Search found 98 matches

by Vorph
Sun Apr 23, 2023 10:26 am
Forum: Android Port
Topic: Android 2.7.0 Beta
Replies: 31
Views: 13913

Re: Android 2.7.0 Beta

Thanks for the fast reply,

I somehow missed this info. Working fine and suits me well as it is considerably faster than toggling through all available options. I will play with keymapping option and see what I can achieve...

Regards,
Vorph
by Vorph
Sun Apr 23, 2023 6:21 am
Forum: Android Port
Topic: Android 2.7.0 Beta
Replies: 31
Views: 13913

Re: Android 2.7.0 Beta

I fiddled a bit with current Andoid beta release (2.7.0.4) works without any hassles (so far). There is something I was not able to figure out. In the last "official" version, I was able to switch between "Mouse" and "Keyboard" input. Now when playing I get the option t...
by Vorph
Sat Dec 30, 2017 12:27 pm
Forum: General Discussion
Topic: To: You. From: Release team. Subject: ScummVM 2.0.
Replies: 23
Views: 26272

On Windows those files are embedded in the scummvm.exe, so you don't see them as separate files. On macOS they are included in the ScummVM.app bundle. With other platforms they should be provided alongside the ScummVM executable. Thanks for the information, I am running on windows, this makes it a ...
by Vorph
Fri Dec 22, 2017 8:38 pm
Forum: General Discussion
Topic: To: You. From: Release team. Subject: ScummVM 2.0.
Replies: 23
Views: 26272

Hello Guys, congratulations on this great release. Your are doing an awesome job. I came to wonder where the additional game data files (like lure.dat, kyra.dat etc.) can be downloaded from. They do not seem to be part of the installer and I can't find them on the downloads page, as metntioned on th...
by Vorph
Sun Oct 02, 2016 8:13 pm
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 34998

Hello Guys,

just completed The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel (DOS/English)

ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit
OS Version Windows 10 (1607) 64Bit

I noticed two minor problems, filed as issues #9596 and #9597.

Regards,
Vorph
by Vorph
Thu Sep 22, 2016 8:42 pm
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 34998

Hello again,

tested another one Maniac Mansion(C64/English) - Meteor Police Path

ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit
OS Version Windows 10 (1607) 64Bit

No problems occured...

Regards,
Vorph
by Vorph
Thu Sep 22, 2016 8:40 am
Forum: General Discussion
Topic: ScummVM Release 1.9.0 Testing Has Begun
Replies: 27
Views: 34998

Myst: Masterpiece Edition

Hello Guys,

just completed Myst(Masterpiece Edition/Windows/German)

ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit
OS Version Windows 10 (1607) 64Bit

No problems occured...

Regards,
Vorph
by Vorph
Fri Feb 19, 2016 7:30 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

Game: Discworld
Version: CD/DOS/German
ScummVM: 1.8.0pre100-gdb49761 (Win32)
OS: Windows 10 (64Bit)
Sound: Adlib / DOSBox OPL

Completable - no regressions, minor graphic glitch filed as bug #7047
by Vorph
Mon Feb 15, 2016 7:21 pm
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

Game: Maniac Mansion Version: C64/English (Detected as V1) ScummVM: 1.8.0pre100-gdb49761 (Win32) OS: Windows 10 (64Bit) Completable - no regressions (Michael Path) There one thing that might be worth noticing... I am not aware of any way to skip the intro sequence in (any) version of the game, runni...
by Vorph
Mon Feb 15, 2016 4:54 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

Discworld:

Audio Settings: Preferred Device MT32
Adlib emulator: <default>
Output rate: <default>

MT32 Device: MT32 Emulator

As I told you, I can give it another go - just tell me what settings you need.
by Vorph
Sun Feb 14, 2016 9:05 pm
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

Hello, sorry... at least some details I can give you. I used a 32Bit Build of ScummVM - I did use a "handmade" MinGW build. I used a GIT Snapshot from February the 3rd at 8pm (CET). I did not post a Bug Report as I was not able to reproduce the issue. I would take another go using the curr...
by Vorph
Mon Feb 08, 2016 7:00 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

BTW...what is meant by "Maniac Mansion (Classic)" :?
by Vorph
Mon Feb 08, 2016 6:43 am
Forum: General Discussion
Topic: ScummVM Release 1.8.0 Testing is Starting
Replies: 75
Views: 222212

Game tested: Discworld (CD/DOS/German) ScummVM: 1.8.0git (Feb 3. 2016) OS: Windows 10 64Bit Completeable - No Regressions Noted P.S. I had to play the 2nd Act twice as the sequence in which the thief is intened to steal the "wrong" book was not triggered. In the second go I did not have th...
by Vorph
Wed Jan 06, 2016 4:49 am
Forum: General Discussion
Topic: STARK engine
Replies: 18
Views: 36992

Re: STARK engine

Hi there, Please, report the following data to the ResidualVM team along with name den Namen des Spiels, das Sie hinzuf┬│gen wollten, als auch die Version/Sprache/usw.: {"x.xarc", 0, "de8327850d7bba90b690b141eaa23f61", 3032}, {"chapters.ini", 0, "e4611d143a87b263d8...
by Vorph
Tue Jan 05, 2016 2:53 pm
Forum: General Discussion
Topic: STARK engine
Replies: 18
Views: 36992

Re: STARK engine

I am in the posession of a german (Funcom) DVD version of the game. The version is not yet detected. Shall I file the debug output as a bug report ?

Vorph