Search found 5 matches

by MWumpusZ
Mon Aug 20, 2018 10:01 pm
Forum: iPhone Port
Topic: Implemented Smart Keyboard support for iPad Pro
Replies: 13
Views: 18174

Unclear UITextAssistant stuff: Evidently it hides the "minimised" keyboard bar that appears when the virtual keyboard is hidden. For some reason on my physical 2018 iPad (6th generation) this does not appear regardless of whether or not this code is included, but when simulating the same ...
by MWumpusZ
Sat Aug 18, 2018 5:20 am
Forum: iPhone Port
Topic: Implemented Smart Keyboard support for iPad Pro
Replies: 13
Views: 18174

Unclear UITextAssistant stuff: Apparently to make the build work, digitall disabled code that does... something... with a UITextInputAssistantItem, see https://github.com/scummvm/scummvm/commit/f353e466df2175f10e4328bce3f6a44e295ba305. It's not clear to me what this disabled code was supposed to do...
by MWumpusZ
Fri Aug 17, 2018 3:13 pm
Forum: iPhone Port
Topic: Implemented Smart Keyboard support for iPad Pro
Replies: 13
Views: 18174

Stops responding to keyboard input: "Sometimes" typing doesn't end up in the games input fields. My bluetooth keyboard has a button for searching my ipad, and after pressing this and returning to scummvm, I can not enter text. Certain details strongly suggest that it's not an issue with m...
by MWumpusZ
Fri Aug 17, 2018 10:33 am
Forum: iPhone Port
Topic: Implemented Smart Keyboard support for iPad Pro
Replies: 13
Views: 18174

Incidentally, do you know how input with physical external keyboards, and virtual keyboard, and so on, is done in the android version? I have an android tablet I could try it on, but no android development environment set up :-| My reason for asking: It MAY be wise to have the same methods of user i...
by MWumpusZ
Fri Aug 17, 2018 10:29 am
Forum: iPhone Port
Topic: Implemented Smart Keyboard support for iPad Pro
Replies: 13
Views: 18174

I've been trying this out, and had a number of issues. Arrow keys: As committed and merged, arrow keys did not work for me. Possibly there was a misunderstanding about where the keyCommands function needed to be added? In any case, I moved keyCommands to iPhoneView and it works that way, PR is here:...