Search found 806 matches
- Sun Dec 31, 2023 4:19 pm
- Forum: Help and Support
- Topic: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
- Replies: 8
- Views: 5978
Re: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
i can reproduce the bug on the English version, I'm on Win10 too. But it only happens when using the numpad, using the standard keys everything seems normal. I tried fiddling with the improvements on "game options", but doesn't seem to be related. I can confirm that this happens in 2.8.0 ...
- Sun Dec 31, 2023 11:07 am
- Forum: Help and Support
- Topic: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
- Replies: 8
- Views: 5978
Re: Bug? in Monkey Island 1 EGA with Scummvm 2.8.0
Hello, I encountered a problem with latest version of Scummvm. Just at the beginning of Monkey Island 1 EGA when you have to use the Dial a Pirate wheel, the input is VERY easily doubled. Actually after many tries, and letting the keys down as swiftly as possible, I couldn't manage to enter the cod...
- Sun Dec 31, 2023 11:04 am
- Forum: General Discussion
- Topic: Support for Loom Greek translation EGA version
- Replies: 2
- Views: 2269
Re: Support for Loom Greek translation EGA version
Happy holidays and new year Some years ago they created some Greek fan translations for Loom, Monkey Island 1 and Last Crusade. Monkey Island patch supports the DOS version Last Crusade patch supports the FM Towns version Loom patch supports both FM Towns and EGA version. Unfortunately Scummvm refu...
- Sun Dec 31, 2023 2:55 am
- Forum: General Discussion
- Topic: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
- Replies: 8
- Views: 10420
Re: ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
Another amazing release!!! Thanks for all the effort. It's truly appreciated. I've found that the Might and Magic engine does not seem to work. I attempted to add the newly supported Book 1 from GOG and could not, then found that none of the MM games work. I've tested this with the Windows, Mac Int...
- Sat Dec 23, 2023 4:19 pm
- Forum: Help and Support
- Topic: ScummVM Can’t Detect Madeline and the Magnificent Puppet Show
- Replies: 4
- Views: 5207
Re: ScummVM Can’t Detect Madeline and the Magnificent Puppet Show
I have ScummVM 2.8.0pre (Dec 16 2023 11:15:53) installed, and I’m trying to play Madeline and the Magnificent Puppet Show. Wikipedia says it came out in 1995. I got a brand new copy from eBay, and it’s from Encore Software, copyright 2004. I put the CD in the CD drive of my laptop, and ScummVM says...
- Fri Dec 15, 2023 2:07 am
- Forum: Android Port
- Topic: Longest Journey on v2.9.0git23
- Replies: 5
- Views: 4817
Re: Longest Journey on v2.9.0git23
Hmm, looking up Galaxy Tab S7 I see it's upgradeable to Android 13. Android 13 is known to be very strict with memory leaks (it will crash/force close to Home screen) so this might be a possible cause. Are you on Android 13? I no longer have an emulated Android 13 device to test on, so it could take...
- Thu Dec 14, 2023 2:44 am
- Forum: Android Port
- Topic: Longest Journey on v2.9.0git23
- Replies: 5
- Views: 4817
Re: Longest Journey on v2.9.0git23
WARNING: TextViewerDialog::loadFile(): File size is: 97960! Hello, This is not an error. It shows up when browsing the log file in the ScummVM Android app, as the final line in the text area. This is expected. What is the issue you're seeing with the game? Eg. - Was it added successfully? - Does it...
- Tue Dec 05, 2023 10:32 am
- Forum: Nintendo Switch Port
- Topic: ScummVM not launching on Switch
- Replies: 4
- Views: 7290
Re: ScummVM not launching on Switch
I am not sure what the issue could be. I agree that the ScummVM launcher should run up to the main GUI interface even without a game added, same as the desktop PC ScummVM version. But, just in case, I would try copying a game folder (you could quickly try with a small a demo or a freeware game from ...
- Tue Dec 05, 2023 6:33 am
- Forum: Nintendo Switch Port
- Topic: ScummVM not launching on Switch
- Replies: 4
- Views: 7290
Re: ScummVM not launching on Switch
Dears, I am trying to launch ScummVM on my Switch that is HB enabled with Atmosphere. All I get is a blank/black screen. I downloaded the package and installed it as advised. Any known issue that I should be aware of to get it running? Can you clarify which package you installed? Did you download i...
- Sat Dec 02, 2023 9:41 am
- Forum: Help and Support
- Topic: Need help compiling ScummVM on Linux
- Replies: 1
- Views: 1405
Re: Need help compiling ScummVM on Linux
Hello, Are you following the instructions from this page? https://wiki.scummvm.org/index.php/PlayStation_3 It mentions a fork of sdl_psl1ght which is based on SDL2 (2.0.3) -- the original stable seems to be based on SDL 1.3.0, hence the error you're getting. The fork is maintained by bgk. https://gi...
- Wed Nov 22, 2023 3:15 pm
- Forum: Help and Support
- Topic: FM Town Voices in Ultima VI
- Replies: 23
- Views: 14926
Re: FM Town Voices in Ultima VI
FM Towns support for Ultima VI is broken again. I've tried this on both yesterdays daily build in windows, linux on the steam deck (nov 15th version) 2.7.1 and the daily build on windows x64 - 2.8.0git9371-g56e6e2c06b4 (Nov 17 2023 04:46:47). I also tried the stable windows version a few days ago. ...
- Wed Nov 22, 2023 11:54 am
- Forum: Help and Support
- Topic: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
- Replies: 12
- Views: 35725
Re: No Speech in The Dig on old 32Bit Notebook MX Linux ScummVM 2.7.0
And as attachment the whole Terminal from Starting ScummVM to the first interacting dialoge I hope it will help us to find it out Thank You Very Much !!! There are a few lines in there such as: Script 248, offset 0x6d: [BA] o6_talkActor() IMuseDigital::diMUSEStopSound(): 10000 Opening hashed: digvo...
- Tue Oct 24, 2023 9:42 am
- Forum: Help and Support
- Topic: Audio Issue. WASAPI can't initialize audio client
- Replies: 16
- Views: 22034
Re: Audio Issue. WASAPI can't initialize audio client
Hey all fellow ScummVM users. I'm having a problem with the audio in ScummVM. The message which ScummVM is giving me is: WARNING: Could not open audio device: WASAPI can't initialize audio client: 蠠澉ǝ! This question came up in the ScummVM Discord some days ago. The solution (then) was to use t...
- Mon Oct 09, 2023 10:16 am
- Forum: Android Port
- Topic: Frontend compatible
- Replies: 4
- Views: 45978
Re: Frontend compatible
Hello, I don't think there's currently any plans for this, for the standalone ScummVM App. However, as far as I know, lately the ScummVM core for RetroArch has become part of the ScummVM source code repository and, thus, has been keeping up-to-date with the ScummVM recent versions. (That is my impre...
- Sun Oct 08, 2023 7:49 am
- Forum: Android Port
- Topic: Foreign characters - keyboard
- Replies: 2
- Views: 5810
Re: Foreign characters - keyboard
Currently there is no support for this in the virtual keyboard. You'll have to use a physical keyboard for it (usb or bluetooth) or use one of the apps that allow setting up a number of special custom buttons that can be displayed on screen at all times (but I'd really go with the physical keyboard ...