Search found 37 matches
- Wed Sep 09, 2020 5:59 pm
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 11
- Views: 7079
Re: Lands of Lore controls
Use the keymapper to map buttons any way you wish. Double buttons like in your example are not currenlty supported, as far as I know. Concerning default mapping schemes, I think users just have to do their own mappings using the new keymapper. To use keymapper functionality, make sure you use "...
- Wed Sep 09, 2020 4:26 pm
- Forum: Nintendo Switch Port
- Topic: Blade runner crash
- Replies: 8
- Views: 582
Re: Blade runner crash
I cannot reproduce this, it works fine on my Switch. I made a comment on the bug tracker ticket as well. Please try this executable, build with latest toolchain: https://files.coolatoms.org/scummvm-2.2.0pre-switch.zip If that doesn't help, I suspect maybe there's a problem with your game datafiles, ...
- Tue Mar 10, 2020 3:35 am
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 11
- Views: 7079
Re: Lands of Lore controls
Ok the problem with buttons not working in Lands of Lore, Eye of the Beholder and Ultima 8 Pagan should be fixed on the next daily build.
- Mon Mar 09, 2020 6:51 am
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 11
- Views: 7079
Re: Lands of Lore controls
yes I can reproduce the problem here. It was introduced with the recent keymapper. Gamepad buttons as mouse buttons works fine for games that don't have a game-specific keymap. But some games like Lands of Lore and Ultima8 now have game-specific keymaps which are missing the mouse button actions. Fo...
- Sun Mar 08, 2020 7:05 am
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 10
- Views: 2758
Re: MIDI (General MIDI, MT-32, etc...)
Of course I did make a mistake and the latest buildbot build from today still doesn't have it. It was missing one header file on buildbot.
I just added the missing header. So the next buildbot daily build should have it.
I just added the missing header. So the next buildbot daily build should have it.
- Sat Mar 07, 2020 7:24 am
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 10
- Views: 2758
Re: MIDI (General MIDI, MT-32, etc...)
Thanks, I didn't know about Fluidsynth-lite. Indeed it works quite nicely on Switch! I updated the buildbot and pushed the code change. Unless I made some mistake, the next daily snapshot should have fluidsynth support.
- Thu Mar 05, 2020 4:57 pm
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 10
- Views: 2758
Re: MIDI (General MIDI, MT-32, etc...)
Fluidsynth library hasn't been ported to Switch because it has a ton of dependencies. That's why fluidsynth is not available on Switch, only Adlib and MT32. What is the action button problem you mentioned? The touchscreen single finger tap-to-click and two-finger tap-to-click inputs are programmed t...
- Sun Feb 09, 2020 2:43 pm
- Forum: Nintendo Switch Port
- Topic: MIDI (General MIDI, MT-32, etc...)
- Replies: 10
- Views: 2758
Re: MIDI (General MIDI, MT-32, etc...)
There is no general midi support on Switch. The operating system doesn’t have a midi driver like Windows does. Only Adlib and MT-32 emulation are supported. What settings are you using?
- Sun Feb 09, 2020 2:36 pm
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 11
- Views: 7079
Re: Lands of Lore controls
It works for me using latest code.
Please check again with tomorrow’s buildbot version. If it still doesn’t work for you, please provide step by step instructions how to reproduce the bug. Thanks.
Please check again with tomorrow’s buildbot version. If it still doesn’t work for you, please provide step by step instructions how to reproduce the bug. Thanks.
- Wed Aug 14, 2019 3:26 am
- Forum: Playstation Vita Port
- Topic: Blade Runner crashes
- Replies: 2
- Views: 7288
Re: Blade Runner crashes
It works for me too on my Vita, but, yeah, way too slow to be playable.
- Tue Jul 09, 2019 12:40 am
- Forum: PSP Port
- Topic: Recent PSP dev version with aspect option and smooth pointer
- Replies: 2
- Views: 9022
Re:
I cant add any games with 2.1 versions on my PSP-1000, running 5.50. It freezes then shutdowns. Adding game works on 2.0 and besides that issue it runs fine, playing it for couple of days now This was a problem with the development builds from the buildbot for a long time. This was fixed recently. ...
- Thu Jun 13, 2019 9:13 pm
- Forum: Nintendo Switch Port
- Topic: Touchscreen calibration way off (Lakka-Switch)
- Replies: 3
- Views: 2832
Re: Touchscreen calibration way off (Lakka-Switch)
BTW the next official development build (for Horizon OS on the Switch), from June 14 or 15 or so, will have an additional touch mode option. You will be able to go to options->controls and enable or disable "touchpad mouse mode" there. When disabled, the pointer will jump to finger always....
- Thu Jun 13, 2019 8:48 pm
- Forum: Nintendo Switch Port
- Topic: Lands of Lore controls
- Replies: 11
- Views: 7079
Re: Lands of Lore controls
Do you mean Joycon or Touch controls? Concerning Joycon controls: Remapping Joycon controls is not possible at the moment. I will try to implement an optional control scheme similar to what exists on the PSP port. One would press a combo like R+L+Start or so to toggle between the default controls an...
- Mon Jun 03, 2019 4:44 pm
- Forum: Nintendo Switch Port
- Topic: Touchscreen calibration way off (Lakka-Switch)
- Replies: 3
- Views: 2832
Re: Touchscreen calibration way off (Lakka-Switch)
This is a Lakka implementation issue. Lakka-Switch is a Linux distribution for Switch that runs a version of Retroarch. It runs a libretro core of ScummVM, which is not supported by the ScumVM team. You have to talk to the Retroarch or Lakka-Switch devs for support. This thread is only about the nat...
- Sun May 26, 2019 9:01 pm
- Forum: Nintendo Switch Port
- Topic: Information about the Switch port
- Replies: 0
- Views: 5658
Information about the Switch port
Information about the Switch port can be found on the ScummVM wiki page here: https://wiki.scummvm.org/index.php/Nintendo_Switch The latest Switch version is always available from the official buildbot, updated daily. Just click on "download latest development version" in the Switch row he...