Search found 115 matches

by goetz
Sun Dec 15, 2019 1:19 pm
Forum: Android Port
Topic: F5 menu not appearing on Galaxy S10+
Replies: 6
Views: 135

Re: F5 menu not appearing on Galaxy S10+

I don't own a Pixel device to test on, but isn't this true? If you want 3 button navigation back, you can go to Settings->System->Gestures->System navigation, and choose whichever option suits you. Yes, you are right, thanks for the reminder. This option exists and could be used as a temporary work...
by goetz
Sun Dec 15, 2019 11:16 am
Forum: Android Port
Topic: F5 menu not appearing on Galaxy S10+
Replies: 6
Views: 135

Re: F5 menu not appearing on Galaxy S10+

This issue of having no escape key (or no way of launching the menu for saving/loading) is not only restricted to the S10+, but also happens on other recent devices, like the Google Pixel devices, which have a swipe from left/right screen border instead of a back key. Here, no long press of back key...
by goetz
Fri May 10, 2019 12:16 pm
Forum: Android Port
Topic: DOTT in 2.1.0 SDL Disabled system call error
Replies: 5
Views: 2626

Re: DOTT in 2.1.0 SDL Disabled system call error

I am using the standard settings for audio, all defaults, and no midi. For the text/speech options, subtitles is enabled, but speech disabled. I believe I also removed the speech files some time ago to save memory. However, music and sound are working fine.

Hope that helps
by goetz
Wed May 01, 2019 2:37 pm
Forum: Android Port
Topic: DOTT in 2.1.0 SDL Disabled system call error
Replies: 5
Views: 2626

Re: DOTT in 2.1.0 SDL Disabled system call error

You were asking the general question whether someone can run DOTT on Android Pie. Here is my answer, even though it is a slightly different version of ScummVM than the one you are using. :) Yes, DOTT runs fine for me on Android Pie (Device: Google Pixel 2, Android 9 with 2019-04-15 patch level). Ver...
by goetz
Sun Mar 18, 2018 6:32 am
Forum: Android Port
Topic: ScummVM2.0.0 issue on Android v7.0
Replies: 8
Views: 4856

Bonjour Stephan, That is interesting! Just did a little check with the German version of Monkey Island 2 I have. With default GUI language (English) it starts fine. With GUI language switched to German, it starts fine, too. With GUI language switched to French, ScummVM crashes immediately after doub...
by goetz
Thu Feb 01, 2018 10:13 pm
Forum: Android Port
Topic: ScummVM2.0.0 issue on Android v7.0
Replies: 8
Views: 4856

Hi Stephan, thanks for checking. It seems that with the 2.0.0 version the versions in the beta tester and regular mode are the same. Sorry for the trouble! :( But at least in the future you will get newer versions quicker this way, and one may work with the Lucasarts games on your device. :) Maybe y...
by goetz
Mon Jan 29, 2018 5:59 pm
Forum: Android Port
Topic: ScummVM2.0.0 issue on Android v7.0
Replies: 8
Views: 4856

There is also a beta version on the Play Store. If you scroll down on the app page, you can click to join the beta program (if I remember right). Could you try that one please? I am running the latest beta from the Play Store on stock Android 8.1 and all Lucasarts games are running fine. I have the ...
by goetz
Thu Jun 29, 2017 9:39 pm
Forum: Android Port
Topic: Call for beta testers
Replies: 9
Views: 7278

Update: On Google Pixel (32GB model) with Android 7.1.2, June Patch level, access to the file system seems to be working well, too. I have started a few scumm games and all seemed to be working well.
by goetz
Mon Jun 26, 2017 4:47 pm
Forum: Android Port
Topic: Call for beta testers
Replies: 9
Views: 7278

Thanks for releasing this new beta. I have downloaded it via the Play Store beta program and was able to complete a game with it: Full Throttle, Version B/English. That game crashed on the recent SDL builds, while it ran fine on much older builds. But probably that is not the feedback you were expec...
by goetz
Thu Apr 20, 2017 7:37 am
Forum: Android Port
Topic: ScummVM not working with Android N?
Replies: 17
Views: 23136

Google seems to have changed the API for file system access recently and hopefully, they have not done that again on Android O, looks the same on my 5X. Try setting the following path in the scummvm.ini file: browser_lastpath=/sdcard Then run Scummvm again and try "add game". That works on my Nexus ...
by goetz
Mon Jan 23, 2017 6:40 am
Forum: Android Port
Topic: Virtual keyboard button blocks game functions
Replies: 2
Views: 4012

To move that button, try the following: During startup of ScummVM, hit the button "Change Device Configuration". Then select the menu item "On-Screen keyboard" -> "Customize on-screen keyboard layout". Now you can drag the button to a position you like and confirm the position with the device's back...
by goetz
Thu Dec 01, 2016 4:49 pm
Forum: Android Port
Topic: ScummVM not working with Android N?
Replies: 17
Views: 23136

In my configuration, ScummVM shows the following for "Specify Directory": /storage/emulated/0/Android/data/org.scummvm.scummvm/files Maybe that will work when you try it, but I doubt so. Seems to be a different problem, but I don't have an idea what it might be. It is surprising how different ScummV...
by goetz
Thu Dec 01, 2016 11:56 am
Forum: Android Port
Topic: ScummVM not working with Android N?
Replies: 17
Views: 23136

Weird, indeed! :) I had a look into the logcat output you provided. Seems ScummVM dies the moment it tries to access the directory /storage/emulated/0/Android/data/org.scummvm.scummvm/files during startup, which looks correct to me. Can you please go into the devices system preferences, apps, open S...
by goetz
Thu Dec 01, 2016 11:11 am
Forum: Android Port
Topic: ScummVM not working with Android N?
Replies: 17
Views: 23136

Thanks for the detailed description. This is interesting, as the workaround with setting browser_lastpath=/sdcard indeed works on a Nexus 5X. It has no SD card and it runs on Android 7. The directory name "/sdcard" is probably there for historic or compatibility reasons, it exists and points to the ...
by goetz
Wed Nov 09, 2016 7:10 pm
Forum: Android Port
Topic: New mouse behaviour in 1.9.0?
Replies: 11
Views: 10433

holding down the left click & moving your finger around to search for items doesnt work because said items highlight under your finger & last time i checked my finger wasnt made of glass Maybe that glass look will be a feature of future fingers. :) I was only thinking about the classic LucasArts ga...