Search found 1513 matches

by Raziel
Mon Mar 18, 2024 8:36 am
Forum: The Junkyard
Topic: Freeware graphic adventures that could port to ScummVM,,,
Replies: 3
Views: 83

Re: Freeware graphic adventures that could port to ScummVM,,,

oooh, Aqua would be really nice :-)

brw, there was an amiga version of maddog williams too
https://amiga.abime.net/games/view/the- ... g-williams
by Raziel
Sun Mar 17, 2024 11:58 pm
Forum: Help and Support
Topic: libfaad2 == .aac support?
Replies: 4
Views: 75

Re: libfaad2 == .aac support?

but could they be used as music tracks in f.e. zak?
by Raziel
Sun Mar 17, 2024 5:19 pm
Forum: Help and Support
Topic: libfaad2 == .aac support?
Replies: 4
Views: 75

Re: libfaad2 == .aac support?

ah, so not usable for Audio tracks?

which game has this quick time player, where is it used?

i just need something to test libfaad with, to see if the port of that library works

thank you
by Raziel
Sun Mar 17, 2024 1:28 pm
Forum: Help and Support
Topic: libfaad2 == .aac support?
Replies: 4
Views: 75

libfaad2 == .aac support?

do i understand that right?

i ripped the zak audio files to .aac, libfaad2 built in, but they don't play, instead i get a requester telling me to rip the audio tracks...do i miss something?

thanks alot
by Raziel
Wed Feb 21, 2024 10:00 pm
Forum: General Discussion
Topic: [DEV PC/Consoles] BROK the InvestiGator
Replies: 5
Views: 5259

Re: [DEV PC/Consoles] BROK the InvestiGator

@sev

surely he wants to offer the source code and help with integrating a new engine for scummvm :)
by Raziel
Mon Feb 19, 2024 8:48 pm
Forum: Help and Support
Topic: Error at start of: The New Adventures of Zak McKracken
Replies: 7
Views: 606

Re: Error at start of: The New Adventures of Zak McKracken

you might want to get rid of the game download links...they are considered pirated/illegal

Also refer to forum rule #0
by Raziel
Sun Feb 18, 2024 9:18 am
Forum: Help and Support
Topic: So I wanted to get Syberia running on my Miyoo mini...
Replies: 3
Views: 282

Re: So I wanted to get Syberia running on my Miyoo mini...

BS1...BS2?
Broken Sword?

are we still talking Syberia?

does the Miyoo use ogles es as render target?
there are no shaders written (yet) for that target
see here: https://bugs.scummvm.org/ticket/14357
by Raziel
Thu Feb 15, 2024 9:41 am
Forum: Help and Support
Topic: The Great Moomin Party, Macromedia Director Game v5.0 not start
Replies: 5
Views: 329

Re: The Great Moomin Party, Macromedia Director Game v5.0 not start

looks fine to me, or do you mean it stops after the logo?

can you start the game with "-d 9" and post the log output?
by Raziel
Fri Feb 09, 2024 10:28 pm
Forum: The Junkyard
Topic: Fable (1996)
Replies: 12
Views: 17285

Re: Fable (1996)

Still, its not a case of adding the files to a list...

there need to be someone that is willing to write an engine, maybe RE hardcoded stuff, implement, test, release...

that is *a lot* of work
by Raziel
Tue Feb 06, 2024 10:23 am
Forum: Help and Support
Topic: Is QfG3 and 4 compatible with Ashlancer's patches?
Replies: 7
Views: 626

Re: Is QfG3 and 4 compatible with Ashlancer's patches?

he should maybe ask at discord then?
by Raziel
Mon Feb 05, 2024 2:15 pm
Forum: Help and Support
Topic: Is QfG3 and 4 compatible with Ashlancer's patches?
Replies: 7
Views: 626

Re: Is QfG3 and 4 compatible with Ashlancer's patches?

Then that is everything you can do right now...and imho you're doing everything right. Reporting new found bugs or known bugs not yet fixed is the way to go. i don't think those third party patches can do any good (apart from a good source of known bugs) since they might patch the scripts in an odd ...
by Raziel
Sun Feb 04, 2024 10:29 am
Forum: Help and Support
Topic: Is QfG3 and 4 compatible with Ashlancer's patches?
Replies: 7
Views: 626

Re: Is QfG3 and 4 compatible with Ashlancer's patches?

you started a similar thread here and got a link to read up on already implemented fixes.

did you even play the games with scummvm and their original data to check, or is advertising this specific patchset a thing nowadays?
by Raziel
Sat Feb 03, 2024 9:46 pm
Forum: Help and Support
Topic: Is QfG3 and 4 compatible with Ashlancer's patches?
Replies: 7
Views: 626

Re: Is QfG3 and 4 compatible with Ashlancer's patches?

I'd say yes...they are interfering, without knowing it.

scummvm uses it's own set of script patches, used on the original data, which most likely concur with that patch of yours, since it already alters some scripts and might therefore negate them.

just play with scummvm and the original data...