Search found 11 matches

by Kicklighter
Fri Jan 25, 2008 12:00 am
Forum: Nintendo DS Port
Topic: Scumm + R4: Start game = shut down
Replies: 9
Views: 12508

Hi,


Did you try to DLDI the scummvm a?
Maybe formating the MicroSD in FAT16,

Paul
by Kicklighter
Thu Aug 09, 2007 9:54 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.10.0a released!
Replies: 39
Views: 52114

Hi, You must have read all about it great job ... indead that's what you have done, but where is the SegaCD mode? Is there any change that it gone be released ever or is it gone be an vague dream that only excist in my head..I know...I'm talking redneck kind-alike but I was only hoping that this rel...
by Kicklighter
Sun Jul 15, 2007 8:09 pm
Forum: Nintendo DS Port
Topic: ScummVM DS 0.10.0 beta2 released for testing!
Replies: 22
Views: 39427

Agenq

Where is the special SegaCD mode?


Paul
by Kicklighter
Fri Jul 13, 2007 8:03 pm
Forum: Nintendo DS Port
Topic: Monkey Island SegaCD
Replies: 10
Views: 10056

Hi, I've played the game plenty now for a while and I can notifie that there are no new control option appeared during the time I played Monkey Island SegaCD. If you have expierenced something other else then me mathers playing Monkey Islang SegaCD, please post a reply, this can inprove the gameplay...
by Kicklighter
Wed Jul 04, 2007 10:50 pm
Forum: Nintendo DS Port
Topic: Monkey Island SegaCD
Replies: 10
Views: 10056

Hi, Missed a detail. When je select a line when talking for example to a pirate it does not select the line you choose with your stylus. Could you change it so that it selects the line you disire. Unstead the current situation that you first select with (6) or (7) a line and touch anywhere on the sc...
by Kicklighter
Tue Jul 03, 2007 9:00 pm
Forum: Nintendo DS Port
Topic: Monkey Island SegaCD
Replies: 10
Views: 10056

Hi, I played Monkey Island till the part the Swordmaster is defeated. Okay this are the control at the moment that need to be changed maybe further in the game when more progres is made maybe then that then more controls need to be changed but that seems very unlikly; the 6 (up) for scorling in game...
by Kicklighter
Sun Jul 01, 2007 6:03 pm
Forum: Nintendo DS Port
Topic: Monkey Island SegaCD
Replies: 10
Views: 10056

Monkey Island SegaCD

Hi, You're right about that certain features in the game are controled by numbers. When taling to a pirate and you want to select a different dialog, in the dos version you can easly point this with your stylus. But when playing the SegaCD version things can only be changed when you hit 6 (up) or 7 ...
by Kicklighter
Sat Jun 30, 2007 11:18 pm
Forum: Nintendo DS Port
Topic: Monkey Island SegaCD
Replies: 10
Views: 10056

Monkey Island SegaCD

Hi, Great work the new beta release of ScummVM, just downloaded it and till now it worked as it should be. Anyway, I'm trying to play the SegaCD version of Monkey Island but what are the controls? Means in dailogs I can't point a text cause it just randomly selects one for me or maybe it seems so......
by Kicklighter
Sat May 12, 2007 8:43 am
Forum: Nintendo DS Port
Topic: Monster.sog Sam & Max
Replies: 1
Views: 4500

Monster.sog Sam & Max

Hi, I just downloaded the final release of scummvm for the ds. Which now support monster.sog. But when playing games like Sam & Max or Day Of The Tentacle I hear only the background music and no speech. How can I fix this? I'm using a Ninja Ds with Firmware 1.05. (latest) Has anybody expierence ...
by Kicklighter
Wed Feb 07, 2007 11:01 pm
Forum: Nintendo DS Port
Topic: Loom CD
Replies: 8
Views: 11253

Loom CD

Hi,


Thanks for the help it works.


Paul
by Kicklighter
Wed Feb 07, 2007 1:28 am
Forum: Nintendo DS Port
Topic: Loom CD
Replies: 8
Views: 11253

Loom CD

Hi,

I have the Loom VGA CD. I used cdex to get the wav file. All went well. Until I started up Loom. It could'nt find track1.wav And track2.wav it find and played but I heard nothing. How can I enable the game music.

Kind regards,

Paul