Search found 34 matches

by Jon God
Thu Oct 31, 2019 10:51 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 378
Views: 328686

Re: Which games would you like to be supported on the future?

I'd thought on this recently. While all 3 of these games are playable through other emulators, they come with issues: Policenauts - Has mouse support, but most emulators don't even know there's a such thing as a PS1 mouse. Running it in ScummVM and having mouse support would be amazing. Snatcher - T...
by Jon God
Wed Jun 20, 2018 12:24 am
Forum: General Discussion
Topic: Escape From Monkey Island released on GoG
Replies: 5
Views: 9564

Escape From Monkey Island released on GoG

https://www.gog.com/game/escape_from_monkey_island

Just saw this. Is it using a fork ResidualVM to run on modern systems? Anyone want to buy it and see how it runs? I am on a Mac, so I'd have to run it through WINE or something else anyways.
by Jon God
Mon Feb 02, 2015 8:53 am
Forum: General Discussion
Topic: Road To El Dorado reversing video
Replies: 15
Views: 26501

Re: Road To El Dorado reversing video

Hey, it's good to see this. I saw this game mentioned years back as a 3D adventure game, I had never played it, and shortly after it popped up at a local second hand store, and I scooped it up, but I've been sitting on it for years hoping someone would make Residual support it. I tip my hat to you, ...
by Jon God
Wed May 28, 2014 7:34 am
Forum: General Discussion
Topic: The Neverhood comes to ScummVM!
Replies: 30
Views: 28714

Thank you so much, this was the last Adventure game I'd been waiting years to play, you guys are seriously the best!
by Jon God
Wed May 28, 2014 7:27 am
Forum: General Discussion
Topic: Mouse interface for Grim Fandango (Fan made mod)
Replies: 118
Views: 274169

Re: Mouse interface for Grim Fandango (Fan made mod)

I still cannot get it to run in Snow Leopard(Instant crash).

What are the odds of this getting merged with the main source of ResidualVM? It'd be cool to have this for EFMI too when the time comes. :D
by Jon God
Sun Oct 09, 2011 11:28 pm
Forum: The Junkyard
Topic: Possible support for "The Neverhood"?
Replies: 34
Views: 35352

sev wrote:Yes.


Eugene
Awesome. Thanks. Looking forward to playing it one day.

You guys are seriously the best.
by Jon God
Sun Oct 09, 2011 1:24 am
Forum: The Junkyard
Topic: Possible support for "The Neverhood"?
Replies: 34
Views: 35352

I know, this is bumping an ancient thread, but I didn't think my itty bitty question needed a new topic.

My question is just: Is anyone working on The Neverhood support in ScummVM? I got mixed impressions from a few people, so I was curious.
by Jon God
Sun Oct 09, 2011 12:52 am
Forum: General Discussion
Topic: Engines in ResidualVMVM
Replies: 41
Views: 44929

So I know this is not exactly a request thread, so this is almost as much a memo to me as anything else. But "someday in the future" support for these would make me smile. ÔÇó EFMI, because the OS9 version screwed me over. :P ÔÇó Discworld Noir - Looks interesting, never played it. ÔÇó Gol...
by Jon God
Sat Aug 06, 2011 12:38 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 86540

Well, that error, can be fixed by putting aside the changes youve done to the working copy, by typing "git stash", before any "git pull"s. Commenting out SHOULDN'T really be necessary, but I guess you could pretty much remove the entire contents of the bink.cpp and bink.h files,...
by Jon God
Fri Aug 05, 2011 11:20 am
Forum: General Discussion
Topic: The One Ring
Replies: 18
Views: 8132

First Diskworld, now Ringworld.

What '-Worlds' are left for ScummVM to even cover!?
by Jon God
Fri Aug 05, 2011 1:15 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 86540

If the Bink-stuff is giving you problems, don't worry, it isn't used in Grim Fandango at all, only Escape From Monkey Island. (Thus, you can liberally comment out, and remove all includes of the Bink-stuff, if you want, without any repercussions). However, did you do a "git pull origin master&...
by Jon God
Thu Aug 04, 2011 7:31 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 86540

After hectic life, I am going to give this a shot again. Looking back at my bink.ccp, it looks like this: FORBIDDEN_SYMBOL_ALLOW_ALL /* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGH...
by Jon God
Sat Jun 04, 2011 9:35 am
Forum: General Discussion
Topic: Is there a way to run/compile residual on ppc Mac G4?
Replies: 84
Views: 86540

Try adding FORBIDDEN_SYMBOL_EXCEPTION_clock to the top of engines/grim/movie/bink.cpp C++ engines/grim/movie/bink.o In file included from /usr/include/sys/time.h:235, from /usr/include/sys/select.h:148, from /usr/include/unistd.h:483, from /usr/include/zconf.h:289, from /usr/include/zlib.h:34, from...