Search found 21 matches

by tobybear
Mon Jun 12, 2017 7:26 am
Forum: Help and Support
Topic: How do I extract animation frames from sam'n'max? (scumm v5)
Replies: 1
Views: 1779

For ripping background graphics, actors, sprites and animations you might check out my old LucasRipper software, which supports a bit more games than ScummEX if I remember correctly, but is far from being a complete resource ripper or even editor and is abandoned/not updated anymore as well. :) You ...
by tobybear
Tue Oct 27, 2015 10:22 am
Forum: General Discussion
Topic: universal SCUMM resource viewer and (i hope) editor
Replies: 4
Views: 2408

For ripping background graphics, actors, sprites and animations you might check out my old LucasRipper software, which supports a bit more games than ScummEX if I remember correctly, but is far from being a complete resource ripper or even editor and is abandoned/not updated anymore as well. :-) You...
by tobybear
Fri Jun 12, 2015 10:22 am
Forum: General Discussion
Topic: Custom Resolutions still not available?
Replies: 3
Views: 2715

BTW: Using the command line parameter "--config" you can specify a different location for your ini file, e.g. one that resides in the application directory.

http://wiki.scummvm.org/index.php/User_ ... ne_options
by tobybear
Wed Mar 19, 2014 12:38 pm
Forum: The Junkyard
Topic: Thoughts on Deponia (big spoilers for most Daedalic titles)
Replies: 3
Views: 6220

I recently had a chance to attend a presentation by Poki himself some days ago about the storytelling in Deponia and his intentions behind it. It was really in-depth and great to listen to, altohugh close to 3 hours in length! There is a recording of this session here, although only in German: http:...
by tobybear
Wed May 29, 2013 8:32 am
Forum: General Discussion
Topic: How to dump Fate of Atlantis sprites to PNG or BMP files?
Replies: 3
Views: 3353

Heya, I am the author of LucasRipper.
Strange that it fails on Indy4 CD, I think I tested with that as well. If I find the time, I will dig up the old source code and see if I can find the issue.
Cheers,
Toby
by tobybear
Wed Mar 27, 2013 9:52 am
Forum: Help and Support
Topic: Where does Scumm save the config/gamelist and how to change?
Replies: 3
Views: 2097

You can change the paths in the ini file from absolute to relative paths to make the game locations drive letter independent. And you can tell ScummVM to load the ini file from a different location, e.g. locally. I have my ScummVM installation and games on a USB stick and the ini file in the same di...
by tobybear
Thu Feb 21, 2013 1:11 pm
Forum: Help and Support
Topic: Compressing flac to ogg (scummvm talkies)
Replies: 20
Views: 9392

Re: Compressing flac to ogg (scummvm talkies)

That's in the old original scumm games, but I'm talking about the Special Edition of Monkey Island (2009) and the patch to use its voices with scummvm. The original format here is not sou, but something else that can be converted to sou, flac, mp3... Ah yes, for that edition, the original format is...
by tobybear
Thu Feb 21, 2013 12:52 pm
Forum: Help and Support
Topic: Compressing flac to ogg (scummvm talkies)
Replies: 20
Views: 9392

Re: Compressing flac to ogg (scummvm talkies)

That's probably bad wording on my part. Both flac and sou are obtained from whatever is stored in the original files (let's assume it's wav). Flac is compressed for that, but without reduced quality, sou, while maybe not exactly "compressed", has reduced quality, with frequency reduced to 22050 Hz ...
by tobybear
Tue Sep 06, 2011 3:09 pm
Forum: General Discussion
Topic: Definitive SCUMM file explorer
Replies: 2
Views: 2859

For graphic files only you might try my own (now rather old) LucasRipper program, which support a wide range of LucasArts adventures:
http://www.phreque.com/tobybear/lucasripper.zip
by tobybear
Mon Mar 22, 2010 12:48 pm
Forum: The Junkyard
Topic: Please add Dingoo to the Downloads page
Replies: 10
Views: 7929

I don't have a Dingoo nor know much about it, but just for your information, it seems the original creator of this port has his own website where he supplies binaries and also the modified source code (no registration necessary): http://cax.nm.ru/ The site 10basetom linked to seems to be only a gene...
by tobybear
Fri Mar 05, 2010 9:53 am
Forum: Help and Support
Topic: ScummVM Media Center Plugin
Replies: 4
Views: 4957

Well, Maximus Arcade is a frontend that can also call simple windows batch files. I use it personally to start all my Windows games like GTA4, Silent Hill, Resident Evil, Burnout, etc. from within this frontend by just calling different batch files that then run the specific game exe - very easy to ...
by tobybear
Thu Nov 19, 2009 1:31 pm
Forum: Help and Support
Topic: Background images from Last Crusade (Amiga/EGA)
Replies: 3
Views: 3001

Yeah, I remember now that my tool can rip Indy3 EGA, as I did a comparision of all the different versions of the background graphics for different countries/versions/releases/platforms. In Germany, the EGA and VGA versions of Indy3 were censored, but the EGA version was done much better than the VGA...
by tobybear
Mon Nov 16, 2009 11:26 am
Forum: Help and Support
Topic: Background images from Last Crusade (Amiga/EGA)
Replies: 3
Views: 3001

I have written a tool called LucasRipper a long time ago.
As far as I can remember, it could rip images from LucasArts EGA games correctly, so you might give it a try.

Here is the link:
http://tobybear.phreque.com/files/lucasripper.zip

Cheers.

Toby
by tobybear
Thu Jan 29, 2009 8:22 am
Forum: The Junkyard
Topic: Ripping Sprites / Backgrounds?
Replies: 7
Views: 7668

For LucasArts games, you might also try LucasRipper, a program I have written several years ago:
http://tobybear.phreque.com/files/lucasripper.zip
by tobybear
Wed Jun 04, 2008 6:54 am
Forum: General Discussion
Topic: Extract graphics from scumm games?
Replies: 3
Views: 5440

I have written such a tool which works for most Scumm games, it is called LucasRipper (Windows only) and you can find it here:
http://tobybear.de/p_other.html

Cheers

Toby

www.tobybear.de