Search found 40 matches

by AReim1982
Mon Jul 27, 2020 12:19 pm
Forum: Wii Port
Topic: Compressing Duckman Audio - Game does NOT work in the Wii port
Replies: 1
Views: 92

Re: Compressing Duckman Audio - Game does NOT work in the Wii port

Your problem has nothing to do with the WII port. The "illusions"-engine currently doesn't support compressed audio files.

Windows port:
ScummVM-Windows_Error.png
ScummVM-Windows_Error.png (30.36 KiB) Viewed 55 times

MusicPlayer-Code:
MusicPlayer.png
MusicPlayer.png (23.44 KiB) Viewed 55 times
by AReim1982
Wed Jun 24, 2020 6:18 am
Forum: Wii Port
Topic: ScummVM 2.1.1 for WII
Replies: 8
Views: 10848

Re: ScummVM 2.1.1 for WII

@toology:
COMI, Toonstruck and Discworld 2 works for me.
The games crashes when you start the games or during the gameplay?
Please try the game with the windows build. Maybe something is wrong with the datafiles of the games.
by AReim1982
Wed Oct 23, 2019 1:04 pm
Forum: Wii Port
Topic: ScummVM 2.1.1 for WII
Replies: 8
Views: 10848

ScummVM 2.1.1 for WII

For those who still use their WII to play adventure games. Here is the current version 2.1.1 of ScummVM for the WII.
-> http://www.mediafire.com/file/w1ommt62z ... i.zip/file

Please save your "apps/scummvm"-folder! This is NOT an official release!
by AReim1982
Wed Sep 18, 2019 9:28 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

Re: Test-Candidate of ScummVM 2.0.0 for WII

Hello,
the game takes a lot of time to start on your wii. You have to wait up to 10 minutes.
by AReim1982
Mon Mar 12, 2018 8:53 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@cecilmax:
-> /backends/platform/wii/osystem_events.cpp
by AReim1982
Fri Mar 09, 2018 4:03 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

Sure... :)
by AReim1982
Fri Mar 09, 2018 1:47 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@cecilmax: this toolchain is only for Linux. There are Windows variants of devkitPPC built with MinGW. But I do not know if it's possible to compile ScummVM in this way. You also have to compile all dependencies youself.
by AReim1982
Fri Mar 09, 2018 11:57 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@cecilmax: I made some changes on the toolchain, please download it again. Tutorial (Linux) 1. Download the toolchain -> https://github.com/AReim1982/binaries/tree/master/Toolchains 2. Extract the toolchain to the path: /opt/devkitpro 3. Open a terminal and work with admin privileges -> su 4. Instal...
by AReim1982
Tue Mar 06, 2018 10:09 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@cecilmax:
you can download the sources from GitHub:
-> https://github.com/scummvm/scummvm

If you want to use my toolchain, you can download it here:
-> https://github.com/AReim1982/binaries/t ... Toolchains
by AReim1982
Wed Feb 14, 2018 9:09 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@Dusemir: You and seanf101 described 2 different problems. Seanf101 wrote that the gamefiles of the two Zork games are not detected by ScummVM. The reason is that may a ScummVM version is used, where the Z-Vision engine is not compiled in. Now your problem... ;-) Several games needs minutes to start...
by AReim1982
Sat Feb 10, 2018 9:48 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@seanf101:
The official downloads from the Buildbot doesn‘t support the Z-Vision engine. If you use the „Test-Candidate v2.0.0“ the Z-Vision engine works.
by AReim1982
Wed Jan 10, 2018 3:28 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

@msSeven:
I never tried it, but it should already work:
-> https://bugs.scummvm.org/ticket/6262
by AReim1982
Thu Dec 28, 2017 4:28 pm
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

Currently I don‘t own that game.
Can you post a screenshot of the code dump please?
by AReim1982
Wed Dec 27, 2017 9:43 am
Forum: Wii Port
Topic: Test-Candidate of ScummVM 2.0.0 for WII
Replies: 153
Views: 115669

Update!
-> http://www.mediafire.com/file/4dyerl33k ... wii-b2.zip

News:
- Sherlock Holmes - Case Of The Rose Tattoo: Fix "Out Of Memory" errors during the intro and the gameplay (pull request: #1092)
by AReim1982
Tue Dec 19, 2017 10:28 am
Forum: Wii Port
Topic: Scummvm 2.0 for wii?
Replies: 2
Views: 8394