Search found 12 matches

by murgo
Mon Jan 07, 2013 7:25 am
Forum: Android Port
Topic: Galaxy Note II - S-Pen button as right click?
Replies: 6
Views: 8924

draxysd wrote:Another great thing would be if we could have the mouse pointer following the pen hover in touch mode.
It already does that.
by murgo
Tue Nov 20, 2012 7:37 pm
Forum: Android Port
Topic: Bluetooth mouse support?
Replies: 17
Views: 23407

Bluetooth mouse should work in the latest nightlies. Requires Android 4.0+ though.
by murgo
Tue Nov 13, 2012 11:38 pm
Forum: Android Port
Topic: Port progress & nightly builds
Replies: 147
Views: 223633

Mouse/stylus/touchpad support

Hi, there's now support for mice (USB + OTG + Bluetooth), styluses (Galaxy Note S-pen etc.), and touchpads (Asus EEE Pad Transformer etc.). Using this feature requires Android 4.0 or later. This seems to be very highly requested issue (~10 different threads in couple of pages), so I'm mentioning it ...
by murgo
Tue Nov 13, 2012 11:26 pm
Forum: Android Port
Topic: Playing games with transformer dock
Replies: 2
Views: 3607

Hi,

I've implemented support for touchpad / mouse / stylus, download a recent nightly build to use the new feature.
by murgo
Tue Nov 13, 2012 11:22 pm
Forum: Android Port
Topic: Galaxy Note S-Pen
Replies: 6
Views: 8434

Hi,

I've implemented the mouse and stylus support for ScummVM, and it's already been merged with the main codebase. Download recent nightly build from the ScummVM site and S-Pen should work. The button works a right mouse click.
by murgo
Tue Nov 13, 2012 11:20 pm
Forum: Android Port
Topic: Galaxy Note II - S-Pen button as right click?
Replies: 6
Views: 8924

Hi,

I also have a Galaxy Note II and I have added the stylus support to ScummVM. It's already been merged to the main codebase, so fetch a recent nightly build from the ScummVM and the S-Pen should work (as does mouse on Android 4.0+ now). The button on the pen works as a right mouse click.
by murgo
Tue Feb 24, 2009 12:02 pm
Forum: SymbianOS Port
Topic: Controls on Nokia E71 QWERTY-device
Replies: 2
Views: 4958

Controls on Nokia E71 QWERTY-device

Hi. I just added keys / controls of Nokia E71 (and other qwerty-devices?) to the sticky controls-thread, but there are some keys which I want to discuss. In AGI games right soft key and middle joystick are useless (on qwerty-device), but you'd really need key to retype last message. Also you cannot ...
by murgo
Tue Feb 24, 2009 11:53 am
Forum: SymbianOS Port
Topic: Controls used in ScummVM for Symbian devices
Replies: 27
Views: 84781

ScummVM keys on Nokia e71 (most likely on any other qwerty-device, too), tested on version 0.14.0svn (feb 18 2009 05:56:07). Number keys are inserted by first pressing fn-key (leftmost key at bottom row on E71) and then pressing correct key (e.g. 5 is fn+g). You don't have to press both keys simulta...
by murgo
Sun Aug 24, 2008 10:55 pm
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 216337

Curse of Monkey Island seems to work just fine with Nokia E71, no noticeable lagging or anything. Cutscenes work like a charm. Only thing is that the font gets a bit hard to read when it's downscaled to 320x240. One feature request: customizable hotkeys for each game. Now if you assign one key from ...
by murgo
Wed Aug 20, 2008 10:52 am
Forum: SymbianOS Port
Topic: SVN Build updated
Replies: 163
Views: 216337

Hi, nice to see there's some improvements for the E71 (not E71i like the last post says, afaik there's no such thing as e71i, only e61i), though they don't seem to work correctly. On my E71 latest stable used to work pretty awkwardly when you were not used to it, especially when you tried to change ...
by murgo
Mon Jun 25, 2007 2:10 am
Forum: PSP Port
Topic: Mapping Controls?
Replies: 4
Views: 6424

The other select button could be square, for there isn't much dialogue to be skipped when selecting actions. Altough I'm not sure how well this "other cursor" -style would work on all games, since I've almost only played old LucasArts games with ScummVM (DOTT, MI1+2, Indy4 etc). Maybe it c...
by murgo
Sun Jun 24, 2007 4:32 pm
Forum: PSP Port
Topic: Mapping Controls?
Replies: 4
Views: 6424

ScummVM PSP mouse controls and D-pad

I've been using ScummVM for years now, and recently I got myself my own PSP. I'm enjoying many LucasArts games with it, but the only annoyance is the awkwardness of the mouse controls. Sigh, if only the PSP had a touch-screen... Mainly, the problem is when you have to go select the actions or "...