Search found 16 matches

by Kasenshlogga
Sat May 16, 2020 11:06 am
Forum: General Discussion
Topic: Games are sorted in GUI ignoring the articles
Replies: 5
Views: 211

Re: Games are sorted in GUI ignoring the articles

That's a great suggestion, I would also add sort by game developer to that. Maybe put them in groups for a better overview.
by Kasenshlogga
Sat May 02, 2020 4:39 pm
Forum: General Discussion
Topic: The Prince and the Coward gets English translation
Replies: 5
Views: 2106

Re: The Prince and the Coward gets English translation

"ScummVM versions 2.1.x will work, however, there is a problem with displaying inventory item descriptions. Thus, we recommend using the daily build." There's a bug in daily builds that doesn't occur in 2.1.x versions. When using daily build with Polish (I dont know if it occurs in German or Russia...
by Kasenshlogga
Sun Apr 26, 2020 10:49 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 42
Views: 24364

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Tried some AI frame interpolation with DAIN: https://imgur.com/a/HBiCP72

Now if there was a way to use this on individual sprites + AI upscaling that would be something. :mrgreen:
by Kasenshlogga
Thu Apr 16, 2020 7:04 pm
Forum: General Discussion
Topic: Any update on shaders?
Replies: 32
Views: 1918

Re: Any update on shaders?

For now you can use Reshade if you set the graphics mode to OpenGL. I've already posted a config for CMI here: viewtopic.php?p=88204#p88204
by Kasenshlogga
Mon Mar 30, 2020 11:05 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 42
Views: 24364

Re: ESRGAN: AI Neural Net Upscaling

Eugene, nobody is saying ESRGAN should come to ScummVM. We're merely talking about the possibility of hi res replacement art assets that can be loaded in on the fly with ESRGAN being used outside the game to prerender images. Like a "high resolution pack." Similar to the high quality music packs th...
by Kasenshlogga
Sun Mar 15, 2020 12:17 am
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 42
Views: 24364

Re: ESRGAN: AI Neural Net Upscaling

Note that as lovely as you can make the backgrounds, ESRGAN doesn't work on the small, pixelated characters. This means the best you can do is to have some filtering on the main characters, and the results will look very jarring. The alternative is to redo all the character sprites by hand. I think...
by Kasenshlogga
Tue Feb 18, 2020 10:08 pm
Forum: General Discussion
Topic: Better Music for GM ScummVM (and DOSBox) games
Replies: 175
Views: 59666

Re: Better Music for GM ScummVM (and DOSBox) games

@cwadge They can also be extracted with a old program called "SCI REsource Viewer" which you can find here: http://www.sierrahelp.com/forums/viewtopic.php?f=27&t=456 The cool thing is with a lot of Sierra games there were unused music tracks hidden in the resource files (among other unused stuff) so...
by Kasenshlogga
Sun Feb 16, 2020 7:04 pm
Forum: General Discussion
Topic: The Prince and the Coward goes supported
Replies: 3
Views: 1697

Re: The Prince and the Coward goes supported

The game in 'The Prince and the Coward (German, CD Windows)\' seems to be an unknown game variant. Please report the following data to the ScummVM team at https://bugs.scummvm.org/ along with the name of the game you tried to add and its version, language, etc.: Matched game IDs for the The Prince ...
by Kasenshlogga
Mon Dec 30, 2019 3:01 pm
Forum: General Discussion
Topic: Curse Of Monkey Island - best graphic settings
Replies: 10
Views: 17375

Re: Curse Of Monkey Island - best graphic settings

I made a reshade config to remove most of the dithering in Curse Of Monkey Island! You can see the difference here: https://imgur.com/a/9HnXHmD I uploaded it here if anyone wants to use my settings: www.mediafire.com/file/5dbw6w0eq7ifc7a/curse_reshade.zip Just extract into your ScummVM directory. Sc...
by Kasenshlogga
Mon Nov 04, 2019 10:32 pm
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 375
Views: 315870

Re: Which games would you like to be supported on the future?

DarkSeed 1 and 2 and Harvester :D
by Kasenshlogga
Thu Oct 03, 2019 2:46 pm
Forum: General Discussion
Topic: Higher quality music in CMI?
Replies: 2
Views: 1242

Re: Higher quality music in CMI?

Are you sure that's the CD quality version? The track names look like the old game rip to me. The CD quality version can be found on mixnmojo as lossless FLAC files. I think using those in the game would require heavy editing (or even borrowing parts from the ripped soundtrack) because a lot of the ...
by Kasenshlogga
Sun Aug 18, 2019 11:44 am
Forum: General Discussion
Topic: A Very Interesting Discovery in Simon the Sorcerer 1
Replies: 2
Views: 3243

Re: A Very Interesting Discovery in Simon the Sorcerer 1

The background artworks are among the best I've ever seen in a pixel-style adventure game, honestly. It all seems very three-dimensional despite the low resolution. I also love the fact that the artist seemed to like hiding faces all over the place.
by Kasenshlogga
Tue Aug 13, 2019 1:14 pm
Forum: General Discussion
Topic: Breaking engines into executable modules
Replies: 17
Views: 3530

Re: Breaking engines into executable modules

And we had some discussions on our Discord/IRC channel recently about the PSP and possibly PS Vita hitting their limits as well (the Vita currently doesn't use plugins and we have to disable some engines in the daily builds as otherwise it crashes). The PSP for example only has 32 Mb of memory (or ...
by Kasenshlogga
Mon Aug 12, 2019 3:10 pm
Forum: General Discussion
Topic: Breaking engines into executable modules
Replies: 17
Views: 3530

Re: Breaking engines into executable modules

How "low-end" are we talking? I mean even the $5 Raspberry Pi zero has 512 MB which is plenty and that's about as low-end as you can get.
by Kasenshlogga
Wed Jul 24, 2019 10:24 am
Forum: General Discussion
Topic: The Prince and the Coward Support
Replies: 42
Views: 38151

Re: The Prince and the Coward Support

Any news on this?