Search found 334 matches
- Mon Apr 12, 2021 6:40 pm
- Forum: Help and Support
- Topic: Where is the Debugger Console?
- Replies: 3
- Views: 42
Re: Where is the Debugger Console?
Another question if I may, I just downloaded a nightly build and I noticed the Command Line Debug Log is not running along side ScummVM. Is this a change or did I just download a different version of ScummVM( I am looking for the Nightly Build just the one with the Command Window)? Thanks!! If you ...
- Mon Apr 12, 2021 5:09 pm
- Forum: Help and Support
- Topic: Where is the Debugger Console?
- Replies: 3
- Views: 42
Re: Where is the Debugger Console?
Sorry if this has been asked already, I did try to search and couldn't find anything regarding it. I can't start the Debugger by doing "CTRL+D" in the official ScummVM build ver 2.2.0. How do I enable the debugger console? Thanks! I think the new default for (most?) platforms is Ctrl+Alt+...
- Sun Apr 11, 2021 12:58 pm
- Forum: Help and Support
- Topic: Gabriel Knight 1 Save Problem
- Replies: 4
- Views: 92
Re: Gabriel Knight 1 Save Problem
I'm using Scummv for some time now, and never have this kind of problem. It's really bugging me cause I really want to play GK since I never did. Everything works fine, but I can't restore my saves. It shows me information :"that game was saved under a different game or interpreter version&quo...
- Wed Apr 07, 2021 11:00 pm
- Forum: General Discussion
- Topic: Monkey island on android ?
- Replies: 2
- Views: 121
Re: Monkey island on android ?
Found this on the play store of android: https://play.google.com/store/apps/details?id=de.morphbot.monkeyone&hl=fr I did not install it because I have a doubt about the security of this app.... Its a legit app? Just by looking at that entry, I would say it's very suspicious and probably not leg...
- Wed Apr 07, 2021 12:07 am
- Forum: Help and Support
- Topic: "iconpath" parameter in config file
- Replies: 2
- Views: 113
Re: "iconpath" parameter in config file
Hello, I read in the documentation the existence of the "iconpath" parameter. But, that doesn't work. In the doc, it is specified this: Specifies the path to icons to use as overlay for the ScummVM icon in the Windows taskbar or the macOS Dock when running a game. The icon files should be...
- Mon Mar 29, 2021 6:27 pm
- Forum: Android Port
- Topic: Right mouse button (physical mouse)
- Replies: 1
- Views: 285
Re: Right mouse button (physical mouse)
Using a Nvidia Shield TV with a bluetooth mouse. Sideloaded ScummVM latest stable version 2.2.1d. Trying games I soon experienced that every mouse click was treated as only left click. Googling this soon displayed many ways of telling me that right click wouldn't work because Android just understan...
- Thu Mar 25, 2021 4:31 pm
- Forum: Help and Support
- Topic: support for Cryo games
- Replies: 2
- Views: 321
Re: support for Cryo games
Hello, my name is Luigi Visciano and i'm a new member of the forum. I would like to play Cryo Interactive titles with the Scummvm emulator, for example Aztec: The Curse in the Heart of the City of Gold, China: The Forbidden City, Egypt 1156 B.C.: Tomb of the Pharaoh, Egypt II: The Heliopolis Prophe...
- Thu Mar 25, 2021 4:02 pm
- Forum: General Discussion
- Topic: SAP5 Support?
- Replies: 6
- Views: 848
Re: SAP5 Support?
Thank you for the info. I got it to work (had to update from 2.1.2) but unfortunately for me even though I select an Ivona voice, which works in the menu, it defaults to Anna, the default Windows 7 voice when playing LOTT. Yes, it seems that the current option and implementation for TTS in the game...
- Wed Mar 10, 2021 4:11 pm
- Forum: General Discussion
- Topic: scummvm.ini in ScummVM root dir
- Replies: 13
- Views: 706
Re: scummvm.ini in ScummVM root dir
Hi, may be useful to add a check, if a scummvm.ini is present in root of ScummVM dir, use it instead that in %APPDATA%\ScummVM\scummvm.ini, so if I'm using the unzipped version, I may use it in another pc without to lose games configurations (same thing with Saved games dir too), what you thing abo...
- Sun Mar 07, 2021 7:22 pm
- Forum: General Discussion
- Topic: ScummVM doesn't funciton...
- Replies: 3
- Views: 187
Re: ScummVM doesn't funciton...
Function ScummVM funtione, pero` il game, intendo qualunque tipo non funtciona (I vg non caricacano: non mi viene dato memmeno l'exe...), suggestion_ Please, if possible post an English version of your question / issue here. Our forum's official language is English , and it will be possible for mor...
- Sat Mar 06, 2021 3:06 pm
- Forum: General Discussion
- Topic: Loom: EGA vs. VGA Script Differences
- Replies: 26
- Views: 1306
Re: Loom: EGA vs. VGA Script Differences
////// What's wrong with Gooe][gle Sheets? You can give "Commenter" access to "Anyone with the link". I suppose so. I try to avoid google when I can. I read some non-specific complaints about the VGA version lacking some alternate puzzle solutions from the EGA. Does anyone know ...
- Wed Mar 03, 2021 11:55 am
- Forum: Android Port
- Topic: FireTV Stick 4K
- Replies: 8
- Views: 927
Re: FireTV Stick 4K
@Praetorian, No luck. Latest FireTV 4K Stick works perfect with all versions, but the previous gen 4K (square one) for some reason doesn't start with any newer version that this one: 2.0.0 Android package (all architectures) and it needs to be the ALL version. Not the others.... If I can help debug...
- Thu Feb 25, 2021 9:08 am
- Forum: Help and Support
- Topic: INDIANA JONES BUG/ERROR
- Replies: 6
- Views: 344
Re: INDIANA JONES BUG/ERROR
From what little I could find, it seems the patch and probably the fixed version was hosted at a site: http://www.inter981.tk/
which is now defunct. The translator used to have an e-mail "inter981@hotmail.com" so, if that still works, maybe you could reach out and get the updated patch.
which is now defunct. The translator used to have an e-mail "inter981@hotmail.com" so, if that still works, maybe you could reach out and get the updated patch.
- Wed Feb 24, 2021 6:21 am
- Forum: General Discussion
- Topic: Loom: EGA vs. VGA Script Differences
- Replies: 26
- Views: 1306
Re: Loom: EGA vs. VGA Script Differences
I've done a litte as a test. I'd like opinions on the format In this version I try to put analogous lines side-by-side to aid comparison. Where a line has no analogue in the other version, I leave a blank space on the other side. https://i.imgur.com/3D66GoH.jpg In this version I simply put each ver...
- Tue Feb 23, 2021 6:58 pm
- Forum: General Discussion
- Topic: Loom: EGA vs. VGA Script Differences
- Replies: 26
- Views: 1306
Re: Loom: EGA vs. VGA Script Differences
I think one of the strangest little differences between the EGA and VGA version is if you try to pick up the Book of Patterns near the start of the game. In the EGA version, Bobbin will say "This is the Book of Patterns that Hetchel lets me read sometimes. Better take it with me." and he ...