Search found 13 matches

by TheQL
Thu Oct 24, 2019 8:10 pm
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 6987

Re: please someone provide a working scummvm ios 11 64bit build

Thanks, this build looks pretty good to me!
by TheQL
Wed Oct 23, 2019 10:38 am
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 6987

Re: please someone provide a working scummvm ios 11 64bit build

Just tried to install the recent build from https://buildbot.scummvm.org/snapshots/master/ios7-master-latest.tar.bz2 - that's still 32-bit, as it seems... And the pre-compiled binary from https://www.scummvm.org/frs/scummvm/2.1.0/scummvm-2.1.0-ios.ipa.mirrorlist hasn't been updated yet to allow MT-3...
by TheQL
Sat Oct 19, 2019 4:53 pm
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 6987

Re: please someone provide a working scummvm ios 11 64bit build

8BitAirwaves wrote:
Fri Oct 18, 2019 8:39 pm
Hey mate quick question, where do you put the MT-32 ROM’s in this version? In each games folder?
No, I have a separate folder and use that as "Extra Path". Just like with the desktop version.
by TheQL
Sat Oct 19, 2019 4:51 pm
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 6987

Re: please someone provide a working scummvm ios 11 64bit build

Indeed the MT-32 emulator is not enabled in this build. This is mostly an oversight from myself as it used to be too power hungry for iPhones and iPads and was thus disabled, and I never updated my build instructions despite MT-32 working quite well now on those (I have now update my build script, ...
by TheQL
Fri Oct 18, 2019 3:42 pm
Forum: iPhone Port
Topic: please someone provide a working scummvm ios 11 64bit build
Replies: 26
Views: 6987

Re: please someone provide a working scummvm ios 11 64bit build

Now we uploaded the official 2.1.0 builds for iOS. Eugene Is this the place for recent (64-Bit) builds? https://www.scummvm.org/frs/scummvm/2.1.0/scummvm-2.1.0-ios.ipa.mirrorlist EDIT: Just installed it. It is indeed a working 64-Bit build from Oct 12th. Thanks! Although I'm gonna miss building my ...
by TheQL
Thu Aug 08, 2019 5:43 pm
Forum: iPhone Port
Topic: Touch gestures change
Replies: 4
Views: 390

Re: Touch gestures change

Makes sense. Thanks again!
by TheQL
Thu Aug 08, 2019 12:08 pm
Forum: iPhone Port
Topic: Touch gestures change
Replies: 4
Views: 390

Re: Touch gestures change

Thanks for your answer! Yes, my trouble was with the hold one finger and swipe gesture, which always worked for me. Now this all makes sense! Somehow I seem to have been unable to find the commits attached to the PR and the change wasn't shown here: https://wiki.scummvm.org/index.php?title=User_Manu...
by TheQL
Thu Aug 08, 2019 7:52 am
Forum: iPhone Port
Topic: Touch gestures change
Replies: 4
Views: 390

Touch gestures change

Hi everybody, This manual hasn't been updated a lot recently, https://wiki.scummvm.org/index.php/User_Manual/Appendix:_Controls#iPhone_.2F_iPod_Touch but I seem to have experienced a huge change anyway. I did several builds from git in the past weeks to test stuff and I just noticed something else. ...
by TheQL
Thu Aug 01, 2019 6:42 am
Forum: iPhone Port
Topic: iOS issues with SQ4, Blade Runner, etc.
Replies: 6
Views: 416

Re: iOS issues with SQ4, Blade Runner, etc.

Sadly I won't be of much help, my dev skills are pretty mediocre and more on the operations side... Thanks for looking into it anyway! Will attach the save later or tomorrow, need to get a hold of my iPad first. I hope I haven't overwritten the save, but can probably quickly get to that area again.
by TheQL
Tue Jul 30, 2019 5:09 pm
Forum: iPhone Port
Topic: iOS issues with SQ4, Blade Runner, etc.
Replies: 6
Views: 416

Re: iOS issues with SQ4, Blade Runner, etc.

Sadly no improvement on Blade Runner. I started fresh and did this (just to be sure I didn't mess up with git): # git clone https://github.com/scummvm/scummvm.git # cd scummvm/ # git fetch origin pull/1766/head:glcolor # git checkout glcolor And from there went on with the usual process of setting u...
by TheQL
Tue Jul 30, 2019 2:18 pm
Forum: iPhone Port
Topic: iOS issues with SQ4, Blade Runner, etc.
Replies: 6
Views: 416

Re: iOS issues with SQ4, Blade Runner, etc.

Thanks! I might try to merge the PR before building and see where that gets me. I will double check for Simon and SQ4, but my code base was a fresh git clone, last commit being: commit 488a93d10275fb3ea36c4a288f363eb92dd93cfa (HEAD -> master, origin/master, origin/HEAD) Author: Lothar Serra Mari <se...
by TheQL
Tue Jul 30, 2019 11:12 am
Forum: iPhone Port
Topic: iOS issues with SQ4, Blade Runner, etc.
Replies: 6
Views: 416

iOS issues with SQ4, Blade Runner, etc.

Hi there! I have built my own iOS release following these instructions mostly: https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/iPhone I have changed the call to create the XCode project because I wanted MT32 support, that seemed to work fine: ../scummvm/devtools/create_project/xcode/build...