Search found 31 matches

by Kasenshlogga
Sun Jan 24, 2021 5:04 pm
Forum: General Discussion
Topic: Curse Of Monkey Island - best graphic settings
Replies: 11
Views: 21161

Re: Curse Of Monkey Island - best graphic settings

here is an update to my config: https://mega.nz/file/fdkwVTZR#sJYVLmstcDoavM6DoiDU9dE20pahBNhQphsOUNzjSf4 desktop resolution needs to be set to 1920x1080 for this to look correct cause scummvm will always run at the desktop resolution and the 2d-scaler shader was set up for 1080p. you can tweak the ...
by Kasenshlogga
Sun Jan 24, 2021 4:17 am
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 67
Views: 31965

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

https://youtu.be/pmtRH1hcG50 https://youtu.be/bQ3JFdbWCJ0 https://github.com/MiLO83/scummvmx (Modified SCI Engine) https://github.com/MiLO83/SCICompanionX (Modified to Batch Dump SCI Graphics [Views] as individual Cels required for mod). SCICompanionX currently dumps backgrounds as .bmp, these need...
by Kasenshlogga
Fri Jan 01, 2021 10:53 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 67
Views: 31965

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Jim Leonard upscaled Gabriel Knight 2 video from 308x167 playing back at 10fps, and uploaded to YouTube at 720p60 https://www.youtube.com/watch?v=6HJndgXMKYY This was done back in 2018 so who knows whats possible now. That's not bad, I didn't even know this was doable back in 2018. With the tools w...
by Kasenshlogga
Mon Aug 10, 2020 12:41 pm
Forum: General Discussion
Topic: Soundtrack Replacement in Sierra classics: Possible or no?
Replies: 9
Views: 3982

Re: Soundtrack Replacement in Sierra classics: Possible or no?

You could always use a large Soundfont like SGM-V2.01 or even bigger ones which is a huge improvement over Adlib or the standard Windows MIDI synth. I'm personally not too fond of the Woodcock enhanced soundtracks and I think a good soundfont can sound much better.
by Kasenshlogga
Wed Jul 29, 2020 3:53 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 67
Views: 31965

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Bluddy wrote: Tue Jul 28, 2020 6:42 pm Beautiful job! I'd love to have this instead of the intro we have. Is there any way to integrate it?

It's funny how picky one can get. Like, it's a shame the ESRGAN can't get rid of all of the compression artifacts.
You tell us, ScummVM dev. :wink:
by Kasenshlogga
Thu Jul 23, 2020 11:00 am
Forum: Dreamcast Port
Topic: Blade Runner on Dreamcast
Replies: 16
Views: 3315

Re: Blade Runner on Dreamcast

Thank you for checking that out. I thought The Curse of Monkey Island ran well at first but slowly starts having problem when the game progresses and starts to load extensively, especially regarding sound issues. Could you try to play it without sound to see if the game runs better? Hoping that wit...
by Kasenshlogga
Tue Jul 21, 2020 3:40 pm
Forum: General Discussion
Topic: A Very Interesting Discovery in Simon the Sorcerer 1
Replies: 7
Views: 4662

Re: A Very Interesting Discovery in Simon the Sorcerer 1

Wow. This is fascinating. I never would have imagined that scrolling in an adventure game would be so difficult to implement...! I guess Gilbert and co had the better coding abilities? I bet the artist of that giant multiscreen artwork was disappointed. I would imagine it was also computationally i...
by Kasenshlogga
Fri Jul 17, 2020 2:19 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 67
Views: 31965

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

So, now that AI upscaling has come to the mainstream with NVIDIA DLSS 2.0 , and can run in real-time and enable incredible rendering... I think even if ScummVM doesn't do it, some open source project needs to figure it out. Would DLSS even work on 2D content? The way I understand it is they train a...
by Kasenshlogga
Fri Jul 17, 2020 2:10 pm
Forum: Android Port
Topic: Cannot access game menu
Replies: 2
Views: 538

Re: Cannot access game menu

Yeah same problem here. My virtual keyboard on android doesn't have any F-keys so I'm unable to save in most games. Also for some reason the current Android version seems to have fewer options than I remember. For instance mouse only works in relative mode and if I want direct mode there's no way to...
by Kasenshlogga
Tue Jun 02, 2020 7:12 pm
Forum: General Discussion
Topic: Any update on shaders?
Replies: 42
Views: 6016

Re: Any update on shaders?

Wow Almeath how did you get a shader running on ScummVM? I'm not a programmer and have no idea on how to do compiling. Getting a CRT shader working on Scummvm has been a dream of mine for a long time. I've even kept a classic 1600x1200 monitor at hand at all times to be able to play classic games o...
by Kasenshlogga
Sat May 16, 2020 11:06 am
Forum: General Discussion
Topic: Games are sorted in GUI ignoring the articles
Replies: 5
Views: 732

Re: Games are sorted in GUI ignoring the articles

That's a great suggestion, I would also add sort by game developer to that. Maybe put them in groups for a better overview.
by Kasenshlogga
Wed May 06, 2020 9:04 pm
Forum: General Discussion
Topic: Upscale 3D models to HD
Replies: 2
Views: 997

Re: Upscale 3D models to HD

I'm pretty sure DGvoodoo only changes the entire screen resolution, which results in the 3D models scaling to that resolution, like in every 3D game ever made.
by Kasenshlogga
Sat May 02, 2020 4:39 pm
Forum: General Discussion
Topic: The Prince and the Coward gets English translation
Replies: 7
Views: 4999

Re: The Prince and the Coward gets English translation

"ScummVM versions 2.1.x will work, however, there is a problem with displaying inventory item descriptions. Thus, we recommend using the daily build." There's a bug in daily builds that doesn't occur in 2.1.x versions. When using daily build with Polish (I dont know if it occurs in German...
by Kasenshlogga
Sun Apr 26, 2020 10:49 pm
Forum: The Junkyard
Topic: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)
Replies: 67
Views: 31965

Re: ESRGAN: AI Neural Net Upscaling (For HiRes Packs?)

Tried some AI frame interpolation with DAIN: https://imgur.com/a/HBiCP72

Now if there was a way to use this on individual sprites + AI upscaling that would be something. :mrgreen:
by Kasenshlogga
Thu Apr 16, 2020 7:04 pm
Forum: General Discussion
Topic: Any update on shaders?
Replies: 42
Views: 6016

Re: Any update on shaders?

For now you can use Reshade if you set the graphics mode to OpenGL. I've already posted a config for CMI here: viewtopic.php?p=88204#p88204