Thanks, I will check out it.hypdream wrote: Sun May 10, 2026 11:24 am For the 3D engine, check out this….
https://github.com/ElakaSnarne/WinTex
Search found 15 matches
- Sun May 10, 2026 7:33 pm
- Forum: General Discussion
- Topic: TEX MURPHY: Under A Killing Moon
- Replies: 8
- Views: 319
Re: TEX MURPHY: Under A Killing Moon
- Wed May 06, 2026 6:09 pm
- Forum: General Discussion
- Topic: TEX MURPHY: Under A Killing Moon
- Replies: 8
- Views: 319
Re: TEX MURPHY: Under A Killing Moon
You need to fork the ScummVM main repo and then work on your fork.
Since Under a Killing Moon represented a fundamental jump from 2d to 3d, I'd be honestly surprised if it shares any code in common with the existing Access engine. So supporting it will require implementing a whole new engine ...
- Sat May 02, 2026 3:28 pm
- Forum: General Discussion
- Topic: TEX MURPHY: Under A Killing Moon
- Replies: 8
- Views: 319
Re: TEX MURPHY: Under A Killing Moon
First step is game detection:
This is information to include in detection_tables.h file with UAKM main files:
{
// Under a Killing Moon Original CD EN
{
"moon",
nullptr,
{
{ "CFG_SND.AP", 0, "82afc150583a8d0516d3ecbc4b8bd49b", 92604 },
{ "EXAM.LZ", 0, "d0d6c43ebf3e6e64d9e5652f09a67cec ...
This is information to include in detection_tables.h file with UAKM main files:
{
// Under a Killing Moon Original CD EN
{
"moon",
nullptr,
{
{ "CFG_SND.AP", 0, "82afc150583a8d0516d3ecbc4b8bd49b", 92604 },
{ "EXAM.LZ", 0, "d0d6c43ebf3e6e64d9e5652f09a67cec ...
- Sat May 02, 2026 3:18 pm
- Forum: General Discussion
- Topic: TEX MURPHY: Under A Killing Moon
- Replies: 8
- Views: 319
TEX MURPHY: Under A Killing Moon
Hello everyone:
I've been reading comments for quite some time now that one of the favorite games for many is the third issue of Tex Murphy: Under a Killing Moon .
But there's no news about the progress of support for this game in SCUMMVM or any updates to the Access engine's source code.
I've ...
I've been reading comments for quite some time now that one of the favorite games for many is the third issue of Tex Murphy: Under a Killing Moon .
But there's no news about the progress of support for this game in SCUMMVM or any updates to the Access engine's source code.
I've ...
- Sat May 02, 2026 2:57 pm
- Forum: General Discussion
- Topic: NANCY DRAW: CIFTREE Tools
- Replies: 0
- Views: 43
NANCY DRAW: CIFTREE Tools
Hi SCUMMVM Team:
I am new in this forum (General Discussion), but I want to join and collaborate in this interesting and amazing project.
I have prepared different tools to manage the main file of Nancy Drew's Games: CIFTREE.
I have created two tools:
- Extract-CIFTREE : This tool extracts all ...
I am new in this forum (General Discussion), but I want to join and collaborate in this interesting and amazing project.
I have prepared different tools to manage the main file of Nancy Drew's Games: CIFTREE.
I have created two tools:
- Extract-CIFTREE : This tool extracts all ...
- Wed Apr 15, 2026 8:06 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
I'm adding the links with the texts extracted from the CIFTREE.DAT file of the Nancy Drew games (6-12), in case anyone wants to start the translation:
Nancy6: https://mega.nz/folder/iNdHXagS#hzQ4nvON4P4tX447wmEu3 g
Nancy7: https://mega.nz/folder/3dsG0DII#AR3bwIwInv7qQc7xKvWg3Q
Nancy8: https://mega ...
Nancy6: https://mega.nz/folder/iNdHXagS#hzQ4nvON4P4tX447wmEu3 g
Nancy7: https://mega.nz/folder/3dsG0DII#AR3bwIwInv7qQc7xKvWg3Q
Nancy8: https://mega ...
- Wed Apr 15, 2026 6:02 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
OH MY GOD! When I created this thread on the forum, I thought no one would pay attention. But seeing your current progress, it’s amazing! If you don’t mind, could you describe - either in private messages or here—the general translation process? If that’s possible, my team and I would immediately ...
