Search found 76 matches

by jvprat
Wed Dec 17, 2008 3:53 pm
Forum: Help and Support
Topic: the 7th guest intro audio?
Replies: 4
Views: 3701

It's one of the known issues, thanks for reminding ;) We'll try to tweak it to make it look more like the original.
by jvprat
Wed Nov 12, 2008 8:25 pm
Forum: General Discussion
Topic: Visit Transylvania, at no cost
Replies: 46
Views: 40459

As there's interest in accessing the original releases, I'm posting the image of my Spanish version CD: http://www.megaupload.com/?d=GB688IKE
I'm not used to generate CD images so I hope I didn't break anything.
by jvprat
Sat Jun 21, 2008 2:56 am
Forum: Other Ports
Topic: MP3 MP4 Video Player with Flash
Replies: 7
Views: 9343

Good question....could that be found out by buying it? The only thing you would see is that it doesn't use the iPod Touch OS. I don't think Apple wants to license it. When a device accepts third party software, it will be documented on the official site, and you'll need some kind of SDK for that de...
by jvprat
Sat Jun 21, 2008 2:41 am
Forum: Help and Support
Topic: Using -c and --savepath on the command line
Replies: 5
Views: 4366

Re: Using -c and --savepath on the command line

Islanti wrote:The last 3 work fine however the --savepath parameter seems to be ignored when a config file is specified.
It's a known bug, documented here: http://sourceforge.net/tracker/index.ph ... tid=418820
by jvprat
Fri Jun 20, 2008 1:38 am
Forum: Help and Support
Topic: ScummVM crashes when opening game. HELP!!
Replies: 1
Views: 1547

Re: ScummVM crashes when opening game. HELP!!

I'm running Indy-Atlantis on version 0.11.1 for Windows CE, on a HTC Wizard smartphone. At first there was no problem at all, the game worked beautifully. All of a sudden a couple of days ago, I tried to open the game, and when I press start, the screen just goes back to the windows file explorer. ...
by jvprat
Thu Jun 19, 2008 11:45 pm
Forum: Other Ports
Topic: MP3 MP4 Video Player with Flash
Replies: 7
Views: 9343

Kot wrote:Shame....i thought perhaps the same scumm VM for the ipod touch screen could be applied to this?
Does it run the same operating system as the iPod Touch?
by jvprat
Sun Jun 15, 2008 10:27 pm
Forum: Wii Port
Topic: Broken Sword 1
Replies: 17
Views: 26630

Re: Broken Sword 1

MajinChibi wrote:When i start Broken Sword (german/mpg/ogg) i´ve got sound only, no intro. The same happens with the dxa pack from the scummvm site (then i got english sound but still no intro ;) )
Try reading the FAQ: http://www.scummvm.org/faq.php#id2551324
by jvprat
Wed Jun 11, 2008 8:45 pm
Forum: Wii Port
Topic: Games tested with R32565
Replies: 11
Views: 14514

Hope this question isn't too stupid but what do you mean by DXA cutscenes? DXA is an alternative file format for the cutscenes of some games (which furthermore has superior quality than the MPEG ones you probably have). Here's a Broken Sword 2 setup guide which talks about it. The interesting part ...
by jvprat
Wed Jun 11, 2008 9:43 am
Forum: Wii Port
Topic: Games tested with R32565
Replies: 11
Views: 14514

Another game that I intend to play is "Broken sword 2". I've only tested it for a few minutes and the game seems to work fine but there is a minor graphical issue that is nonetheless pretty annoying. The upper and lower area of the screen feature the inventory and the options (load, save,...
by jvprat
Wed May 14, 2008 1:55 pm
Forum: Other Ports
Topic: Motorola A1200
Replies: 32
Views: 48112

It would be better if you could work with the current SVN, since your work would be closer to the next release. I've created a patch from your source code and I've updated it to apply cleanly in current SVN so you can use it to continue your work. You can download it here: http://rapidshare.com/file...
by jvprat
Tue May 06, 2008 11:37 pm
Forum: The Junkyard
Topic: MP3/OGG support for FreeSCI Sierra Games?
Replies: 4
Views: 4469

Strictly speaking FreeSCI won't be merged, it will just be modified to interact with ScummVM. About the music, I think this case is similar to SCUMM. iMuse is just how Lucas Arts called their music engine. I don't know whether SCI's music engine has a name on its own, but it's pretty complex and (if...
by jvprat
Thu Apr 24, 2008 1:10 am
Forum: PocketPC/WinCE Port
Topic: libmpeg2 novice questions
Replies: 4
Views: 7149

Re: libmpeg2 novice questions

In case you really want to build it, here are the instructions: http://wiki.scummvm.org/index.php/Compi ... Windows_CE
by jvprat
Fri Mar 28, 2008 12:55 pm
Forum: The Junkyard
Topic: Broken Sword 2.5
Replies: 10
Views: 13570

Re: Broken Sword 2.5

What does the scummVM team thinks about this topic? Our programmers would support you with all necessary information. As far as I know, this game is based in a custom engine. In order to add support for this game (like for any other), a new engine needs to be implemented for ScummVM. Here are some ...
by jvprat
Sun Feb 24, 2008 9:56 pm
Forum: The Junkyard
Topic: Curse of Enchantia
Replies: 73
Views: 105039

Well the only existing code at the moment is my skeleton engine (which when loaded displays the Core logo from the original files, and quits immediately unless you set a debugger breakpoint). Maybe it's just a personal feeling, but I like looking at the early code of new engines :P It's also the ea...
by jvprat
Sun Feb 24, 2008 9:44 pm
Forum: Help and Support
Topic: How to I compress games in Mac OS X?
Replies: 11
Views: 6684

Re: How to I compress games in Mac OS X?

I want to use the scummtools to compress the games I have (almost all the lucasarts ones, I think they are all PC versions). I know I need an encoder for ogg vorbis or FLAC (maybe?) but don't know how to go about this on Mac OS X. Hi, maybe I'm missing something, but there's a tools package for Mac...