Search found 4 matches

by RodriTaku
Sat Mar 21, 2015 11:45 pm
Forum: Grim Fandango Deluxe
Topic: The future of Grim Fandango Deluxe
Replies: 14
Views: 45725

Re: The future of Grim Fandango Deluxe

I'm on it.
by RodriTaku
Tue Mar 17, 2015 6:15 pm
Forum: Grim Fandango Deluxe
Topic: The future of Grim Fandango Deluxe
Replies: 14
Views: 45725

Re: The future of Grim Fandango Deluxe

First of all: I think we have to be realistic here. Yes, new higher resolution backgrounds would be great, but it would take years of constant work to produce them all -- especially to a standard most people were happy with. I really don't see any point in attempting something that has very little c...
by RodriTaku
Sat Mar 14, 2015 5:31 pm
Forum: Grim Fandango Deluxe
Topic: The future of Grim Fandango Deluxe
Replies: 14
Views: 45725

Re: The future of Grim Fandango Deluxe

Well, the ideal should be aiming for 16:9 high resolution backgrounds, don't you think? The guys at DF probably saw recreating the backgrounds as an infeasible task in their short development time frame and probably pouring resources into that did not make sense from an economic standpoint either. T...
by RodriTaku
Fri Mar 06, 2015 7:33 pm
Forum: Grim Fandango Deluxe
Topic: Recreating the backgrounds
Replies: 46
Views: 85759

Re: Recreating the backgrounds

Hi! A lurker here very interested in the new direction the project is taking. I was wondering, kavehth, have you tried to do a rescaling of the zbuffer file that accompanies that background? I have no clue about how the engine works, but given that the game needs to load both the .zbm and the .bm, i...