Search found 71 matches
- Sat Apr 17, 2021 6:47 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
If you can run now `git checkout master`, `./configure` and `make`, it will switch to the regular ScummVM, without my changes, and recompile. Then, if you can please verify if the issue persists. Same skin and blue colors are there. It's also the same when compiled from the official source and also...
- Fri Apr 16, 2021 3:37 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
Play the game for few seconds, and then quit.
It should reset the configuration, and an engine tab will (hopefully...) appear, in 'edit game' for the FM Towns Loom.
It should reset the configuration, and an engine tab will (hopefully...) appear, in 'edit game' for the FM Towns Loom.
- Fri Apr 16, 2021 10:27 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
Well, I don't have a mac, but you can take a look at the instructions: https://wiki.scummvm.org/index.php/Comp ... mmVM/macOS
- Fri Apr 16, 2021 8:10 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
So just a regular playthrough with an eye on the console and bug report? I can do that. Great game. Do I need a special build or latest nightly? Yes - this feature hasn't been incorporated yet to ScummVM's codebase, so, indeed, you need a special build. If you want to compile yourself: git clone ht...
- Thu Apr 15, 2021 9:13 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
Have you verified how is it working on `git master`? I'm not exactly sure how git works. I used "git clone https://github.com/ZvikaZ/scummvm" like you instructed earlier, which downloaded the source into a newly created scummvm directory. I changed into it and used "git checkout z_zm...
- Thu Apr 15, 2021 6:35 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
I've "jumped" over there, with debug console and room 6 and it looks well. I tried that on Linux Mint. For me, it is different than the screenshot, but also some colors don't turn gray. Skin colors and some blue colors remain. Have you verified how is it working on `git master`? I want to...
- Thu Apr 15, 2021 6:31 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
@ZvikaZ: Do you need any more Loom testing or are you about done? Well, I've decided to split the effort, and send a PR without Loom - https://github.com/scummvm/scummvm/pull/2913, and have Loom as a separate future PR. But yes, I'm very interested in Loom testing. If you can do it, it'd be great.
- Thu Feb 04, 2021 11:18 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
@ZvikaZ Seems to be a slight bug in the dragon's lair, trying to actually select the hotspot and get it to stay: https://imgur.com/CgDRTug Well, for that one as well, I've tried "jumping over" (by 'room 28'), and it works for me. Maybe the problem depends on other conditions as well, so, ...
- Wed Feb 03, 2021 4:54 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
The colors in Annie's office are a little different on the new version, I don't think this is an issue at all, just interesting: https://i.imgur.com/eGofpvN.png Long time has passed, and it doesn't even compile for me now... Therefore, I've created a new version. Can you please verify it again with...
- Tue Feb 02, 2021 6:55 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
@Raziel , @LogicDeLuxe ,
Thanks for the instructions.
I will check this, hopefully next week.
Thanks for the instructions.
I will check this, hopefully next week.
- Mon Feb 01, 2021 8:24 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
- Sun Jan 31, 2021 11:24 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
The colors in Annie's office are a little different on the new version, I don't think this is an issue at all, just interesting: https://i.imgur.com/eGofpvN.png What game is it? Are you sure it happens only with my new feature, and doesn't happen without it? If that's the case, I will have to look ...
- Sun Jan 31, 2021 11:22 am
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
@ZvikaZ Seems to be a slight bug in the dragon's lair, trying to actually select the hotspot and get it to stay: https://imgur.com/CgDRTug Wow! I've missed that post of yours :-( I just wandered, maybe there's something new here, and I missed it - and indeed, I missed it. So, I'm sorry for not resp...
- Mon Nov 30, 2020 3:52 pm
- Forum: Help and Support
- Topic: Aspect Ratio Correction on FM Towns Games
- Replies: 79
- Views: 13187
Re: Aspect Ratio Correction on FM Towns Games
Although I didn't test the whole game yet, I think the patch is good to go. After all this is an optional feature, and if other problems would be found, they could be addressed in the future. Well, that makes sense. However, the issue in Loom is more severe. The problems I'm afraid of aren't mispla...
- Sun Nov 22, 2020 5:08 pm
- Forum: Help and Support
- Topic: ScummVM MT-32 sound volume issue workaround
- Replies: 2
- Views: 259
Re: ScummVM MT-32 sound volume issue workaround
What issue?
Can you please refer to the relevant bug tracker report?
Can you please refer to the relevant bug tracker report?