Search found 21 matches

by Morganoure
Mon Dec 17, 2007 10:34 am
Forum: iPhone Port
Topic: Screen vs. Spot zooming
Replies: 5
Views: 7613

Just a few letters around the cursor, like in text cursor positioning, isn't going to do it most probably (re: similar texts to click on), so it would have to be a larger glass. And actually, I think the magnifying glasses would take up more time than pinch-and-zoom. You would need it for most click...
by Morganoure
Mon Dec 17, 2007 8:46 am
Forum: iPhone Port
Topic: ScummVM custom skin
Replies: 36
Views: 37601

Thanks for a great port, it's so cool to see those games on the iPhone! The launcher is why I've been coming to the forums though :D Took me probably about 5-10 minutes to navigate to the game folder on the iPhone, since the current one is just not really well suited to big thumbs I guess ;) I bough...
by Morganoure
Mon Mar 12, 2007 9:56 am
Forum: PocketPC/WinCE Port
Topic: I dont mean to be dumb, but..
Replies: 3
Views: 5972

Are you sure the Hermes doesn't have an ARM? There are a lot of ARM processors, even Intel XScale is imho based on ARM. Imho the SC32442A is ARM-compatible as well. And yes, PocketScumm works fine on the Hermes. Just don't slide out the keyboard while playing, that was a problem once (not sure if st...
by Morganoure
Mon Dec 04, 2006 7:43 pm
Forum: PocketPC/WinCE Port
Topic: Problem executing SCUMMVM in my pocket
Replies: 7
Views: 10284

Well, actually the executable loader checks for quite a few things in the header. Beginning with the machine type field. So it's really not as easy as you describe ;) Example: I have an executable, machine type correct, subsystem 0009 (WinCE), subsystem version 2.0, OS version 4.0, libraries used no...
by Morganoure
Fri Dec 01, 2006 11:15 am
Forum: PocketPC/WinCE Port
Topic: Problem executing SCUMMVM in my pocket
Replies: 7
Views: 10284

Oh, sorry I missed that. 2003SE needs somewhat different executables. All FreePascal created CE executables run on nearly every device beginning from CE 3.0 - except for 2003SE. Same goes for all the reports here, since I got sensible about that topic on my own apps, I noticed that many "does not ru...
by Morganoure
Wed Oct 04, 2006 8:42 pm
Forum: General Discussion
Topic: Copy Protection
Replies: 13
Views: 12225

Oh, and I just bought "LucasArts Zehn Adventures" (10 classic LucasArts games) on eBay without codes for four games, thinking they would run in ScummVM. Well, I'll see which versions those are when they arrive :)
by Morganoure
Wed Oct 04, 2006 3:21 pm
Forum: General Discussion
Topic: Copy Protection
Replies: 13
Views: 12225

If you search for the codewheel here on this forums, you'll probably notice that while the copy protection is shown, you can enter whatever you want ;)
by Morganoure
Wed Oct 04, 2006 1:52 pm
Forum: PocketPC/WinCE Port
Topic: Windows Mobile 5.0 for Smartphones
Replies: 7
Views: 14929

5.0 comes after 2003, so you should be ablwe to use the WM 5 version also on WM 5 smartphones. 2003 Smartphone was version 4.2.something I think, which was special in that it needed not only different installation cab files, but also different executables.
by Morganoure
Tue Oct 03, 2006 1:04 pm
Forum: PocketPC/WinCE Port
Topic: Windows Mobile 5.0 for Smartphones
Replies: 7
Views: 14929

Imho PocketPCs usually have a touchscreen, while Smartphones have not. Next to the hardware, the Welcome page etc. are different, so there's a different on the OS level as well for sure. Playing ScummVM without a touchscreen could get quite difficult ;) Btw: Microsoft FAQ: What’s the difference betw...
by Morganoure
Thu Sep 28, 2006 8:00 am
Forum: PocketPC/WinCE Port
Topic: Problem executing SCUMMVM in my pocket
Replies: 7
Views: 10284

I bet it's 2003 Smartphone Edition ;)
by Morganoure
Sun Sep 10, 2006 4:13 pm
Forum: PocketPC/WinCE Port
Topic: FIXED:Qtek s200 No CORRECT operation
Replies: 1
Views: 4204

Please search for the keyword "landscape" in this subforum and you'll find a bunch of topics already dealing with this problem ;)
by Morganoure
Sat Sep 09, 2006 7:59 pm
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 144668

which looks like a badly made phishing site - not even terms of service listed anywhere, no imprint with a physical address like legally required in some countries, and morally required for a sensitive money handling operation everywhere in the world. Sure you're not a troll of them, mkt? ;)
by Morganoure
Wed Sep 06, 2006 8:45 am
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 144668

@hollaho: with "donations" or even online software, with *everything* not physically shipped where you can show them a tracking number from a postal office, PayPal will refund the buyer. Believe me, I get angry at PayPal every time someone donates before trying my absolutely free software, then goes...
by Morganoure
Wed Aug 30, 2006 2:37 pm
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 144668

Hmmm "device" and the title of that paragraph sounded to me like hardware, not software. But I'm sure any lawyer of those three companies could turn it around in a way that it would fit anything ;)
by Morganoure
Wed Aug 30, 2006 12:25 pm
Forum: General Discussion
Topic: We can no longer accept Paypal Donations
Replies: 75
Views: 144668

@clone2727: Virtual PC in itself doesn't allow you to run imports or Nintendo games on non-Nintendo hardware; I read the policy again and found only three topics, which are not about emulation in general, but could fit here: "Devices that allow the play of import games on a domestic system are poten...