Search found 15 matches

by baka0815
Thu Oct 12, 2006 7:16 pm
Forum: Nintendo DS Port
Topic: Suggestion: Text Reader
Replies: 5
Views: 7210

Just print the walkthroug out, read it on a PC/laptop/whatever or just make notes. As I played Loom some years ago I noted all the notes on a sheet of paper... Opening an "walkthrough" window would also stop the game, so where's the difference to saving and quit? Sure, saving, quitting, re...
by baka0815
Sun Oct 08, 2006 3:34 pm
Forum: Nintendo DS Port
Topic: Save Problem (supercard micro sd)
Replies: 2
Views: 5499

Just search the forum a bit using the search function and you'll find this thread.
by baka0815
Tue Oct 03, 2006 12:16 am
Forum: Nintendo DS Port
Topic: Loom FM Towns
Replies: 8
Views: 11565

Re: Loom FM Towns

I'm trying to play Loom Fm Towns version but i can't get to listen the music, i had convertered all the audio files to the wave forma as is indicated in the homepage but i always get the message "failed to open track2.wav..." Are you sure that you used the correct format given on the page...
by baka0815
Wed Sep 13, 2006 11:10 pm
Forum: Nintendo DS Port
Topic: M3 Lite + Passcard 3 HELP!
Replies: 31
Views: 43383

MetroidPrime wrote:If I'm not mistaken it shouldn't work when pressing START cause in fact it's a .ds.gba file renamed to .nds. Those have to be started with A. That might have been the mistake...
That's a joke, right?
You have different buttons for starting a GBA file, than for a NDS file?
by baka0815
Wed Sep 06, 2006 8:57 pm
Forum: Nintendo DS Port
Topic: Will we ever see this on a G6 Lite?
Replies: 29
Views: 35447

Read this thread maybe that helps with a g6 too.
by baka0815
Wed Sep 06, 2006 8:55 pm
Forum: Nintendo DS Port
Topic: M3 Lite + Passcard 3 HELP!
Replies: 31
Views: 43383

What's the last line on the top screen?
Maybe ScummVM is trying to create the INI file and hangs?
by baka0815
Tue Sep 05, 2006 12:46 pm
Forum: Nintendo DS Port
Topic: How to Get ScummVM DS Onto Your DS - With a Supercard
Replies: 16
Views: 24085

If I patch the .ds.gba file, I'll get all the necessary files, but as a GBA ROM.

I also read somewhere that you have to rename the .ds.gba files to .nds and then patch them, but I'll get memoryaccess errors then.
by baka0815
Tue Sep 05, 2006 2:50 am
Forum: Nintendo DS Port
Topic: ScummVM Mac & DS
Replies: 5
Views: 7477

I also have a question, which I think fits here.

Is the DS version really a ScummVM 0.6.1 or is this just some internal versioning? If it's a real 0.6.1, why didn't you take a current 0.9x version? Is this because of memory issues on the DS or something?
by baka0815
Tue Sep 05, 2006 2:49 am
Forum: Nintendo DS Port
Topic: scummvm max media dock
Replies: 9
Views: 11894

I heard rumors, that the SuperCard (Lite) does not support the libfat, is that true? If so, will the next version using libfat still run on a SuperCard (Lite)?
by baka0815
Tue Sep 05, 2006 2:44 am
Forum: Nintendo DS Port
Topic: Broken Sword 1 help
Replies: 7
Views: 10088

Good idea!

Also agentq postet this
Broken Sword on the other hand uses 640x480, and there isn't a way to scale this image down to 256x192 and have the game still playable. I also suspect that it won't run with 4Mb of RAM.
Over in this thread.
by baka0815
Mon Sep 04, 2006 10:47 pm
Forum: Nintendo DS Port
Topic: How to Get ScummVM DS Onto Your DS - With a Supercard
Replies: 16
Views: 24085

How to Get ScummVM DS Onto Your DS - With a Supercard

On the hompage of ScummVM DS (http://scummvm.drunkencoders.com) you say: Supercard Lite users: It has been reported that ScummVM works fine on the Supercard Lite after being patched with the Moonshell SC Lite patcher. But that doesn't work for me. If I patch the *.nds files using the SD-tool, I get ...
by baka0815
Mon Sep 04, 2006 10:34 pm
Forum: Nintendo DS Port
Topic: Broken Sword 1 help
Replies: 7
Views: 10088

There's a compatibility list on the page of ScummVM DS (http://scummvm.drunkencoders.com/), just search for "Which games are compatible with ScummVM on the DS".

Broken Sword is nowhere listed there, so there's the chance that it isn't supported at all.
by baka0815
Sun Sep 03, 2006 2:52 pm
Forum: Nintendo DS Port
Topic: Saveproblems with M3 and SD card
Replies: 31
Views: 42721

Thank you, that worked fine for me (at least the path-Entry). Saving using the savepath still does not work (because of a supercard on my side). Saving to SRAM works though.
by baka0815
Sun Sep 03, 2006 1:37 pm
Forum: Nintendo DS Port
Topic: problem in adding games to scummvm ds with sd card
Replies: 12
Views: 13569

Did you try that with the -a and the -b version of ScummVM DS?
by baka0815
Sun Sep 03, 2006 1:30 pm
Forum: Nintendo DS Port
Topic: Saveproblems with M3 and SD card
Replies: 31
Views: 42721

is there a way to save the registered games in the ini, so I don't have to register them every time? This is also something which is of interest to me too. Does anybody know this? [edit] Just figured it out myself ;) Edit the scummvm.ini or scummvmb.ini on the SD card and add something like this: &...