Search found 15 matches

by mmogas
Sun May 10, 2026 7:33 pm
Forum: General Discussion
Topic: TEX MURPHY: Under A Killing Moon
Replies: 8
Views: 319

Re: TEX MURPHY: Under A Killing Moon

hypdream wrote: Sun May 10, 2026 11:24 am For the 3D engine, check out this….

https://github.com/ElakaSnarne/WinTex
Thanks, I will check out it.
by mmogas
Wed May 06, 2026 6:09 pm
Forum: General Discussion
Topic: TEX MURPHY: Under A Killing Moon
Replies: 8
Views: 319

Re: TEX MURPHY: Under A Killing Moon



You need to fork the ScummVM main repo and then work on your fork.


Since Under a Killing Moon represented a fundamental jump from 2d to 3d, I'd be honestly surprised if it shares any code in common with the existing Access engine. So supporting it will require implementing a whole new engine ...
by mmogas
Sat May 02, 2026 3:28 pm
Forum: General Discussion
Topic: TEX MURPHY: Under A Killing Moon
Replies: 8
Views: 319

Re: TEX MURPHY: Under A Killing Moon

First step is game detection:

This is information to include in detection_tables.h file with UAKM main files:

{
// Under a Killing Moon Original CD EN
{
"moon",
nullptr,
{
{ "CFG_SND.AP", 0, "82afc150583a8d0516d3ecbc4b8bd49b", 92604 },
{ "EXAM.LZ", 0, "d0d6c43ebf3e6e64d9e5652f09a67cec ...
by mmogas
Sat May 02, 2026 3:18 pm
Forum: General Discussion
Topic: TEX MURPHY: Under A Killing Moon
Replies: 8
Views: 319

TEX MURPHY: Under A Killing Moon

Hello everyone:

I've been reading comments for quite some time now that one of the favorite games for many is the third issue of Tex Murphy: Under a Killing Moon .

But there's no news about the progress of support for this game in SCUMMVM or any updates to the Access engine's source code.

I've ...
by mmogas
Sat May 02, 2026 2:57 pm
Forum: General Discussion
Topic: NANCY DRAW: CIFTREE Tools
Replies: 0
Views: 43

NANCY DRAW: CIFTREE Tools

Hi SCUMMVM Team:

I am new in this forum (General Discussion), but I want to join and collaborate in this interesting and amazing project.

I have prepared different tools to manage the main file of Nancy Drew's Games: CIFTREE.

I have created two tools:

- Extract-CIFTREE : This tool extracts all ...
by mmogas
Wed Apr 15, 2026 8:06 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

I'm adding the links with the texts extracted from the CIFTREE.DAT file of the Nancy Drew games (6-12), in case anyone wants to start the translation:

Nancy6: https://mega.nz/folder/iNdHXagS#hzQ4nvON4P4tX447wmEu3 g
Nancy7: https://mega.nz/folder/3dsG0DII#AR3bwIwInv7qQc7xKvWg3Q
Nancy8: https://mega ...
by mmogas
Wed Apr 15, 2026 6:02 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation


OH MY GOD! When I created this thread on the forum, I thought no one would pay attention. But seeing your current progress, it’s amazing! If you don’t mind, could you describe - either in private messages or here—the general translation process? If that’s possible, my team and I would immediately ...
by mmogas
Mon Apr 06, 2026 9:52 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

I don't think translating these games could do only purely amateur endeavor, given the amount of text and the many nuances in the game's language. It won't just be a matter of translating and adjusting the text to the display window; we'll also need to give the text meaning within the context and ...
by mmogas
Sun Apr 05, 2026 8:15 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

As I expected, games from NANCY6 onwards (with AUTOTEXT, CONVO, and SCENES files) will be much easier to translate since the character set already includes the necessary characters for translating into multiple languages. It includes ñ and accents, although glyphs aren't assigned on some screens ...
by mmogas
Wed Apr 01, 2026 9:06 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

LITTLE BIG PROGRESS!!!!!

I have already created and verified the two main tools that allow extracting and recompressing the CIFTREE.DAT file, which contains most of the game's text and the key for translation.

I have also created other secondary tools to manipulate and/or structure other ...
by mmogas
Sat Mar 28, 2026 8:04 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

Challenges completed:

- Extract files from the CIFTREE.DAT container: using LZSS and obfuscation via XOR/ADD
- Analyze the file structure.
- Investigate which game files contain the text:
+ Nancy 1-5: only in Scenes S####*
+ Nancy 6+: AUTOTEXT, CONVO, and Scenes S####*
- Investigate where and ...
by mmogas
Tue Mar 24, 2026 6:55 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

More information about the game structure to aid in translation:

Common files in the games:

[Coming soon]

In Nancy 6 and later, translation will be considerably easier since much of the text is contained in the AUTOTEXT and CONVO files within CIFTREE.DAT. Another files with text are Scenes (S ...
by mmogas
Mon Mar 23, 2026 7:02 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

I'm going to try to investigate the logic the game uses for the HASH.

For now, if the intention is to create a tool to modify the contents of CIFTREE.DAT for translations, especially in SCUMMVM, I would simply copy the original HASH (it's 0x800 bytes), since from what I've seen of the Nancy engine ...
by mmogas
Sun Mar 22, 2026 1:21 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

After analyzing the NANCY engine source code in SCUMMVM and the hexadecimal contents of the CIFTREE.DAT files, I discovered the following:

- The games NANCY1, NANCY2, NANCY3 through 5, and NANCY6 and later have different CIFTREE.DAT file structures (shown below).
- The contents of the files in this ...
by mmogas
Fri Mar 06, 2026 7:22 pm
Forum: Fangame Creation
Topic: Old Nancy Drew / The Vampire Diares - translation
Replies: 14
Views: 4388

Re: Old Nancy Drew / The Vampire Diares - translation

Hi:
I'm trying to translate Nancy Drew games too. I found a tool to unpack CIFTREE/CAL/HIS files but I haven't been able to discover format and where text is located, where fonts are and how images are codified.
I used a tool called "RavioliGameTools_v2.10". It works.
I hope it could be usefull and ...