Search found 8 matches

by enderandrew
Sat Aug 04, 2018 4:30 pm
Forum: Help and Support
Topic: Buildbot not working?
Replies: 3
Views: 1026

The latest Windows x64 build is available via: http://buildbot.scummvm.org/snapshots/master/mingw-w64-master-latest.zip from the snapshots page: http://buildbot.scummvm.org/builds.html Checking this, it is currently at git revision f2049d4d which was committed on Fri Aug 3 14:58:18. Checking the bi...
by enderandrew
Sat Aug 04, 2018 4:07 am
Forum: The Junkyard
Topic: Which games would you like to be supported on the future?
Replies: 361
Views: 279090

Threepwood wrote:Now that ScummVM has been opend to RPG games:

- Bard's Tale (I, II & III)
- Realms of Arkania Trilogy (Das schwarze Auge - Die Nordland-Trilogie)
inXile is making "classic" remasters of the Bard's Tale trilogy.
by enderandrew
Sat Aug 04, 2018 4:05 am
Forum: The Junkyard
Topic: Legend Entertainment's Games
Replies: 39
Views: 42223

That's a coincidence; only just this morning I added a wiki engine stub page for my WIP Legend engine. Well, some good news.. as I've recounted earlier, I started making some progress disassembling Gateway and Companions of Xanth last year. However, I then temporarily put work on them aside whilst ...
by enderandrew
Sat Aug 04, 2018 3:51 am
Forum: General Discussion
Topic: Inconceivable, the royal pyramid besieged!
Replies: 26
Views: 8048

I discovered the problem. Buildbot isn't making new builds. The latest "daily" snapshot is actually from May 12th. Grabbing the latest xeen.ccs from Master doesn't work with it. If I grab an older xeen.ccs from here, the game launches: https://github.com/scummvm/scummvm/blob/461171ced17993aec5ec6ff6...
by enderandrew
Sat Aug 04, 2018 3:47 am
Forum: Help and Support
Topic: Buildbot not working?
Replies: 3
Views: 1026

Buildbot not working?

The most recent builds here are from July 20th.

http://buildbot.scummvm.org/snapshots/master/?C=M;O=A

When I launch the latest Windows x64 bit build, the date that shows in the build is May 12th.

But there are recent commits to the code.
by enderandrew
Fri Aug 03, 2018 5:45 pm
Forum: General Discussion
Topic: ScummVM needs OpenGL with xBRZ support
Replies: 21
Views: 8442

Some people love the smoothing that xBRZ provides and some people hate it.

Personally, I'm really hoping to see this filter/scaler implemented in ScummVM someday.
by enderandrew
Fri Aug 03, 2018 4:50 pm
Forum: General Discussion
Topic: Inconceivable, the royal pyramid besieged!
Replies: 26
Views: 8048

This may actually have been due to changes in the xeen.ccs data file.. if you downloaded a newer daily build of ScummVM at some point without also getting a fresh copy of xeen.ccs, it would explain the error. There were a few text strings in the engine's source I'd previously missed, that needed to...
by enderandrew
Thu Jun 14, 2018 6:47 am
Forum: General Discussion
Topic: Inconceivable, the royal pyramid besieged!
Replies: 26
Views: 8048

I've never played the 2 CD full talkie version. Sadly it looks like the GOG version on sale isn't this version and I'm not seeing any way to buy it legally today. I copied files from my Might & Magic 1 through 6 compilation and ScummVM detected both World of Xeen and Swords of Xeen, but ScummVM cras...