Search found 3332 matches

by eriktorbjorn
Mon Sep 14, 2020 6:18 am
Forum: General Discussion
Topic: Loom FM Towns - 2 different version of soundtrack
Replies: 1
Views: 220

Re: Loom FM Towns - 2 different version of soundtrack

Have you ever noticed this? I might have noticed when I ripped the audio from my CD, but I didn't remember it afterwards. Does anyone know if the alternative tracks were actually used or not when running on a real FM-Towns? (I guess one set of track could have been for the Japanese version, or it c...
by eriktorbjorn
Sun Aug 30, 2020 12:12 pm
Forum: General Discussion
Topic: Monkey Island 2 problem with protection in italian CD version
Replies: 2
Views: 189

Re: Monkey Island 2 problem with protection in italian CD version

i have the version "Edizione jewel-case" in this page https://www.oldgamesitalia.net/museo/lucasarts/monkey_island_2 this version has no security codes how can i play with scummVM? Does it actually check that you enter it correctly? The English version asks for a code, but doesn't care what you ent...
by eriktorbjorn
Sat Aug 29, 2020 9:26 am
Forum: General Discussion
Topic: Help Gnap to Repair His U.F.O.!
Replies: 12
Views: 5051

Re: Help Gnap to Repair His U.F.O.!

Has anyone else had a crash early on when first leaving the farm? I can’t get past it, the cutscene shows the truck driving to the city then it crashes saying ERROR: Gamesys: :drawbitmap() Error loading the bitmap! I’ll submit it to the bugtracker but figured I’d ask if there’s a setting, perhaps a...
by eriktorbjorn
Thu Aug 20, 2020 3:00 pm
Forum: General Discussion
Topic: Blazing Dragons Set ScummVM Aflame
Replies: 10
Views: 771

Re: Blazing Dragons Set ScummVM Aflame

sev wrote:
Thu Aug 20, 2020 1:39 pm
As always, please submit the bug reports to our issue tracker.
I couldn't find neither the game nor the engine when filing a new bug report. Did I miss them, or haven't they been added yet?
by eriktorbjorn
Wed Jul 15, 2020 8:36 am
Forum: General Discussion
Topic: Puzzle randomisation in Fate of Atlantis
Replies: 1
Views: 353

Re: Puzzle randomisation in Fate of Atlantis

Sophia's advice seems to be based on how you get past Biff the doorman. I don't have the time to verify, but it seems like if you beat him in a fair fight, Sophia will tell you that "but you are better better with your fists than your head." If you sucker-punch him or you talk your way past him she'...
by eriktorbjorn
Mon Jun 29, 2020 3:09 pm
Forum: General Discussion
Topic: You are in a maze of twisty little passages, all alike
Replies: 58
Views: 6541

Re: You are in a maze of twisty little passages, all alike

Is "frotz" a different engine or just the name of an interpreter/program? And will it be (is it?) supported too? Frotz is an interpreter for Infocom's Z-Machine. The name comes from one of the spells in the Enchanter series. It wasn't the first one to appear after the demise of Infocom (that would ...
by eriktorbjorn
Fri Jun 26, 2020 7:17 am
Forum: Help and Support
Topic: Linux: Soundfonts default to AdLib emulation
Replies: 4
Views: 313

Re: Linux: Soundfonts default to AdLib emulation

I've done that--selecting FluidSynth as the MIDI device and pointing it to the SoundFont. The error I mentioned seems to suggest a configuration problem with FluidSynth itself, so I'll try asking the team there. Just thought someone here may have had the same issue so I decided to ask here first. A...
by eriktorbjorn
Thu Jun 25, 2020 7:02 am
Forum: Help and Support
Topic: Linux: Soundfonts default to AdLib emulation
Replies: 4
Views: 313

Re: Linux: Soundfonts default to AdLib emulation

Longtime user of ScummVM on Windows here who is contemplating a switch to Linux. As the subject field indicates, I'm trying to configure a SoundFont to improve music quality over my computer's integrated audio, but SCUMMVM defaults to the default AdLib emulation even when I have FluidSynth installe...
by eriktorbjorn
Wed Jun 24, 2020 9:13 am
Forum: Help and Support
Topic: More Games that Run On SCUMMVM and HELP?
Replies: 5
Views: 407

Re: More Games that Run On SCUMMVM and HELP?

I believe most interpreters just ignore them these days (unless some kind of strict mode is on). The default for Frotz is to report the first occurrence of an error. That's how I know they sometimes happen in Infocom's games as well, though as Zarf pointed out it's pretty rare indeed. The easily re...
by eriktorbjorn
Thu Jun 11, 2020 12:52 pm
Forum: Help and Support
Topic: Monkey Island 2: Le Chuck's Revenge
Replies: 3
Views: 364

Re: Monkey Island 2: Le Chuck's Revenge

From what I can see... The graphics for Monkey Island 2 are 320x200 pixels. Sounds (sound effects or music) can exist in several different versions for either PC Speaker, AdLib or Roland MT-32. I believe there is Roland MT-32 versions of all the music, but some of the sound effects exist only as AdL...
by eriktorbjorn
Wed Jun 03, 2020 8:17 am
Forum: Help and Support
Topic: More Games that Run On SCUMMVM and HELP?
Replies: 5
Views: 407

Re: More Games that Run On SCUMMVM and HELP?

Using SCUMMVM to play it works well enough- you get the error message "> @get_child called with object 0 (PC = 953f) (will ignore further occurrences)" Short version: Technically, there is a bug in the game itself. (From what I remember, that game was always a bit buggy, alas.) I don't know if the ...
by eriktorbjorn
Mon May 25, 2020 5:24 pm
Forum: Help and Support
Topic: Cruise for a Corpse - Italian 256 Request code protection.. english version NOT.
Replies: 4
Views: 352

Re: Cruise for a Corpse - Italian 256 Request code protection.. english version NOT.

very strange because the same VGA/256 version of English not request this code but it's currently skipped. I'm more surprised that the copy protection is skipped than that it's not. Mine certainly asks for the copy protection code. Both the English 256-color version and the German 16-color version ...
by eriktorbjorn
Sat May 23, 2020 11:23 am
Forum: Help and Support
Topic: displaying audio files as they play?
Replies: 4
Views: 451

Re: displaying audio files as they play?

Why do you need it? It is pretty straightforward to do, but all the sounds are sit in a monster.sou file anyway, so the max you can get is the sound id. In The Curse of Monkey Island the tracks do seem to have names (see dimuse_tables.cpp), though that's pretty much where my knowledge of Digital iM...
by eriktorbjorn
Sat Apr 11, 2020 7:16 am
Forum: Other Ports
Topic: FM Towns no Japanese version?
Replies: 1
Views: 1104

Re: FM Towns no Japanese version?

My question is; are there any Japanese releases or is there are a way to change English to Japanese? IF this was not legal, then I apologise for asking. The only one I have is Loom, and I don't speak Japanese, but that one seems to include both English and Japanese versions in the loomeng and loomk...
by eriktorbjorn
Sun Mar 22, 2020 5:37 pm
Forum: Help and Support
Topic: Riven sequel to Myst Game
Replies: 9
Views: 779

Re: Riven sequel to Myst Game

I tried ALT key F5 key nothing works. But if i press ESC key i could quit but i wont be able to save the game.I tried ALT F5 and got Scumm VM menu and tried it from there also but could not save. Please help. Riven is one of those games I've never gotten around to playing - even though I've been me...