Search found 1525 matches

by Raziel
Sun Oct 09, 2022 11:48 am
Forum: Help and Support
Topic: Audio buffer size calculated wrong?
Replies: 0
Views: 19197

Audio buffer size calculated wrong?

Hey there, i have a little problem with the automatic audio buffer size calculation. I suffer from audible "thuds" in numerous games (most prominently in Grim Fandango, but that might be because i do a lot of testing with this one) during every audio/music playback starting in the intro. I...
by Raziel
Mon Oct 03, 2022 7:14 am
Forum: General Discussion
Topic: Curse Of Monkey Island - best graphic settings
Replies: 23
Views: 53297

Re: Curse Of Monkey Island - best graphic settings

@sev

Wasn't there talk at some point that the possibility of using shaders for filters and scalers exist?

I remember seeing a video of shaders that gave beautiful results when scaling old games

Edit: not sure but was it xbrz?
by Raziel
Fri Sep 09, 2022 9:53 am
Forum: Help and Support
Topic: Compiler error in macgui/macwidget.cpp (Fixed)
Replies: 0
Views: 19218

Compiler error in macgui/macwidget.cpp (Fixed)

Todays source shows up with this error

Code: Select all

graphics/macgui/macwidget.cpp:29:1: error: no declaration matches
'Graphics::MacWidget::MacWidget(Graphics::MacWidget*, int, int, int, int,
Graphics::MacWindowManager*, bool, uint16, uint16, uint16, uint32, uint32)'
edit: Thank you sev
by Raziel
Thu Sep 08, 2022 4:59 am
Forum: Help and Support
Topic: How to play Backyard Baseball?
Replies: 5
Views: 12064

Re: How to play Backyard Baseball?

...
Then I had found files online that claimed to work with ScummVM. Then, I downloaded ScummVM and uploaded the files to it...
Still forum rule 0
by Raziel
Mon Aug 15, 2022 7:33 am
Forum: Help and Support
Topic: How to obtain a game legitimately
Replies: 2
Views: 1671

Re: How to obtain a game legitimately

2003 version is on Amazon.com right now
by Raziel
Wed Aug 03, 2022 8:32 am
Forum: General Discussion
Topic: ScummVM 2.6.0 or: Insane Escapism
Replies: 23
Views: 7895

Re: ScummVM 2.6.0 or: Insane Escapism

Eight newly supported games on 6 engines... Sanitarium Hades Challenge Marvel Comics Spider-Man: The Sinister Six The 11th Hour Clandestiny Tender Loving Care (CD-ROM Editions) Uncle Henry's Playhouse Wetlands Chewy: Esc from F5 *counting...* Yep, definitely eight... Wait... Ok, let's recount... :-D
by Raziel
Tue Jul 19, 2022 2:44 pm
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

Re: AmigaOS4 linker errors

Seems i`m getting hit by the "too old to work" bat again. ccache does run, but after a while i get errors from ELF Library telling me i'm "Out of memory" when executing toolchain stuff (mkdir, cc1 etc.) Needless to say i still have lots of free ram available... Looks like the ver...
by Raziel
Mon Jul 18, 2022 11:01 am
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

Re: AmigaOS4 linker errors

Ah...kk :-D
I already annoy you with requests ;-)

Hmm, seems ccache on AmigaOS4 is broken...it doesn't even display it's version or help...need to see if there is someone capable of doing a newer release (i doubt it though, since it makes use of fork() )
by Raziel
Mon Jul 18, 2022 10:27 am
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

Re: AmigaOS4 linker errors

@Raziel: No problem! Did this fix the issue? Unfortunately not, had to do a "make clean" (By the way, linker errors don't necessarily mean that the .o files were tainted, but if you test/change some of the build parameters and don't clean the tree before running ./configure again, some ol...
by Raziel
Sun Jul 17, 2022 2:41 pm
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

Re: AmigaOS4 linker errors

@tsomi

Arrgh...

I tend to not clean the tree, since it will build the whole lot again (which takes roughly 3.5 hours here)...but i guess you just cleared the mystery.

I always forget that linker errors mean tainted .o files...sigh...

Thank you
by Raziel
Sat Jul 16, 2022 6:29 pm
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

Re: AmigaOS4 linker errors

Ah, ok, that reduces it to the last PR i added #4104 I didn't check if it compiled as i was doing it from work and thought it should be sufficient, obviously it's not and i'm missing something else. I did the test compile with --enable-plugins --enable-release --disable-detection-full and this what ...
by Raziel
Sat Jul 16, 2022 2:33 pm
Forum: Help and Support
Topic: AmigaOS4 linker errors
Replies: 9
Views: 2586

AmigaOS4 linker errors

I get lots of linker errors with a source from today and built locally...any ideas? engines/access/detection.o:(.data.rel.ro._ZTV25AccessMetaEngineDetection[_ZTV25AccessMetaEngineDetection]+0x24): undefined reference to `AdvancedMetaEngineDetection::detectGames(Common::FSList const&)' engines/ac...
by Raziel
Fri Jun 03, 2022 12:27 pm
Forum: Help and Support
Topic: GL question
Replies: 1
Views: 1852

GL question

Hi there, i have a question out of curiosity. What is the difference between TinyGL and OpenGL/OpenGL (with shaders) in ScummVM. If my build tells me both are compiled in, what is used for what? And wouldn't it be easier to maintain to have only one? Is TinyGL still there for backwards compatibility...
by Raziel
Thu May 26, 2022 7:44 pm
Forum: Help and Support
Topic: GLK engine: Antialiased fonts?
Replies: 5
Views: 3135

Re: GLK engine: Antialiased fonts?

I'm following this closely, but tend to lose focus when I get back home from work.

Could someone please write up the steps to achieve this after it was implemented?
Docs maybe...or even better, please add a launcher dialogue option for fonts/background color/size for glk games?!

Thanks s bunch
by Raziel
Wed May 25, 2022 10:19 pm
Forum: General Discussion
Topic: Custom Boxes for LucasFilm/LucasArts games
Replies: 71
Views: 48010

Re: Custom Boxes for LucasFilm/LucasArts games

@pgreiter

You've got PM:-)