Search found 18 matches

by rodo
Mon Jun 11, 2007 5:12 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

sev wrote: Rodolfo, so what about making this an official port?

Eugene
That would be great, I will prepare the port for this along with the features I am working on.

Rodolfo
by rodo
Sat Jun 09, 2007 8:25 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I'm using a Gamecube without modification, an SD Media Launcher from Datel ( Using an SD Card, and a CD) and the version of Scummvm called scummvmgc-p3 . My problem: I can't save with any game (Full Throttle, Sam & Max, Monkey...) each time I have the following message "Failed to save on (noun of t...
by rodo
Sat Jun 09, 2007 8:20 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Mr_Nick666 wrote:Is there any chance of adding support for more types of SD cards too?
I am using GC-Linux as the core for the release, so I don't have much control over the SDCard driver.
Epervier 666 wrote:And the DVD !!!!
Don't forget the DVD !!!
The DVD version will soon be available :)
by rodo
Wed May 30, 2007 5:04 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I'm still using the old PSO/BBA method to run GC-Linux and I've noticed this problem only when I'm using the Roland emulation with the special ROM set in ScummVM. The cube doesn't seem to have enough RAM for it IMHO. From memory all my SCUMM games have the audio converted to OGG format and the bun ...
by rodo
Sat May 12, 2007 12:41 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Hi,

I've detected the saving problem, I will fix it and release the new package tonight.

As for the usage of a miniDVD, I am having trouble finding a miniDVD that my GameCube can read reliably, as soon as I get one I will be able to add this to the release.

Best Regards,

Rodolfo
by rodo
Mon Apr 30, 2007 4:58 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I emailed Rodo with my test results and havent heard anything as yet :( All we need is the ability to input "1" and "Return" and this emulator would be perfect! 8) My apologies for not replying before, I will be working on the controls this week to allow the input of some numbers and the enter key....
by rodo
Sun Apr 15, 2007 12:05 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I have uploaded "ScummVM for GC - Boot Preview 2", http://rododev.googlepages.com/home , this release will hopefully fix the issue where the file scummvm-fs.bz2 wasn't found (note that this file is named scummvmf.bz2 now). Could someone rehost the file, as I have noticed the bandwidth limit is easil...
by rodo
Fri Apr 13, 2007 8:13 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Could people who didnt get it to work confirm the file system type of the sdcard where the scummvm-fs.bz2 file is located? (i.e. FAT12, FAT16, FAT32, ext3, etc).

Rodolfo
by rodo
Wed Apr 04, 2007 11:07 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Then : I have a Gamecube with a VIPER GC puce, and am unable to make this program works : I burn all in a dvd and launch the dol File by An explorer include with a Bios named Cobra. Problem : The program try to connect/mount an SD Card, but I haven't one... Someone with the same problem ? A solutio...
by rodo
Tue Mar 27, 2007 2:14 pm
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I don't think it's anything to do with the large size SD card. I'm having trouble getting it to work on my Gamecubes (I have both PAL and NTSC consoles). We have a very similar setup, I'm using a Viking 128MB SD card rather than an XFlash 2 GB card with an SD Gecko adapter. I can see you are experi...
by rodo
Mon Mar 19, 2007 5:24 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I just tried ScummVMGC with a friend's SDCard but it didn't work. I made everything written in the txt-file but after loading scummvm.dol the screen turns black and nothing happens. Could you tell me more about your system: region (NTSC/PAL), method for uploading the .DOL (SDLoad/PSOLoad), GC SDCar...
by rodo
Mon Mar 12, 2007 1:30 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Hey guys, I would like to know if it is possible to run the GC version of ScummVM without an SD Card. I only have a qoobPro modchip which allows me to boot homebrew software but is it possible to run ScummVM with it (by burning all the nescesary files on a DVD)? What about saving? Does it work on a...
by rodo
Tue Feb 27, 2007 3:41 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

Roman wrote:Another question: Your LibSDL is a lot smaller than the one found in SuperTux Take II from GC-Linux.org. Is yours an older one or is it a new one especially compiled for the needs of ScummVM?
From what I can see, it's the same version, but I built it specifically for ScummVM.

Rodolfo
by rodo
Mon Feb 26, 2007 12:34 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

I am happy you enjoyed the GC-Linux build. BTW: Is this a daily build or a stable one? The build was based on the ScummVM 0.9.1 stable release source code. Since you can compile it: Would it be possible to map the numpad to the yellow control stick? This way the user could enter the copy protections...
by rodo
Sun Feb 25, 2007 5:43 am
Forum: Other Ports
Topic: Gamecube
Replies: 163
Views: 169617

sev wrote:Excellent! Though I don't have a GC to test your build. Did you make any changes to the sources?
I made some changes to the SDL Backend joystick input code only.

Rodolfo