- Mon Apr 06, 2026 9:52 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
I don't think translating these games could do only purely amateur endeavor, given the amount of text and the many nuances in the game's language. It won't just be a matter of translating and adjusting the text to the display window; we'll also need to give the text meaning within the context and ...
- Sun Apr 05, 2026 8:15 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
As I expected, games from NANCY6 onwards (with AUTOTEXT, CONVO, and SCENES files) will be much easier to translate since the character set already includes the necessary characters for translating into multiple languages. It includes ñ and accents, although glyphs aren't assigned on some screens ...
- Wed Apr 01, 2026 9:06 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
LITTLE BIG PROGRESS!!!!!
I have already created and verified the two main tools that allow extracting and recompressing the CIFTREE.DAT file, which contains most of the game's text and the key for translation.
I have also created other secondary tools to manipulate and/or structure other ...
I have already created and verified the two main tools that allow extracting and recompressing the CIFTREE.DAT file, which contains most of the game's text and the key for translation.
I have also created other secondary tools to manipulate and/or structure other ...
- Sat Mar 28, 2026 8:04 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
Challenges completed:
- Extract files from the CIFTREE.DAT container: using LZSS and obfuscation via XOR/ADD
- Analyze the file structure.
- Investigate which game files contain the text:
+ Nancy 1-5: only in Scenes S####*
+ Nancy 6+: AUTOTEXT, CONVO, and Scenes S####*
- Investigate where and ...
- Extract files from the CIFTREE.DAT container: using LZSS and obfuscation via XOR/ADD
- Analyze the file structure.
- Investigate which game files contain the text:
+ Nancy 1-5: only in Scenes S####*
+ Nancy 6+: AUTOTEXT, CONVO, and Scenes S####*
- Investigate where and ...
- Tue Mar 24, 2026 6:55 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
More information about the game structure to aid in translation:
Common files in the games:
[Coming soon]
In Nancy 6 and later, translation will be considerably easier since much of the text is contained in the AUTOTEXT and CONVO files within CIFTREE.DAT. Another files with text are Scenes (S ...
Common files in the games:
[Coming soon]
In Nancy 6 and later, translation will be considerably easier since much of the text is contained in the AUTOTEXT and CONVO files within CIFTREE.DAT. Another files with text are Scenes (S ...
- Mon Mar 23, 2026 7:02 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
I'm going to try to investigate the logic the game uses for the HASH.
For now, if the intention is to create a tool to modify the contents of CIFTREE.DAT for translations, especially in SCUMMVM, I would simply copy the original HASH (it's 0x800 bytes), since from what I've seen of the Nancy engine ...
For now, if the intention is to create a tool to modify the contents of CIFTREE.DAT for translations, especially in SCUMMVM, I would simply copy the original HASH (it's 0x800 bytes), since from what I've seen of the Nancy engine ...
- Sun Mar 22, 2026 1:21 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
After analyzing the NANCY engine source code in SCUMMVM and the hexadecimal contents of the CIFTREE.DAT files, I discovered the following:
- The games NANCY1, NANCY2, NANCY3 through 5, and NANCY6 and later have different CIFTREE.DAT file structures (shown below).
- The contents of the files in this ...
- The games NANCY1, NANCY2, NANCY3 through 5, and NANCY6 and later have different CIFTREE.DAT file structures (shown below).
- The contents of the files in this ...
- Fri Mar 06, 2026 7:22 pm
- Forum: Fangame Creation
- Topic: Old Nancy Drew / The Vampire Diares - translation
- Replies: 14
- Views: 4388
Re: Old Nancy Drew / The Vampire Diares - translation
Hi:
I'm trying to translate Nancy Drew games too. I found a tool to unpack CIFTREE/CAL/HIS files but I haven't been able to discover format and where text is located, where fonts are and how images are codified.
I used a tool called "RavioliGameTools_v2.10". It works.
I hope it could be usefull and ...
I'm trying to translate Nancy Drew games too. I found a tool to unpack CIFTREE/CAL/HIS files but I haven't been able to discover format and where text is located, where fonts are and how images are codified.
I used a tool called "RavioliGameTools_v2.10". It works.
I hope it could be usefull and ...