@mattn
I own an unsupported version of Relentless, see here for details.
Thank you
Search found 1324 matches
- Thu Jan 21, 2021 12:51 pm
- Forum: General Discussion
- Topic: Big adventures ahead - Little Big Adventures
- Replies: 15
- Views: 1169
- Thu Jan 21, 2021 12:28 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
@criezy
Whoopsie, yes, now that you mention it
Sorry, just building from sources, so nevermind
Edit:
Fixed as well
Whoopsie, yes, now that you mention it

Sorry, just building from sources, so nevermind

Edit:
Fixed as well
- Thu Jan 21, 2021 11:32 am
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
@criezy Thanks for the fix, i did find another one quite similar. If one of Sierra's games, with after-market GM patches (like Leisure Suit Larry 1 SCI), do NOT have the patch installed, the in-app notification window about the missing patch will show. Once it's up, ScummVM refuses to return to the ...
- Tue Jan 19, 2021 4:02 pm
- Forum: General Discussion
- Topic: Native menu on macOS
- Replies: 9
- Views: 165
Re: Native menu on Mac OX
Alt-F5 is the way SCUMM based games brought up their in-game menu (if there was one).
For CoMI the devs may have completely disabled it for vaious reasons (crashes probably, or the fact that it doesn't really add anything apart from loading/saving, which can be done in the ScummVM menu as well)
For CoMI the devs may have completely disabled it for vaious reasons (crashes probably, or the fact that it doesn't really add anything apart from loading/saving, which can be done in the ScummVM menu as well)
- Sun Jan 17, 2021 10:31 pm
- Forum: Help and Support
- Topic: ALT key combo problem
- Replies: 1
- Views: 83
Re: ALT key combo problem
Solved by ccawley.
Thanks a bunch
Thanks a bunch
- Sun Jan 17, 2021 12:49 pm
- Forum: Help and Support
- Topic: ALT key combo problem
- Replies: 1
- Views: 83
ALT key combo problem
Hi there, I'm facing a problem that stems from key combos with ALT. https://bugs.scummvm.org/ticket/12012#comment:6 Actually ALT+ W A S D X and C assert out in my port. I have bisected the code that introduced the assertion (in the bug item), but i'd like to know if there is an "easy" way ...
- Sun Jan 10, 2021 5:38 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
Is it just me or does the save/load launcher dialog prevent exiting to launcher? I use an sdl backend and window mode. Load in any game, press ctrl+f5 to bring up the launcher, click on load and then try to close the window. Nothing happens, unless I cancel the load dialog, then it immediately throw...
- Tue Dec 15, 2020 11:04 pm
- Forum: General Discussion
- Topic: Custom Categories in ScummVM
- Replies: 7
- Views: 311
Re: Custom Categories in ScummVM
If you add your changes or try to alter code it will normally write them to your personal fork of scummvm in a branch called patch-1 (if you do it from the github website). If you choose that branch and then do a compare you should have the option to also add a Pull Request with your changes. That t...
- Mon Dec 14, 2020 8:15 am
- Forum: General Discussion
- Topic: Custom Categories in ScummVM
- Replies: 7
- Views: 311
Re: Custom Categories in ScummVM
I think a Pull Request would be better suited.
It would not only flesh out your idea, but provide code changes that devs could look at, comment on and add to.
Also, forum posts/ideas tends to easily get forgotten unfortunately.
It would not only flesh out your idea, but provide code changes that devs could look at, comment on and add to.
Also, forum posts/ideas tends to easily get forgotten unfortunately.
- Sat Dec 12, 2020 9:34 am
- Forum: General Discussion
- Topic: Custom Categories in ScummVM
- Replies: 7
- Views: 311
- Fri Dec 11, 2020 5:05 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
@criezy
Found the commit that started the assertion for me: https://bugs.scummvm.org/ticket/12012
@all
Sorry for hijacking the thread
Found the commit that started the assertion for me: https://bugs.scummvm.org/ticket/12012
@all
Sorry for hijacking the thread
- Thu Dec 10, 2020 8:33 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
Yes, fixed, all games now return to launcher

Still got the assertion on LA titles though

Still got the assertion on LA titles though
- Wed Dec 09, 2020 10:10 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
Oh...and i don't know if this is related or just my build, but all of the LucasArts games crash with an assertion now, when using ALT+x Can anyone confirm? assertion "_str && idx >= 0 && idx <(int)_size" failed: ".common/base-str.h", line 176 and here's part of a ...
- Wed Dec 09, 2020 7:45 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
Yikes, thanks for reporting this. So is it correct to assume that not all engines use the same "exit" code? This could open a huge can of worms. :/ Hmm, something seems off, though. I just tested a few SCI games and they ALL quit to system I have "always return to launcher" and ...
- Wed Dec 09, 2020 7:31 pm
- Forum: General Discussion
- Topic: Feature Request: Exiting game goes to Scummvm menu
- Replies: 28
- Views: 1237
Re: Feature Request: Exiting game goes to Scummvm menu
I don't know nothing about the sci engine, but i'll shoot one in the dark anyway :-) Due to the in-game menu somehow blocking everything from ScummVM (at least for the time it's open) might there be the slim chance that RTL, respectively QTL (Quit to Launcher - yes, you may use the term ;-) ), is ov...