Search found 17 matches

by Lybra
Sat Apr 09, 2016 7:36 pm
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Lybra, have you checked the recently released Desktop App Converter? https://developer.microsoft.com/en-us/windows/bridges/desktop Maybe this makes porting ScummVM to the Windows UWP platform a lot easier? This is just converting desktop apps into an AppX container, so you can publish it into the s...
by Lybra
Thu Mar 31, 2016 6:58 pm
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Thanks for all your input and sorry for being unable to respond accordingly. Unfortunately, my job is eating away all the time I have at the moment.

I'll keep you updated when things are getting better.
by Lybra
Fri Jan 01, 2016 9:51 am
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Just tried the port with Lumia 950 and SD Card. Seems to work perfect. Also the aspect-ratio looks good and saving / loading games works fine. Tried MK1-3 and DoTT. Glad to hear, thanks for the information! Tried to play Space Quest 5 on NL735, it was not very comfortable =( 1) Need right mouse cli...
by Lybra
Sun Dec 20, 2015 11:56 am
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Should be working now. The problem with fullscreen mode is getting more complicated. SDL is internally exiting fullscreen mode when the window gets minimized or is losing focus. While the SDL port is correctly using the native APIs to switch between fullscreen mode, it does break minimizing or alt-t...
by Lybra
Sat Dec 19, 2015 1:17 pm
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Thank you. This makes it nearly perfekt. Thank you Lybra for all the work. Wonderful You're welcome. Any way to get aspect-ratio correction in fullscreen mode at the moment? Fullscreen and aspect-ratio correction are pretty much not working at the moment, I will have to look into it. What I would r...
by Lybra
Thu Dec 10, 2015 7:41 pm
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

Nice! Thanks :) I have a Lumia 830 but I have access to other devices so let me know if you want me to test any particular feature. You're welcome. One thing I am not able to test right now is SD Card functionality. And I am not really familiar with Sierra games, so it would be interesting to check...
by Lybra
Wed Dec 09, 2015 6:46 pm
Forum: Other Ports
Topic: UWP (Universal Windows Platform) Port
Replies: 35
Views: 58084

UWP (Universal Windows Platform) Port

Hello everyone. I am glad to report, that the first version of the UWP port has been released in the Microsoft Store . Please keep in mind that this is an early version and only compatible with Windows 10 and Windows 10 Mobile ( Windows 8/8.1, Windows RT and Windows Phone 8/8.1 are not supported! ) ...
by Lybra
Sat Oct 17, 2015 7:26 pm
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Luilly wrote: Hello.

So, have you solved all the problems with ogg flac?
Do you have plans for a release date?

Regards.
OGG/FLAC seems to be working fine now. I'll try to get a release in 2015, but there is still work ahead.
by Lybra
Sat Oct 17, 2015 10:20 am
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Luilly wrote: Hello.

Have you tried libFLAC++?
It is an open source library to decode FLAC and ogg FLAC.
https://xiph.org/flac/api/

Regards.
Hi Luilly,

yes I am actually using it and it's working fine now, thanks :)
by Lybra
Sat Oct 17, 2015 8:55 am
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

UPDATE: It's working now thanks to the help of wjp! ____________ I am currently trying to add support for FLAC/OGG, which gives me a lot of trouble. I'm pretty sure there is something wrong with my ReadStream implementation. You can actually hear the first second of a dialogue line or any SFX befor...
by Lybra
Wed Oct 07, 2015 7:43 pm
Forum: Other Ports
Topic: nScumm - rewrite of ScummVM in C# for Windows Phone
Replies: 36
Views: 42046

Re: Windows Phone 8.1?

Sorry for the stupid question (I read the thread but maybe I missed something?): Is it only on windows phone 10? I read that Lybra is working on 8.1 and some people who've downloaded it from the store but I'm not finding it (Lumia 830 on w8.1)...? I am working on the Universal App port (Win10 only).
by Lybra
Sun Oct 04, 2015 7:12 pm
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Quick update: I am glad to report, that one of the biggest issues with the UWP port has been (pretty much) resolved: You can now add games via a FolderPicker, which adds the game's location to a whitelist. This way you gain full file access to the chosen path. I managed to launch Indy3/4 from my &qu...
by Lybra
Sat Sep 26, 2015 11:37 am
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Hi!

I am working on porting the initial wp8.1 port by skristiansson to the Universal Windows Platform (UWP). There are a lot of open issues, so don't expect a release in the near future.

I will keep you updated.

Image
by Lybra
Sun Jan 11, 2015 5:57 pm
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Update: I managed to fix ARM :)

Image
by Lybra
Sun Jan 11, 2015 1:46 pm
Forum: Other Ports
Topic: Windows Phone now supports native code (C / C++)
Replies: 45
Views: 77316

Hi there! Based on the work by skristiansson, I managed to create a Win8/RT app project. The project files are messy and it was a pain in the ass to get this far: http://i.imgur.com/pplrQs2.png Targeting ARM doesn't work because of a LNK1112 error in str.obj (not sure why it's still targeting x86 th...