Search found 805 matches

by agentq
Mon Sep 11, 2006 2:19 pm
Forum: Nintendo DS Port
Topic: M3 Lite + Passcard 3 HELP!
Replies: 31
Views: 43919

Build your .ds.gba file using the zip file method, then run it on your M3 Lite the same as any other .ds.gba homebrew. I can't help you with using your M3 Lite, you'll have to read the instructions that came with the card or ask other M3 Lite users.
by agentq
Mon Sep 11, 2006 1:57 pm
Forum: Nintendo DS Port
Topic: How to Get ScummVM DS Onto Your DS - With a Supercard
Replies: 16
Views: 24506

That is what I have heard from other users, yes.
by agentq
Tue Sep 05, 2006 5:14 pm
Forum: Nintendo DS Port
Topic: Broken Sword 1 help
Replies: 7
Views: 10288

There was an official port of Broken Sword to the GBA. It was great, and you should still be able to find it around somewhere. Ebay perhaps.
by agentq
Tue Sep 05, 2006 1:30 pm
Forum: Nintendo DS Port
Topic: How to Get ScummVM DS Onto Your DS - With a Supercard
Replies: 16
Views: 24506

The .ds.gba file is not a GBA ROM, it just loads using the GBA ROM space. Patching it and renaming it to .nds should work for Supercard people.
by agentq
Tue Sep 05, 2006 9:16 am
Forum: Nintendo DS Port
Topic: How to Get ScummVM DS Onto Your DS - With a Supercard
Replies: 16
Views: 24506

SC users have said that they have to use the .ds.gba files renamed to .nds. SC Lite users are the same, but they must patch the .ds.gba files first.

Does the patcher produce decent files when you do that?
by agentq
Tue Sep 05, 2006 8:55 am
Forum: Nintendo DS Port
Topic: Nintendo DS Port?
Replies: 87
Views: 126301

You might want to look here for information on retailers:

http://forum.gbadev.org/viewforum.php?f=13
by agentq
Tue Sep 05, 2006 8:42 am
Forum: Nintendo DS Port
Topic: ScummVM Mac & DS
Replies: 5
Views: 7563

ScummVM DS 0.61 has nothing to do with ScummVM 0.6.1. It's actually built off the latest SVN version at the time I released. As to the Mac savegame issues, the Mac/Windows version of ScummVM save with a screenshot of the running game, which takes quite a lot of space, and the DS version cuts this ou...
by agentq
Mon Sep 04, 2006 2:44 pm
Forum: Nintendo DS Port
Topic: Nintendo DS Port?
Replies: 87
Views: 126301

If you use a PassMe2 (or a device based on it), and use a flash card reader that has problems saving (I think the M3 ones do have problems) then you won't be able to use the backup SRAM method.

You won't encounter this issue if you use a NoPass, or PassMe 1.
by agentq
Mon Sep 04, 2006 10:47 am
Forum: Nintendo DS Port
Topic: Simon 1 & 2 on ScummVM DS
Replies: 18
Views: 21543

Not really, I don't even know whether it will be possible, or if it's just that Simon2 needs too much memory.
by agentq
Mon Sep 04, 2006 9:59 am
Forum: Nintendo DS Port
Topic: Simon 1 & 2 on ScummVM DS
Replies: 18
Views: 21543

I'm not sure, I'll have to look into why it isn't working.
by agentq
Fri Sep 01, 2006 5:47 pm
Forum: Nintendo DS Port
Topic: problem in adding games to scummvm ds with sd card
Replies: 12
Views: 13765

Try the DOTT demo from the ScummVM site and see if it recognises that. It would tell me whether it's perhaps an issue with the versions of the games you have not being recognised.
by agentq
Fri Sep 01, 2006 4:26 pm
Forum: Nintendo DS Port
Topic: problem in adding games to scummvm ds with sd card
Replies: 12
Views: 13765

No files are listed inside the directory. Just enter the directory that contains the files and click choose.
by agentq
Fri Sep 01, 2006 8:39 am
Forum: Nintendo DS Port
Topic: Saveproblems with M3 and SD card
Replies: 31
Views: 43324

It's in the root of your card, scummvm.ini, or scummvmb.ini if you're using build B

Code: Select all

[ds]
forcesramsave=true
by agentq
Fri Sep 01, 2006 8:31 am
Forum: Nintendo DS Port
Topic: Saveproblems with M3 and SD card
Replies: 31
Views: 43324

Just create one and save it there.

And it's called scummvm.ini.
by agentq
Thu Aug 31, 2006 8:30 am
Forum: Nintendo DS Port
Topic: Saveproblems with M3 and SD card
Replies: 31
Views: 43324

Saving directly to SD card works on some combinations of SD card and reader, but many have problems or don't work at all.