Search found 951 matches
- Thu May 30, 2024 10:24 am
- Forum: The Junkyard
- Topic: Is there an option to disable in-game achievements in ScummVM 2.8.1?
- Replies: 4
- Views: 80
Re: Is there an option to disable in-game achievements in ScummVM 2.8.1?
We use OSystem::displayMessageOnOSD() in the AchievementManager to show the achievement. How it gets shown exactly might depend on the platform. But I don't see any option currently to disable this. Maybe we could have an option to not show the achievement notifications. And we could indeed also add...
- Wed Apr 03, 2024 7:19 pm
- Forum: Help and Support
- Topic: Unable to Install on MacOS Sonoma 14.4.1
- Replies: 1
- Views: 455
Re: Unable to Install on MacOS Sonoma 14.4.1
Hi. This is a known issue.
Please see this thread for more information on why this happens and how to bypass the issue:
viewtopic.php?p=96394
Please see this thread for more information on why this happens and how to bypass the issue:
viewtopic.php?p=96394
- Thu Mar 21, 2024 3:10 pm
- Forum: Help and Support
- Topic: SSE, AVX and ARM NEON ... and Altivec?
- Replies: 2
- Views: 661
Re: SSE, AVX and ARM NEON ... and Altivec?
That would be possible, and we did discuss about it. It is even included in the list of instruction sets and detected for SDL backends: https://github.com/scummvm/scummvm/blob/2f34975164ea1353b6c2e05eec30a7696bf9b364/backends/platform/sdl/sdl.cpp#L186 However it was not a priority and there was no t...
- Wed Mar 20, 2024 11:08 am
- Forum: Help and Support
- Topic: Sanitarium listed under "unknown year" when sorted by year
- Replies: 1
- Views: 676
Re: Sanitarium listed under "unknown year" when sorted by year
Thank you. We had all those data in our spreadhsheet, but there was an inconsistency with the gameid that resulted in the data not being associated to the game in ScummVM.
- Thu Feb 01, 2024 11:38 am
- Forum: iPhone Port
- Topic: Update cycle?
- Replies: 3
- Views: 1292
Re: Update cycle?
Currently the game detection data is hardcoded into the ScummVM source code. So updates can only be deployed by making new ScummVM releases. However there are discussions within the team to move the game detection data to separate data files. This will help some ports for which the ScummVM executabl...
- Wed Jan 31, 2024 11:04 pm
- Forum: Help and Support
- Topic: Can't start games due to save game path...
- Replies: 7
- Views: 1102
Re: Can't start games due to save game path...
The SAVE_FOLDER_PREFIX in the AGS engine, which is equal to "/saves/", is used to indicate that the file should be created in the save folder. So in ScummVM we use the save path defined in the Global Option (in the "Paths" tab). The error you get is from the AGS engine and indica...
- Fri Jan 26, 2024 11:47 am
- Forum: Help and Support
- Topic: Phantasmagoria 2 - flashing screen problem
- Replies: 3
- Views: 1114
Re: Phantasmagoria 2 - flashing screen problem
I suspect the flashing happens when switching between different graphics modes, for example if videos sequences and game screens use a different resolution. So not all FMV games would be impacted, and some non/FMV games (such as Dreamweb) would be impacted as well.
- Sun Jan 21, 2024 12:01 am
- Forum: Help and Support
- Topic: Options for playing on iPad?
- Replies: 3
- Views: 1847
Re: Options for playing on iPad?
There are several ways to transfer the files to the ScummVM folder on the iPad: Plug the iPad to your computer and use the Finder on macOS or iTunes on Windows to transfer the files. Download the files on your iPad (for example from iCloud) and use the Files application to move the files to the Scum...
- Fri Jan 19, 2024 12:22 pm
- Forum: Help and Support
- Topic: Issues adding Sanitarium and broken sword 1
- Replies: 8
- Views: 1614
Re: Issues adding Sanitarium and broken sword 1
For Broken Sword 1 and 2 we made the detection more strict to help with the validation of the game data files. This means that the folder structure of the files on the disk should match how they are organized on the original CDs or distributions from online stores (such as GOG or Steam). So you migh...
- Tue Jan 16, 2024 10:56 am
- Forum: Help and Support
- Topic: Mac OS X Intel x64 latest stable daily build says it's damaged.
- Replies: 3
- Views: 52300
Re: Mac OS X Intel x64 latest stable daily build says it's damaged.
Also please do not make several posts on the same topic (I deleted your other post).
- Tue Jan 16, 2024 10:51 am
- Forum: Help and Support
- Topic: Mac OS X Intel x64 latest stable daily build says it's damaged.
- Replies: 3
- Views: 52300
Re: Mac OS X Intel x64 latest stable daily build says it's damaged.
I can confirm the issue. It seems that there is an issue with the code signing of the Sparkle bundle included in the ScummVM application (to manage updates). We recently migrated to using Sparkle 2, so this is probably related. But we will need to investigate further why signing the new bundle seems...
- Mon Jan 08, 2024 6:52 pm
- Forum: Help and Support
- Topic: Problem unpacking syberia games
- Replies: 7
- Views: 6037
Re: Problem unpacking syberia games
You could try with 7-Zip as well. It seems to support expanding both xar and cpio archives, and as far as I know macOS pkg installers are an xar archive in disguise, with the included payload being a gzipped cpio archive.
- Mon Jan 08, 2024 10:25 am
- Forum: Help and Support
- Topic: Steam Launch Options for ScummVM Games
- Replies: 8
- Views: 11527
Re: Steam Launch Options for ScummVM Games
It looks like you want to start a game directly from your steam library using ScummVM? I have no idea if that can be done as I never tried, but you can have a look at the documentation for using ScummVM on the command line and experiment with it: https://docs.scummvm.org/en/v2.8.0/advanced_topics/co...
- Fri Dec 01, 2023 5:47 pm
- Forum: Help and Support
- Topic: Game Breaking Bugs in Quest for Glory IV
- Replies: 7
- Views: 7496
Re: Game Breaking Bugs in Quest for Glory IV
So I could switch the GOG DOSBox version over ScummVM (how easy is it to do that, by the way?) It should just be a matter of installing ScummVM on your computer (if that is not already done) and then pointing ScummVM to your game files. See https://docs.scummvm.org/en/v2.7.1/use_scummvm/add_play_ga...
- Sun Nov 26, 2023 10:34 pm
- Forum: Help and Support
- Topic: Broken Sword: "14 important files are missing"
- Replies: 1
- Views: 3277
Re: Broken Sword: "14 important files are missing"
Try moving the "swordres.rif" file inside the CLUSTERS folder. Versions that were distributed with subfolders usually had that file in the clusters folder. However if the version you have was indeed distributed with a clusters folder and with the swordres.rif file outside that folder, plea...