Search found 28 matches

by bushwakko
Wed May 18, 2011 5:10 pm
Forum: Dreamcast Port
Topic: Toonstruck
Replies: 8
Views: 38904

anyone got any updates on the tools?
by bushwakko
Thu Jan 22, 2009 8:52 am
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

is this this thing (from the osx compile page): Also note that you should run ./configure with --disable-nasm. The x86 assembly versions of the HQ2x and HQ3x scalers don't work properly on Mac OS X. Since Intel Macs are, by default, fast enough not to need them in either case, it's not a very big de...
by bushwakko
Wed Jan 21, 2009 2:52 pm
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

DarkVamp wrote:
bushwakko wrote:I put them here, both the snapshot of today and the 0.13.0 testing branch build.

http://generation.no/~wakko/scummvm/
Both not universal binary´s ?
Indeed, since I made both myself
by bushwakko
Wed Jan 21, 2009 2:38 pm
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

I put them here, both the snapshot of today and the 0.13.0 testing branch build.

http://generation.no/~wakko/scummvm/
by bushwakko
Wed Jan 21, 2009 1:46 pm
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

The intel-build (should work with both 1.4 and 1.5) is now done. I will try to get it put on the download page.
by bushwakko
Wed Jan 21, 2009 1:29 pm
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

the ppc stuff needs gcc3 and xcode 1.2, both of which I do not have... I think I'll skip them for now.
by bushwakko
Wed Jan 21, 2009 12:32 pm
Forum: General Discussion
Topic: MacOS Version ?
Replies: 34
Views: 26444

I have made my own binaries of this before, but I did get a new mac. I will try to set up the env again and make some new ones. I'm not sure how I will "distribute" it though.

edit: do anyone need PPC or can I skip it?
by bushwakko
Wed May 28, 2008 11:42 am
Forum: Help and Support
Topic: Core Audio vs. MT32 Emu on a MAC
Replies: 48
Views: 50485

ok, I thought I remember reading that that was the problem.
by bushwakko
Wed May 28, 2008 11:28 am
Forum: Help and Support
Topic: Core Audio vs. MT32 Emu on a MAC
Replies: 48
Views: 50485

the double buffering principle seems simple enough, however the problem is that it needs threads, which isn't a part of scumm atm?
by bushwakko
Fri May 23, 2008 9:19 am
Forum: Help and Support
Topic: Core Audio vs. MT32 Emu on a MAC
Replies: 48
Views: 50485

ok, lets hope someone pops up then, you should make it a google summer of code thingy ;)
by bushwakko
Fri May 23, 2008 9:03 am
Forum: Other Ports
Topic: OS X, built in MT-32 emulation - Poor performance?
Replies: 7
Views: 11742

whoa, it works in vmware with the xp version on a mac, but not on the mac itself, that tells me it is very much implementable doesn't it?
by bushwakko
Fri May 23, 2008 8:58 am
Forum: Help and Support
Topic: Core Audio vs. MT32 Emu on a MAC
Replies: 48
Views: 50485

I would like to breath some fire into this thread again. I have a macbook pro, intel c2d 2,33ghz which should be more than enough for mt-32 emu, but on the mac it still doesn't work. Would be awesome if someone could look into it. :)
by bushwakko
Sun Apr 20, 2008 5:17 pm
Forum: iPhone Port
Topic: Mass add?
Replies: 13
Views: 16785

I just read it, couldn't find it... there is no checkbox, and holding down shift does not work for me!
by bushwakko
Sat Apr 19, 2008 9:29 pm
Forum: iPhone Port
Topic: ScummVM crashes when adding a game
Replies: 9
Views: 11554

I actually did chmod -R a+rw * there earlier, no luck.
by bushwakko
Sat Apr 19, 2008 9:23 pm
Forum: iPhone Port
Topic: Mass add?
Replies: 13
Views: 16785

Still no mass add?