Search found 35 matches

by yeah yeah
Tue Dec 10, 2013 4:08 am
Forum: Android Port
Topic: Samsung Galaxy Note 3
Replies: 6
Views: 8434

Image
by yeah yeah
Tue Dec 10, 2013 4:04 am
Forum: Android Port
Topic: Samsung Galaxy Note 3
Replies: 6
Views: 8434

The Note 3 has a feature, when you click the S Pen button, a popup menu appears that shows S Pen options. Also, when holding the Menu button, it also enables a Samsung S Finder feature. Don't think it can be disabled. It does enable the keyboard, but depending how long you hold the button, it will t...
by yeah yeah
Fri Nov 29, 2013 1:19 am
Forum: Android Port
Topic: Samsung Galaxy Note 3
Replies: 6
Views: 8434

Samsung Galaxy Note 3

Downloaded the daily build today on 28 November. Installed the SCI plug-in as well. Playing Quest for Glory 1, and noticed two things: 1. When creating a character, and you attempt to name him, they keyboard doesn't display. I thought there was a shortcut to display they keyboard. Can't remember. 2....
by yeah yeah
Sun May 09, 2010 1:47 pm
Forum: iPhone Port
Topic: SCI enabling on iphone port ?
Replies: 21
Views: 18737

I used the iPhone/ipad version and never needed to use arrow keys. Why do you? To add skill points, you have to perform a "right click".
by yeah yeah
Mon Apr 19, 2010 3:09 am
Forum: iPhone Port
Topic: SCI enabling on iphone port ?
Replies: 21
Views: 18737

Glad to see al the progress going on with the SCI with the daily iPhone builds. Now the games are actually "playable". Real great :)
by yeah yeah
Tue Mar 02, 2010 11:51 pm
Forum: General Discussion
Topic: Gabriel Knight 1 on gog.com
Replies: 31
Views: 30452

already tried. nope. :(
by yeah yeah
Mon Mar 01, 2010 3:32 am
Forum: iPhone Port
Topic: Trunk generation has stopped at r48086 (17th Feb)!
Replies: 3
Views: 4069

cant wait till there's been a good amount of progress on this. every day i keep installing the new builds on the iphone. each build gets closer and closer to SCI games working.
by yeah yeah
Mon Mar 01, 2010 3:09 am
Forum: General Discussion
Topic: Gabriel Knight 1 on gog.com
Replies: 31
Views: 30452

seems like the resource.aud file was replace/renamed to gk1.gog. damn, was hoping to use SCUMMVM rather than DOSBOX.
by yeah yeah
Sun Feb 28, 2010 11:39 pm
Forum: General Discussion
Topic: Gabriel Knight 1 on gog.com
Replies: 31
Views: 30452

just scooped up GK1. nice, uses DOSBOX to run it. i tried to use SCUMMVM to run it, and it runs fine, except that it doesn't play the CDAUDIO/SPEECH. anyway of getting that to work?
by yeah yeah
Tue Feb 09, 2010 8:30 pm
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 172361

of course...just rather have some discussion than no discussion. so no complaints on my end.

...just can't wait to play some ol' Sierra games on the iPhone.
by yeah yeah
Mon Feb 08, 2010 3:29 am
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 172361

This is one of the bigger threads in the forum and many people are interested in all aspects of the SCI portion of the program. Plus, the SCI thread in the iPhone forum doesn't get any responses at all, so I don't see the harm in the discussion.
by yeah yeah
Sun Feb 07, 2010 11:15 pm
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 172361

wow. i got an iphone 3gs (32gb), and JUST uploaded the latest daily build. you have to give it about 20-30 seconds for it to start up. at first i thought it was frozen, but then it picked up. i just tried out the following: QFG1 - very slow. as soon as i got past the intro, i went to the character s...
by yeah yeah
Sun Feb 07, 2010 1:28 am
Forum: General Discussion
Topic: Status of SCI games
Replies: 212
Views: 172361

And how is the SCI coming along now? are most old games fully supported now or are still a lot of games not yet playable? It's coming along nicely (that is, SCI0-SCI11, not SCI2+), but it still lacks things and needs quite a lot of playtesting before it can be considered stable and ready to be anno...
by yeah yeah
Thu Nov 26, 2009 7:56 pm
Forum: iPhone Port
Topic: Installing Latest Daily Build?
Replies: 17
Views: 16241

Get any SCI games working?
by yeah yeah
Tue Oct 20, 2009 3:21 pm
Forum: iPhone Port
Topic: Installing Latest Daily Build?
Replies: 17
Views: 16241

damn, nothing?

anyway, managed to get it to work...for a while anyway. seems that the constant crashing ended up killing it to the point where i had to completely remove it, and reinstalling it. definitely not worth it.