Search found 33 matches

by dafioram
Thu Sep 13, 2018 6:46 pm
Forum: General Discussion
Topic: The Ending Has Not Yet Been Written!
Replies: 8
Views: 3299

If this is reproducible can you report it to https://bugs.scummvm.org/?
by dafioram
Thu Sep 06, 2018 1:16 pm
Forum: Help and Support
Topic: Glitched on Starship Titanic
Replies: 3
Views: 940

I can provide a save at the barbot with the inventory items up to that time.

Are you sure you have all items except the barbot item? There is another item that players usually get last.
by dafioram
Sun Jul 08, 2018 6:42 pm
Forum: Help and Support
Topic: Accessing hint system on myst masterpice edition on gog.com
Replies: 1
Views: 931

The in-game hint system provided in Myst Masterpiece Edition isn't really that useful. A better hint system is http://www.uhs-hints.com/uhsweb/myst.php.
by dafioram
Tue Jul 03, 2018 5:23 pm
Forum: Android Port
Topic: Experience running ScummVM on Android based tablet?
Replies: 1
Views: 1163

It works quite well on a tablet. Note that it is more comfortable to run some ScummVM games, like riven on a table/phone than something like an early sci game that requires lots of text input and inventory item juggling/dragging. If you tablet is android 4.x or earlier you will want to get the versi...
by dafioram
Mon May 07, 2018 8:12 pm
Forum: Help and Support
Topic: Riven: Turn off Transitions
Replies: 2
Views: 1142

Yes, hit F5 then you can choose transitions mode:

1.) Disabled
2.) Fastest
3.) Normal
4.) Best
by dafioram
Thu Apr 26, 2018 1:24 am
Forum: General Discussion
Topic: How do I get Shivers to work?
Replies: 1
Views: 1382

Put files from the CD into a separate folder and use the add game button for ScummVM to load Shivers from that folder.

The files you need from the cd are given here: http://wiki.scummvm.org/index.php/Dataf ... 3.29_games
by dafioram
Tue Apr 24, 2018 12:01 pm
Forum: The Junkyard
Topic: GoG Updates SCI Games
Replies: 4
Views: 2266

GoG Updates SCI Games

Recently, GoG has updated several of their SCI games to use ScummVM 2.0.0. List includes: - Codename: ICEMAN - Colonel's Bequest, The - Conquests of Camelot: The Search for the Grail - Conquests of the Longbow: The Legend of Robin Hood - Dagger of Amon Ra, The - Gabriel Knight 2: The Beast Within - ...
by dafioram
Sun Apr 22, 2018 5:05 pm
Forum: Help and Support
Topic: ScummVM won't find "The Dig"
Replies: 15
Views: 3557

Which version of the dig are you trying to play, PC? Are you adding the game using the command line or the gui?
by dafioram
Sun Mar 25, 2018 3:03 am
Forum: Help and Support
Topic: Debian 9 - can't install
Replies: 1
Views: 961

It may be simplest to just build scummvm yourself ScummVM linux compile.

Interesting buster (debian 10) has libpng12 (an unofficial port).

I also found out that playing around with the Debian 9 ScummVM 2.0 that Ubuntu 17.10 doesn't have libjpeg62-turbo (it has libjpeg-turbo8).
by dafioram
Mon Feb 26, 2018 1:37 am
Forum: Help and Support
Topic: Virtual Keyboard typing too fast for engine
Replies: 5
Views: 1370

Good find, its not just for raspberry pi though. I reported it here: https://bugs.scummvm.org/ticket/10439.
by dafioram
Sun Feb 25, 2018 7:55 pm
Forum: Help and Support
Topic: Virtual Keyboard typing too fast for engine
Replies: 5
Views: 1370

You may find things a lot easier if you use retropie. They have prebuild images https://retropie.org.uk/download/ or you can build retorpie ontop of your current setup https://retropie.org.uk/docs/Manual-Installation/. Currently stretch is experimental with retropie. You can install scummvm from ret...
by dafioram
Thu Feb 22, 2018 9:20 pm
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 7942

mim2011, Thats really great that you found a fix would you be willing to push a PR with this change to https://github.com/scummvm/scummvm? If you have the build environment setup would you be willing to talk to the devs at #scummvm on irc.freenode.net and send them an updated apk? The arm or arm7a a...
by dafioram
Mon Feb 19, 2018 10:06 pm
Forum: Other Ports
Topic: FLAC in ScummVM Pi
Replies: 6
Views: 2092

Here is the script that retropie uses to build scummvm.

They strip the binary maybe that would help? They have some sort of scalers patch also.

I think your referring to using opengl as the scummvm renderer, is it slow if you use another one (normal or HQ2X)? I don't know what KMS is.
by dafioram
Mon Feb 19, 2018 6:17 pm
Forum: Other Ports
Topic: FLAC in ScummVM Pi
Replies: 6
Views: 2092

What sdl version are you running? If you disable flac does it run fast? What about scummvm is slow? How different is your environment when you run scummvm 2.0 vs. your compiled version? Are you running directly off sd card or thumb drive?
by dafioram
Wed Jan 10, 2018 4:18 pm
Forum: Android Port
Topic: ScummVM2.0.0 crash upon start [reproducable]
Replies: 24
Views: 7942

The android version on the playstore is android-sdl 2.0, it is the best android version in my opinion. It is different from the android version from the buildbot (which is not sdl). The non-sdl version doesn't work on non-rooted devices and doesn't allow the virtual keyboard to be opened on android ...