Search found 779 matches
- Tue Mar 05, 2024 4:47 am
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 17
- Views: 857
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
If the issue is that a cracked copy of the game is not working properly, then it's not a bug, it's a tampered version of the game. As a rule, we don't discuss nor provide support for pirated versions of games. Unless I am mistaken, you are still testing with a cracked copy, and that Steam forum thre...
- Mon Mar 04, 2024 12:26 pm
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 17
- Views: 857
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
Sure. I don't know if I can attach files here. So here's a link to file.io: https://file.io/Or8veOvVeUBQ It's a zip file with the savegame files. With this saved game file, loaded from the original EGA version (running via DosBox), it does indeed show "Grail Diary" in the inventory and th...
- Sun Mar 03, 2024 4:20 pm
- Forum: Help and Support
- Topic: How do I get "Orion Burger" running on ScummVM? Game isn't detected correctly, see screenshot inside
- Replies: 4
- Views: 343
Re: How do I get "Orion Burger" running on ScummVM? Game isn't detected correctly, see screenshot inside
"Orion Burger" is supported for testing with the daily development builds. It's not, as of yet, considered stable, so it won't run with the official stable 2.8.0 version of ScummVM. We do appreciate any feedback from anyone who is testing it with ScummVM, though. You need to download a dai...
- Sun Mar 03, 2024 11:21 am
- Forum: General Discussion
- Topic: Indiana Jones and the Last Crusade: Explain this mistery to me
- Replies: 17
- Views: 857
Re: Indiana Jones and the Last Crusade: Explain this mistery to me
Ok. So I play Indiana Jones and the Last Crusade (16 color EGA version) on Scummvm, right? I make it to the library, I arrive to the screen with the roman numerals and the stained glass window, and Indy says: "Dad searched for roman numberals everywhere!", then I open (or look at) the gri...
- Tue Feb 27, 2024 9:45 am
- Forum: Help and Support
- Topic: Can't get games to run on R36S
- Replies: 3
- Views: 725
Re: Can't get games to run on R36S
It looks like the ArkOS distribution has a ScummVM version that is a special build (and from a year-old source code). The ".scummvm" dummy description file requirement points to the use of a RetroArch ScummVM "core". But personally I've never played with Retroarch and I can't pro...
- Fri Feb 23, 2024 3:57 pm
- Forum: Android Port
- Topic: Scummvm 2.8.0 - Gobliiins 5 - black characters
- Replies: 8
- Views: 1149
Re: Scummvm 2.8.0 - Gobliiins 5 - black characters
Hallo, I can reproduce this problem on many AGS games (Unavowed, Whispers of a Machine, Technobabylon... all from GOG ) with 2.8.0 and 2.9.x, but only on a device with Android 13. On other devices, with Android 8.1, 11 and 14 it is ok. On the tablet with Android 13, the RetroArch Scummvm Core (v.2....
- Sat Feb 17, 2024 1:22 pm
- Forum: Help and Support
- Topic: So I wanted to get Syberia running on my Miyoo mini...
- Replies: 3
- Views: 281
Re: So I wanted to get Syberia running on my Miyoo mini...
This was discussed recently on the forums here: https://forums.scummvm.org/viewtopic.php?t=17021 7-zip might suffice (with a bit of renaming, as mentioned in the linked thread). I've tested with unar in Linux. The instructions for acquiring the data files from the official installers are in the Scum...
- Thu Feb 15, 2024 12:03 pm
- Forum: Other Ports
- Topic: Retropie Daily Build of Scummvm 2.8.x
- Replies: 1
- Views: 206
Re: Retropie Daily Build of Scummvm 2.8.x
Hello, this issue is not relevant to the Android Port version of ScummVM so I am moving the topic to the "Other Ports" subforum.
Unfortunately, I am not familiar with RetroPie at all, so I cannot help further.
Unfortunately, I am not familiar with RetroPie at all, so I cannot help further.
- Tue Feb 13, 2024 1:05 pm
- Forum: Help and Support
- Topic: ScummVM Tools: extract_mohawk
- Replies: 4
- Views: 470
Re: ScummVM Tools: extract_mohawk
We do have people that have active or past fan translation projects for classic point and click games in the forum here and on the ScummVM discord. Their availability of course is not guaranteed, but perhaps they would notice the thread here or a post on Discord and repond on their leisure time, pro...
- Fri Feb 09, 2024 2:02 pm
- Forum: Android Port
- Topic: Android Port MT-32 Support
- Replies: 2
- Views: 376
Re: Android Port MT-32 Support
Hello, Does the current build for Android include MT-32 support? I've tried using the extras folder, and putting the MT-32 files in individual folders and I have no success. I've set the global options to have GM device - use first available, and MT-32 Device - MT-32 emulator. Checking to see what ...
- Sun Feb 04, 2024 2:11 pm
- Forum: Android Port
- Topic: Scummvm 2.8.0 - Gobliiins 5 - black characters
- Replies: 8
- Views: 1149
Re: Scummvm 2.8.0 - Gobliiins 5 - black characters
I think I kind of see the bug, but for me it only happens when I intenionally hit one of the system buttons (the square one, or the round one), and the app gets moved (with a quick scaling animation) to the background or restored from the background. It's temporary for me though, the black spots get...
- Sun Feb 04, 2024 9:00 am
- Forum: Android Port
- Topic: Scummvm 2.8.0 - Gobliiins 5 - black characters
- Replies: 8
- Views: 1149
Re: Scummvm 2.8.0 - Gobliiins 5 - black characters
Greetings! If run Gobliiins 5 on Android Scummvm 2.8.0 (Pixel 4A - Android 11) there is a bug in the game where all the fonts and menus on the intro screen are black. The same goes then when you start the game all the characters and items are also black (like shadows). If I run the game on Windows ...
- Fri Feb 02, 2024 7:23 pm
- Forum: Help and Support
- Topic: Can't start games due to save game path...
- Replies: 7
- Views: 617
Re: Can't start games due to save game path...
On AmigaOS4 they found a workaround You must create a "save1" directory in the scummvm directory and configure the gobliiins 5 game to save the directory "save1". Hmm, this is interesting. So (at least the AmigaOS4 issue) is it indeed connected to the Cloud saving feature as the...
- Thu Feb 01, 2024 10:05 am
- Forum: Android Port
- Topic: Android TV ?
- Replies: 4
- Views: 468
Re: Android TV ?
We had to remove the "TV supported" category from our Manifest file when we published the 2.7.1 on Google's Play Store, since a change in Google's policy is blocking the publishing of APK packaged apps that declare TV support. For 2.8.0 we switched (we had to) to the app bundle publishing ...
- Wed Jan 31, 2024 8:18 pm
- Forum: Help and Support
- Topic: Can't start games due to save game path...
- Replies: 7
- Views: 617
Re: Can't start games due to save game path...
I downloaded the Ash Pines demo and purchased Red Bow from Stranga. When I try to play the games in ScummVM, it states ERROR: Invalid attempt to create file - /saves/ashpines-demo.999 or ERROR: Invalid attempt to create file - /saves/redbow.999 I am using ScummVM 2.8.0 (official release), however I...