Search found 85 matches

by Mau1wurf1977
Mon Mar 04, 2013 4:51 am
Forum: General Discussion
Topic: Roland MT-32 / Sound Canvas Help
Replies: 2
Views: 1897

Re: Roland MT-32 / Sound Canvas Help

Hi, I have a question about my new MT-32. Does the MT-32 properly play "Sound Canvas" audio? I selected Sound Canvas on DOOM, and the music plays, but am I getting the correct sound? Or do I need a SC-55 to properly play Sound Canvas audio? Thanks!! Check out my 3! hour long tutorial here: http://f...
by Mau1wurf1977
Sat Feb 02, 2013 11:14 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

For General MIDI, Roland actually sells a virtual Sound Canvas. You can also use Sound Fonts to find something that fits your taste. For the MT-32 there is the MUNT project, a MT-32 emulator. ScummVM has all of this integrated (apart from ROM files for example), whereas with DOSBox you need to manua...
by Mau1wurf1977
Sat Feb 02, 2013 2:38 pm
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

Well later Sound cards had, Roland equivalent, MIDI support built in. Earlier card had a wavetable port that allowed you to connect a General MIDI module. There were tons of options, Roland, Yamaha and Creative all had one. I guess in the beginning it was simply to complex / expensive to accomplish ...
by Mau1wurf1977
Sat Feb 02, 2013 2:42 am
Forum: General Discussion
Topic: Must play adventures,which are NOT from LA or Sierra?
Replies: 23
Views: 11632

If you like typing, I can highly recommend the adventures from Legend Entertainment.

Gateway for example :)
by Mau1wurf1977
Sat Feb 02, 2013 2:20 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

I've never understood how a midi player differs from a sound-card. A midi player is just a program that plays midi files. Like a dos version of media player that can only play midi files :) Maybe you need MIDI device or MIDI module? That's what the Roland MT-32 is. Oh my!! I haven't been on the for...
by Mau1wurf1977
Sun Jan 06, 2013 9:03 am
Forum: General Discussion
Topic: Indiana Jones and the Fate of Atlantis - DIFFERENT BUILDS?
Replies: 5
Views: 2989

Yes these are sound drivers. The older Lucasarts adventure games had command flags that would allow you to enforce different sound standards. For example MONKEY.EXE i would be the PC speaker, MONKEY.EXE a would be Adlib and MONKEY.EXE r for roland. It seems that the later version has the speech driv...
by Mau1wurf1977
Sun Dec 30, 2012 12:47 am
Forum: General Discussion
Topic: Monkey Island 1 "perfect" CD audo sync?
Replies: 7
Views: 3528

The thing is, there is no "right" time because CD rom drives had different speeds and access times. I remember my very first CD-Rom drive, the Mitsumi single speed drive that you had to pull out and open a lid, was the fastest drive for changing tracks. Later drives took a lot longer. The speed of t...
by Mau1wurf1977
Sun Dec 30, 2012 12:44 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

NoiZje wrote:Amazing post...

Are you in any way associated with the MUNT project?
No I'm not. I have hear good things about the future however. It should be good once "it's done" :)
by Mau1wurf1977
Sat Dec 29, 2012 7:12 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

Nice! I watched the entire tutorial and learned a few things :) Never really knew the difference between the devices. I only have a MT-32 (old). Now I'm curious what games used the CM-32 sound effects that I've been missing out on Thanks! And that's the whole magic about this topic! Back in the day...
by Mau1wurf1977
Fri Dec 28, 2012 11:34 am
Forum: General Discussion
Topic: Roland MT-32 - The Ultimate Tutorial
Replies: 25
Views: 18013

Roland MT-32 - The Ultimate Tutorial

Finally. It's DONE!!! A comprehensive (this video is over 3 hours long) video explaining everything you need to know about the Roland MT-32 and compatible MIDI units from Roland. Some parts are a bit boring and full of technical details, but many parts have game footage, audio recordings and hands-o...
by Mau1wurf1977
Wed Dec 14, 2011 5:54 am
Forum: The Junkyard
Topic: new adventures
Replies: 42
Views: 41773

I thoroughly enjoyed Lost Horizon. My brother told me about another game, A New Beginning. He purchased the German version and finished it. I never heard of this game and he told me that's likely because it's not on Steam (yet). I also couldn't find a digital version (yet). http://www.kochmedia.at/h...
by Mau1wurf1977
Wed Dec 07, 2011 9:49 am
Forum: Android Port
Topic: Space Quest 1 control issue
Replies: 5
Views: 3702

Not for these types of games.

You can try the VGA version of Space Quest 1 instead. It has the point and click interface, just like Space Quest 4 and later.
by Mau1wurf1977
Sun Dec 04, 2011 12:46 pm
Forum: General Discussion
Topic: How old are you all
Replies: 137
Views: 110989

Awesome to see the next generation take an interest in these classic Games!
by Mau1wurf1977
Sat Dec 03, 2011 8:52 am
Forum: General Discussion
Topic: What's your favorite music format for AGI games?
Replies: 3
Views: 1629

The Apple does sound the best. In Europe though we didn't have them in schools or at friends. Same goes for the Tandy.

So I only experienced the PC speaker :)

The Tandy version sounds nicer (through DOSBox or ScummVM) and that's the main version I play now.
by Mau1wurf1977
Tue Nov 22, 2011 4:20 pm
Forum: Help and Support
Topic: scummVM 1.4.0+ and svn daily builds on it have audio issues
Replies: 37
Views: 10922

Damn purists :) For me ScummVM has always been about "improving" the experience with things such as smoother mouse, more save games or new music. For authenticity just play on a real 486 :) In terms of default options, IMO the plain Sound Blaster (OPL3 FM plus digital sound) would be my choice. It's...