Search found 7 matches

by Abandoned Witch
Thu Oct 22, 2020 11:16 pm
Forum: The Junkyard
Topic: Uchuu no Rendezvous ~RAMA~ (PS1 Japanese version)
Replies: 0
Views: 84

Uchuu no Rendezvous ~RAMA~ (PS1 Japanese version)

So after RAMA supported in ScummVM 2.0.0, I was knowing if the PS1 version Uchuu no Rendezvous ~RAMA~ by SoftBank could be supported. Does this version still uses the SCI engine from the original PC version? There was a Japanese version of the PC version that could be existed, but the PS1 version by...
by Abandoned Witch
Thu Oct 15, 2020 11:29 pm
Forum: Help and Support
Topic: Broken Sword 2 Playstation - too many files in Resource.inf
Replies: 0
Views: 54

Broken Sword 2 Playstation - too many files in Resource.inf

The PlayStation version of Broken Sword The Smoking Mirror does not start because of something regarding Resource.inf and has to do with too many files, and in fact the Resource.inf on the PlayStation version is completely different from it's PC counterpart. I checked that it has the same file list ...
by Abandoned Witch
Thu Oct 15, 2020 3:05 pm
Forum: General Discussion
Topic: The Horror Soft Elvira Connection
Replies: 0
Views: 352

The Horror Soft Elvira Connection

With Halloween coming and seeing one of the reviews for Personal Nightmare, I was wondering why did Horror Soft (Adventure Soft's rebranding at the time) got Cassandra Peterson (aka Elvira, who recently retired years ago) to be their mascot for the brand and even star in two games featuring the Elvi...
by Abandoned Witch
Thu Oct 15, 2020 12:57 pm
Forum: Help and Support
Topic: Broken Sword 1 Playstation crashes
Replies: 1
Views: 201

Broken Sword 1 Playstation crashes

The Playstation version of Broken Sword Shadow of the Templars crashes ScummVM before the game starts. I have all the datafiles from the PS1 version of Broken Sword and added it in the gamelist. The error has to do with something related to bad_alloc. Any solutions to make the game run without crash...
by Abandoned Witch
Mon Oct 12, 2020 12:45 am
Forum: The Junkyard
Topic: The Fish Files
Replies: 0
Views: 412

The Fish Files

With console adventure games getting support on ScummVM (like Blazing Dragons, based on the cartoon), I have one game that needs to be in ScummVM one day - The Fish Files. This is an adventure game by Microids released only for the Game Boy Color, inspired by classic Scumm-based games.
by Abandoned Witch
Tue Oct 06, 2020 11:29 pm
Forum: The Junkyard
Topic: Broken Sword 1 Directors Cut ScummVM
Replies: 1
Views: 394

Broken Sword 1 Directors Cut ScummVM

Will there be any support for Broken Sword: Shadow of the Templars - The Director's Cut in the future? That one has a prequel scenario set before the events of the first game, and still uses the Virtual Theatre engine as the original. And if it's supported, will the datafiles for either Wii or PC ve...
by Abandoned Witch
Sat Oct 03, 2020 2:53 pm
Forum: Help and Support
Topic: Police Quest SWAT intro not showing/demo crashes
Replies: 1
Views: 116

Police Quest SWAT intro not showing/demo crashes

After the Sierra logo, the intro for Police Quest SWAT does not show in ScummVM and goes straight to the main menu. I have the Collector's Series release of the game and put all resource files in a folder (and renaming the aud and sfx files), but still no intro showing. Any solutions? By the way, an...