Search found 1007 matches

by MusicallyInspired
Thu Jun 13, 2019 3:59 am
Forum: Help and Support
Topic: Myst:failed to open qtw/broder.mov
Replies: 1
Views: 299

Re: Myst:failed to open qtw/broder.mov

Make sure you've copied all the necessary data files from the game CD to the game directory on your computer. If it's a downloaded version of the game...uh, just make sure those files are present I guess lol.
by MusicallyInspired
Tue Jun 04, 2019 3:07 am
Forum: Nintendo Switch Port
Topic: Touchscreen calibration way off (Lakka-Switch)
Replies: 3
Views: 398

Re: Touchscreen calibration way off (Lakka-Switch)

That's what I figured. I prefer Lakka because I don't have to install any CFW on my untouched Switch and I'm virtually immune to a ban.
by MusicallyInspired
Mon Jun 03, 2019 3:43 am
Forum: Nintendo Switch Port
Topic: Touchscreen calibration way off (Lakka-Switch)
Replies: 3
Views: 398

Touchscreen calibration way off (Lakka-Switch)

I'm using Lakka-Switch to play ScummVM games on my Switch and using touchscreen controls is impossible because the cursor is locked to the pillar-boxed game screen and the touch controls span the entire Switch display. Besides that it seems to be random where the cursor will end up when you're tappi...
by MusicallyInspired
Wed May 29, 2019 2:11 am
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling
Replies: 21
Views: 8598

Re: ESRGAN: AI Neural Net Upscaling

The scene is really coming along! Sadly, without me. :( My desktop PC mobo died and I'm stuck on my laptop without a great GPU. Those results look fantastic! Who needs a special edition with this capability!.....if ScummVM gets a "texture pack/asset swap" feature, that is. ;)
by MusicallyInspired
Sat May 11, 2019 5:43 pm
Forum: General Discussion
Topic: MT-32 Hardware use
Replies: 2
Views: 498

Re: MT-32 Hardware use

In the Audio, MIDI, and MT-32 tabs in the Options menu, set the preferred/General MIDI/MT-32 devices (respectively) to your MIDI out device that your MT-32 is physically connected to. Then also in the MT-32 tab check "True Roland MT-32 (disable GM emulation)". You can do this in global options but i...
by MusicallyInspired
Tue May 07, 2019 8:38 pm
Forum: Help and Support
Topic: SCI stereo AdLib/OPL music
Replies: 1
Views: 430

Re: SCI stereo AdLib/OPL music

IIRC there is an OPL driver out there for earlier SCI versions that utilizes more polyphony and reads the panning information. So it is possible in DOS too. Nevertheless, maybe it should be an optional toggle to utilize it for earlier games (off by default)?
by MusicallyInspired
Wed Apr 17, 2019 1:18 am
Forum: General Discussion
Topic: New Version of SCUMMVM
Replies: 2
Views: 1197

Re: New Version of SCUMMVM

Image
by MusicallyInspired
Tue Apr 02, 2019 1:26 pm
Forum: Android Port
Topic: Easy way to emulate rightclicks?
Replies: 5
Views: 4453

Re: Easy way to emulate rightclicks?

I've always been a fan of tap+hold.
by MusicallyInspired
Mon Feb 25, 2019 2:52 pm
Forum: General Discussion
Topic: Quest for Glory III Wages of War Fanmade 1.2A Patch
Replies: 3
Views: 964

Re: Quest for Glory III Wages of War Fanmade 1.2A Patch

No. It was literally just a line of code you had to change so it would import all games it didn't recognize from hash as "Unkonwn SCI Fangame" like AGI does.
by MusicallyInspired
Sat Feb 23, 2019 4:36 pm
Forum: General Discussion
Topic: Quest for Glory III Wages of War Fanmade 1.2A Patch
Replies: 3
Views: 964

Re: Quest for Glory III Wages of War Fanmade 1.2A Patch

I don't know how ScummVM reads SCI games nowadays, but back in time if there were any changes to game resources (scripts mostly I guess?) it would just not recognize that there's a game present at all. This meant all SCI fangames wouldn't work without editing and compiling your own ScummVM build fro...
by MusicallyInspired
Wed Feb 13, 2019 2:19 pm
Forum: Help and Support
Topic: How to pause ScummVM?
Replies: 7
Views: 885

Re: How to pause ScummVM?

CTRL+F5 should bring up the ScummVM menu in any supported game, shouldn't it?
by MusicallyInspired
Tue Feb 12, 2019 1:06 am
Forum: General Discussion
Topic: Himalaya Studios' Mage's Initiation - Kickstarter
Replies: 21
Views: 5694

Re: Himalaya Studios' Mage's Initiation - Kickstarter

I forgot to post this here. A couple days ago I released the digital soundtrack for Mage's Initiation on my Bandcamp store for $12 CAD ($9 USD). It comes in 80 tracks + 12 bonus tracks (some went unused in the final game!) with over 2hrs and 24mins of music. It also comes with 4 variations of the al...
by MusicallyInspired
Sat Feb 09, 2019 11:29 pm
Forum: Help and Support
Topic: King's Quest V - bad sound in scummvm
Replies: 7
Views: 1190

Re: King's Quest V - bad sound in scummvm

Bizarre! Doesn't happen to me.
by MusicallyInspired
Thu Feb 07, 2019 4:12 pm
Forum: The Junkyard
Topic: LucasArts Posters - The better thread
Replies: 435
Views: 386824

Re: LucasArts Posters - The better thread

I can send you what I have. Have to wait until I get off work, though.