Search found 20 matches

by slake_jones
Sun Oct 08, 2006 9:27 pm
Forum: General Discussion
Topic: Cheapest portable device to play ScummVM games on?
Replies: 19
Views: 13985

Sorry about the late reply, been away. I did mean the 2.71 version of the firmware, it was a typo. I didn't know it is possible to downgrade the firmware, will have to look into it.

Tom.
by slake_jones
Fri Sep 29, 2006 11:23 am
Forum: General Discussion
Topic: Cheapest portable device to play ScummVM games on?
Replies: 19
Views: 13985

I have just been informed that, as of four days ago, the 1.71 version of the PSP firmware can now play homebrew games. I don't know where to find this info though.


Hope this is useful.

Tom.
by slake_jones
Wed Sep 27, 2006 10:11 pm
Forum: General Discussion
Topic: Cheapest portable device to play ScummVM games on?
Replies: 19
Views: 13985

Sorry about the late reply. As far as I am aware Sony have deliberately stopped homebrew games. I don't think its possible to downgrade the firmare but its worth looking into. Another thing to look into is the GTA game had an exploit that can allow you to play homebrew games. I heard they fixed it s...
by slake_jones
Wed Sep 20, 2006 11:28 am
Forum: General Discussion
Topic: Cheapest portable device to play ScummVM games on?
Replies: 19
Views: 13985

Correct me if I'm wrong, but I don't think there is a way to play homebrew games on a PSP with firmware version 2.80. If you want to get a PSP you will need to make sure it has an older firmware version. I don't know what the newest version of the firmware is that you can play homebrew games on. Tom.
by slake_jones
Wed Aug 23, 2006 11:39 pm
Forum: General Discussion
Topic: Open Source Smacker Decoder
Replies: 8
Views: 6756

Oh, it said on this forum http://forum.scummvm.org/viewtopic.php? ... ht=smacker that it was written in C#. I havent looked into it though.
by slake_jones
Wed Aug 23, 2006 12:42 pm
Forum: General Discussion
Topic: Open Source Smacker Decoder
Replies: 8
Views: 6756

Sorry, should have searched first :oops: However I think it is a different library than the one mentioned in the other forums. More specifically I found info from FFMPG and it mentions this code is writen in C#. The libsmack library I stumbled upon is apparently written for all POSIX systems. I woul...
by slake_jones
Wed Aug 23, 2006 12:44 am
Forum: General Discussion
Topic: Open Source Smacker Decoder
Replies: 8
Views: 6756

Open Source Smacker Decoder

Just wanted to ask the developers if they are aware of a new open source (GPL) Smacker decoder being produced. Currently no files have been released but it might be worth keeping an eye on the project. Its called libsmack and can be found at http://sourceforge.net/projects/libsmack I stumbled apon i...
by slake_jones
Sun Aug 20, 2006 8:21 pm
Forum: General Discussion
Topic: So, when will you move Scummvm.ini to where it should be...?
Replies: 53
Views: 40519

I notice that alot of games save their games in My Documents in their own folders, this I find anoying as you end up with lots of folders in the My Documents folder. However, when I installed Prey, it saved its game im My Games\Prey foder (inside My Documents). I thought this might be a good idea fo...
by slake_jones
Thu Aug 03, 2006 11:43 pm
Forum: Help and Support
Topic: Feeble files - Command Prompt/DXA Encoder? wth?
Replies: 9
Views: 6542

Which one did you download? Installer or oggenc.

I have just found that the installer cannot find rad game tools on the machine im on (regitry key does not exist).

what comes up with :/
by slake_jones
Thu Aug 03, 2006 8:52 pm
Forum: Help and Support
Topic: Feeble files - Command Prompt/DXA Encoder? wth?
Replies: 9
Views: 6542

For that you need to download the ogg tools found at http://www.free-codecs.com/download/Vorbis.htm and copy the oggenc.exe file into your directory. cant remember if any of the dlls need to be copied over though.
by slake_jones
Thu Aug 03, 2006 8:28 pm
Forum: Help and Support
Topic: Feeble files - Command Prompt/DXA Encoder? wth?
Replies: 9
Views: 6542

I made an installer for the two disk version. It has not fully been tested though and I think it automatically convirts the voices files to flac files even if you chose ogg or mp3 audio format. It takes forever to install but you can give it a try if you like (and have the two cd version). The link ...
by slake_jones
Wed Aug 02, 2006 11:04 pm
Forum: Help and Support
Topic: Sword2 not recognised
Replies: 9
Views: 6734

Fixed it, Forgot to delete Startup.inf :oops:

Cheers anyway.
by slake_jones
Wed Aug 02, 2006 10:50 pm
Forum: Help and Support
Topic: Sword2 not recognised
Replies: 9
Views: 6734

Nope, Did not seem to stop the error message. Any Ideas? EDIT: TheConsole window that runs in the background also says Trying to start game 'Broken Sword 2: The Smoking Mirror' WARNING: Start menu resource 0 invalid! WARNING: Start menu resource 0 invalid! .... WARNING: Start menu resource 0 invalid...
by slake_jones
Wed Aug 02, 2006 10:42 pm
Forum: Help and Support
Topic: I'm new
Replies: 11
Views: 7533

What game, not all games have sound.
by slake_jones
Wed Aug 02, 2006 10:22 pm
Forum: Help and Support
Topic: Sword2 not recognised
Replies: 9
Views: 6734

I Just got the same sold out copy to day and after fideling (i like to fidle), I noticed it was using ScummVM 0.7.0 so i copied the newer version over the one that came with the game (in case there are any bug fixes) and i got an error message saying Invalid script in object global variables. Just w...