Search found 24 matches

by rtr86
Thu Jul 18, 2013 2:22 pm
Forum: General Discussion
Topic: The SCUMM Diary: Aric Wilmunder reminisces about SCUMM
Replies: 1
Views: 1738

Really enjoyed that, thanks for posting.

I wish Scumm games were still being made today :(
by rtr86
Sun Jun 02, 2013 3:41 pm
Forum: General Discussion
Topic: Release of ScummVM 1.6.0 "+4 to engines"
Replies: 45
Views: 20351

Really very impressed with this,
A big thanks to the ScummVM team for their hard-work.
by rtr86
Mon Feb 04, 2013 7:54 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

Just been reading about more about the Midi, am I right in saying it was not just used in the gaming/computer world? Composers and musicians always been the main audience for MIDI, and still is. Thanks, what is your opinion personally on the direction gaming has taken (including sound)? For me ther...
by rtr86
Mon Feb 04, 2013 10:20 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

Many thanks guys,

Just been reading about more about the Midi, am I right in saying it was not just used in the gaming/computer world?

Did the explosion of electropop/synth etc in the 80's have something to do with the creation of Midi?
by rtr86
Sun Feb 03, 2013 8:24 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

Thanks reckless will do, I've such fond memories of the first time getting MI2 booting up when I was about 8. I actually remember scrolling through the audio options and seeing things like 'sound-blaster' etc, I never had no ideal of how big the sound world was. I think if I would of hooked up a Rol...
by rtr86
Sun Feb 03, 2013 9:49 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

I see, thanks, Can you personally hear a difference between using Munt Emu and using Roland Midi Device? edit: been reading up a bit more, I can see now there is quite a big difference between the 2; sierrahelp.com/Utilities/Emulators/Munt.html Quick question, is using the MT-32 midi module essentia...
by rtr86
Sat Feb 02, 2013 9:17 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

So if you buy a Korg synth and a Yamaha synth and both support General MIDI, it still won't sound the same. Same with soundcards, although that difference was larger back in the DOS days as soundfonts are used now instead of the hardware itself. Many thanks for reply, starting to make sense now. I ...
by rtr86
Sat Feb 02, 2013 4:36 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

Well later Sound cards had, Roland equivalent, MIDI support built in. Earlier card had a wavetable port that allowed you to connect a General MIDI module. There were tons of options, Roland, Yamaha and Creative all had one. I guess in the beginning it was simply to complex / expensive to accomplish...
by rtr86
Sat Feb 02, 2013 11:50 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

A midi player is just a program that plays midi files. Like a dos version of media player that can only play midi files :) Maybe you need MIDI device or MIDI module? That's what the Roland MT-32 is. Yes sorry, I did mean Midi device. So,the sound card sends the info to the speakers/output etc. But,...
by rtr86
Fri Feb 01, 2013 8:23 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18713

I've bookmarked this and i'm looking forward to watching.

Question I've always wondered though (my knowledge on subject is small), is a midi player best described as a sound enhancer?

I've never understood how a midi player differs from a sound-card.
by rtr86
Tue Jul 13, 2010 11:29 am
Forum: General Discussion
Topic: What made old 'sound' so good - and why is it hard to get?
Replies: 45
Views: 22959

What made old 'sound' so good - and why is it hard to get?

Hi all,

I've herd a lot of talk about one of the things people miss with the classic games is the sound.

I've herd terms like 'midi' and roland' come up alot. Why is it with all the 'next-gen' speakers and soundcards we can't replicate that sound now?
by rtr86
Thu Mar 25, 2010 3:28 pm
Forum: The Junkyard
Topic: CorsixTH - An open source clone of Theme Hospital hits beta
Replies: 6
Views: 7425

CorsixTH - An open source clone of Theme Hospital hits beta

Second beta release of CorsixTH After three months of development since the previous release, we are proud to present CorsixTH beta 2. The aim of this release is to give a report of our progress and attract more players and (hopefully) contributors to the project. Since beta 1, a great number of ne...
by rtr86
Tue Mar 23, 2010 8:34 pm
Forum: General Discussion
Topic: Just played BS Directors cut for first time!
Replies: 4
Views: 3039

Just played BS Directors cut for first time!

Hi all, Despite being a big Broken Sword fan I've only just got round to playing the 'Directors Cut' version. I'm actually really impressed with how they made it. I'm normally put off by anything 'revival' or 'lets jump on a successful franchise bandwagon for £££'s' but this version is an exception....
by rtr86
Sat Jul 11, 2009 7:34 am
Forum: General Discussion
Topic: Now you can see subtitles in Broken Sword 1 cutscenes
Replies: 10
Views: 6418

The original games features subtitles during gameplay, but unfortunately not during cutscenes. I had the luck that most of the subtitles we used were included in a ressource file of the game (thought not always in a linear order), although they aren't accessed at all. The ones that weren't there ha...
by rtr86
Fri Jul 10, 2009 6:21 pm
Forum: General Discussion
Topic: Now you can see subtitles in Broken Sword 1 cutscenes
Replies: 10
Views: 6418

Sorry to bring the topic back up but i've only just found out about this. I've just tried it and it works great - many thanks:)

Were subtitles included in the orginal release? Or is this a new feature?