Search found 805 matches

by agentq
Sun Jan 05, 2014 3:51 am
Forum: Nintendo DS Port
Topic: ScummVM on 3DS
Replies: 36
Views: 78585

Full Throttle and The Dig will now run on DSi (and hopefully 3DS too)

See here:
http://forums.scummvm.org/viewtopic.php?t=13485
by agentq
Sun Jan 05, 2014 3:50 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 53250

Well, it took longer than a week, but I did get round to looking at these issues. Try the new build here:
http://forums.scummvm.org/viewtopic.php?t=13485
by agentq
Sun Jan 05, 2014 3:49 am
Forum: Nintendo DS Port
Topic: 3DS touchscreen
Replies: 1
Views: 13634

In case you're interested, I've put up some test builds with DSi support here:
http://forums.scummvm.org/viewtopic.php?t=13485
by agentq
Sun Jan 05, 2014 3:49 am
Forum: Nintendo DS Port
Topic: A couple Questions or Suggestions about the future of DSi ?
Replies: 8
Views: 22834

In case you're interested, I've put up some test builds with DSi support here:
http://forums.scummvm.org/viewtopic.php?t=13485
by agentq
Sun Jan 05, 2014 3:47 am
Forum: Nintendo DS Port
Topic: ScummVM Test Builds for DSi/3DS support: Download here!
Replies: 6
Views: 32570

ScummVM Test Builds for DSi/3DS support: Download here!

Hi everyone, I know it's been a very long time coming. I haven't been able to spend much time on ScummVM DS lately, but I've finally found time to make some builds which will hopefully sort out the issues many of you were having with DSi and 3DS touch screens not working properly with ScummVM. If yo...
by agentq
Sat May 25, 2013 9:53 am
Forum: Nintendo DS Port
Topic: A couple Questions or Suggestions about the future of DSi ?
Replies: 8
Views: 22834

Hi, I'm the maintainer of Scummvm on the DS. Actually, I did manage to find some time to work on Scummvm and solved many of the bugs with DSi touch screen and CycloDS compatibility. I've also created a version for the DSi which runs Full Throttle and The Dig without a RAM pack. the performance is im...
by agentq
Wed Apr 03, 2013 12:00 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 53250

Hi toutenthorax,

It's been a while!

I'm going to try and get this stuff to work hopefully this week. I'll let you know what I find!

Cheers,

agentq
by agentq
Sun Sep 25, 2011 9:20 pm
Forum: Nintendo DS Port
Topic: How does one use the daily snapshots of the DS port?
Replies: 4
Views: 18514

Currently, the daily snapshots are only useful for testing compilation - they don't actually work. The plugin system for it was done by a Google Summer of Code student and never quite finished.

I suggest people keep with the stable builds.
by agentq
Sun Sep 25, 2011 9:18 pm
Forum: Nintendo DS Port
Topic: What is the correct format for speech in Simon 2?
Replies: 2
Views: 15925

The original voc file from the CD will work fine! No conversion is needed.

Did you try that?
by agentq
Sun Sep 25, 2011 9:06 pm
Forum: Nintendo DS Port
Topic: A couple Questions or Suggestions about the future of DSi ?
Replies: 8
Views: 22834

Hey guys, I'm not dead! I haven't really done a whole lot of anything with ScummVM for a good few months now. I had a version of 1.3.0 which was ready for release except for my final round of testing which I aways do. I was working on it the day before getting married! There wasn't anything new from...
by agentq
Thu Mar 31, 2011 10:22 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 53250

Hi Everyone, the CycloDS people were very generous and sent me an iEvo which arrived in the post this morning! When I tried ScummVM on it, you're right, it doesn't run. Haven't tried much to debug it. I think it's unlikely that I'll be able to get something done for May 31st, but hopefully I can get...
by agentq
Thu Mar 24, 2011 11:32 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 53250

Thanks for the information @amaro999, it's very useful. I'm going to mail the CycloDS people to see if I can blag a free one... I would hope that games that fail now due to lack of RAM like The Dig, Full Throttle, Discworld, etc., would be possible to run on a DSi using this card. No promises, of co...
by agentq
Sat Mar 19, 2011 12:59 am
Forum: Nintendo DS Port
Topic: CycloDS iEvo - 1st DSi mode Flash Kit
Replies: 21
Views: 53250

Hey everyone, As you've probably noticed, it's been roughly ten million years since I posted here. Checking today for the first time, I see that DSi mode homebrew seems to be possible. Can anyone tell me if the CycloDS iEvolution allows access to the extra RAM using the current version of the DSi's ...
by agentq
Fri Oct 22, 2010 5:17 pm
Forum: Nintendo DS Port
Topic: NEW! Pleae help test ScummVM DS 1.2.0 beta1
Replies: 22
Views: 53097

At some point, I'll build an SCI test build for everyone to test. Then, if it's all okay it will become part of ScummVM DS builds in the next major release.
by agentq
Fri Oct 22, 2010 5:13 pm
Forum: Nintendo DS Port
Topic: A Question about Sierra games.
Replies: 17
Views: 44292

When I get round to it, I'll release a test build with the SCI engine so people can test it on the DS.