Search found 11 matches

by larsman
Mon Apr 29, 2024 11:56 am
Forum: iPhone Port
Topic: Release 2.8.0 (ipa) missing cloud service and app icon
Replies: 2
Views: 2579

Re: Release 2.8.0 (ipa) missing cloud service and app icon

Hi Unfortunately Apple requires an Xcode version when signing the builds for AppStore that dropped support for armv7 devices, such as iPad 4. The "no cloud service" support is most probably due to not having the latest SSL certificates installed on your device. This is not a ScummVM issue ...
by larsman
Mon Apr 29, 2024 11:50 am
Forum: iPhone Port
Topic: Touch Controls: Landscape vs Portrait
Replies: 1
Views: 2052

Re: Touch Controls: Landscape vs Portrait

Hi.
No, this is the first time I hear that.
What do you mean with less responsive? Do you experience the same issue when in "Direct mouse" and "Touchpad emulation" mode?
by larsman
Mon Jan 08, 2024 8:04 am
Forum: iPhone Port
Topic: Supported Device list
Replies: 3
Views: 5172

Re: Supported Device list

Apple removed support for armv7/armv7s devices in Xcode 15. Unfortunately Xcode 15 is required to sign the apps before uploading them to AppStore. So only arm64 devices, which means all devices with arm64 cpu on this list https://www.innerfence.com/howto/apple-ios-devices-dates-versions-instruction-...
by larsman
Thu Aug 03, 2023 9:17 pm
Forum: iPhone Port
Topic: GLSL Shaders in iOS
Replies: 9
Views: 8942

Re: GLSL Shaders in iOS

Great. Happy to help.
by larsman
Mon Jul 17, 2023 2:27 pm
Forum: iPhone Port
Topic: GLSL Shaders in iOS
Replies: 9
Views: 8942

Re: GLSL Shaders in iOS

You should be able to follow this
1. Create a folder called Payload
2. Place the .app folder inside of that
3. Zip up the Payload folder using normal compression
4. Then rename the file with a .ipa extension
https://gist.github.com/bananita/8039021
by larsman
Fri Jul 07, 2023 9:22 pm
Forum: iPhone Port
Topic: GLSL Shaders in iOS
Replies: 9
Views: 8942

Re: GLSL Shaders in iOS

Try out the latest master
by larsman
Fri Jul 07, 2023 9:21 pm
Forum: iPhone Port
Topic: Ultima IV iPad not working
Replies: 1
Views: 5711

Re: Ultima IV iPad not working

Have you tried with latest master?
by larsman
Wed May 24, 2023 10:14 am
Forum: iPhone Port
Topic: GLSL Shaders in iOS
Replies: 9
Views: 8942

Re: GLSL Shaders in iOS

I'm currently implementing to use the OpenGLManager, which is used by other backends, in the iOS port so hopefully shaders will be supported in a near future.
by larsman
Wed May 24, 2023 10:12 am
Forum: iPhone Port
Topic: Broken Sword 2.5 IOS Unsupported color mode
Replies: 3
Views: 14364

Re: Broken Sword 2.5 IOS Unsupported color mode

Hi

Thanks for testing and verifying BS 2.5 in ScummVM 2.7.0.
by larsman
Sat Apr 22, 2023 8:53 pm
Forum: iPhone Port
Topic: Broken Sword 2.5 on IOS
Replies: 5
Views: 6757

Re: Broken Sword 2.5 on IOS

We actually got it working in the 2.7.0 release.
So feel free to start playing BS 2.5 (or 11th hour) on 2.7.0 with support for mouses and game controllers
by larsman
Thu Jul 14, 2022 7:47 am
Forum: iPhone Port
Topic: Mouse Support iPadOS 13
Replies: 2
Views: 11146

Re: Mouse Support iPadOS 13

Late answer here but real mouse support is added in iOS 14 using the GameController library.
There’s a PR waiting to be merged
https://github.com/scummvm/scummvm/pull/4032