not sure if its really needed to have the warning at all. Have to check my CD a...