Search found 3 matches

by donkthemagicllama
Mon Dec 04, 2017 7:06 pm
Forum: iPhone Port
Topic: building iOS libraries using Xcode
Replies: 2
Views: 3614

building iOS libraries using Xcode

Has anyone been able to build the iOS libraries (libFLAC, freetype, etc) using Xcode? I'm trying to make a tvOS port, and it works in the AppleTV simulator, but I need to recompile the libraries for tvOS. I *think* this wouldn't be too hard if I could start from building for iOS, but I haven't been ...
by donkthemagicllama
Thu Nov 23, 2017 9:24 pm
Forum: iPhone Port
Topic: Shaders for ScummVM on iOS?
Replies: 11
Views: 6108

I know this is ancient, but you can enable them and they appear to work...
just uncomment the line

#define ENABLE_IOS7_SCALERS

in ios7_common.h

I have no idea why it was commented out in the first place, but in my quick tests they seem to work fine...
by donkthemagicllama
Thu Nov 23, 2017 8:56 pm
Forum: iPhone Port
Topic: quick hack to make games that require arrow keys playable
Replies: 3
Views: 5355

quick hack to make games that require arrow keys playable

If you want to play a game like Black Cauldron that absolutely needs arrow keys (e.g. to select inventory items), here's a quick and dirty hack. I don't have time to submit a PR right now, but maybe this can help someone.. It remaps the following keys to be a set of arrow keys (if you look at the la...