Search found 383 matches

by dreammaster
Wed Jun 05, 2019 3:34 pm
Forum: Help and Support
Topic: Leisure Suit Larry: Love for Sail (Windows version) doesn't works!
Replies: 2
Views: 159

Re: Leisure Suit Larry: Love for Sail (Windows version) doesn't works!

You're breaking forum rule 0.. no download links to copyrighted material. I can understand if you're upset that the particular version you have has problems, but uploading it all is not allowed. If it really is a legitimately sold version of the game, maybe instead point to online store where the ga...
by dreammaster
Wed Jun 05, 2019 3:27 pm
Forum: The Junkyard
Topic: Leisure Suit Larry: Love for Sail (Windows version) doesn't works!
Replies: 2
Views: 230

Re: Leisure Suit Larry: Love for Sail (Windows version) doesn't works!

You're violating the forum rules. No crossposting, and no posting of copyrighted material.
by dreammaster
Wed Apr 24, 2019 8:10 am
Forum: Help and Support
Topic: Sherlock Holmes: rose tattoo - Assertion failed
Replies: 3
Views: 320

Re: Sherlock Holmes: rose tattoo - Assertion failed

By the way, my version is in spanish, I don´t know if that will make a difference for you. It may. I'm not sure if I have that version. I do some a foreign language version of Rose Tattoo in my collection, but can't remember if it was Spanish. But if no one else comes forward to look into your bug ...
by dreammaster
Tue Apr 23, 2019 8:47 am
Forum: Help and Support
Topic: Sherlock Holmes: rose tattoo - Assertion failed
Replies: 3
Views: 320

Re: Sherlock Holmes: rose tattoo - Assertion failed

That's really not much to go on. One possibility I've frequently seen asserts like this from is trying to load bad data. You should try recopying the files from your original disc and see if it makes any difference. Otherwise, try posting a bug on the bugtracker with a savegame attached, and maybe s...
by dreammaster
Wed Mar 27, 2019 4:11 pm
Forum: The Junkyard
Topic: Which project would be better suited for Discworld Noir?
Replies: 1
Views: 1332

Re: Which project would be better suited for Discworld Noir?

I think if support were added, the general consensus would be that "Holy crap.. Discworld Noir is supported! Awesome". Only then would it be worth worrying about which project to include it in. :) Seriously though, I suspect it'd end up being easier to implement it in ResidualVM, even if most of the...
by dreammaster
Wed Mar 13, 2019 6:49 pm
Forum: Android Port
Topic: sherlock holmes serrated scalpel
Replies: 1
Views: 1032

Re: sherlock holmes serrated scalpel

It's kind of hard to suggest anything with the specific error, and I don't have any experience with Android to know how to get it. Try making a fresh copy of your original disc. It may just be that you accidentally corrupted some of the data when you copied from it, or when copying it to your Androi...
by dreammaster
Tue Feb 26, 2019 5:57 am
Forum: General Discussion
Topic: Is The Serrated Scalpel for 3DO Supported on ScummVM?
Replies: 9
Views: 2751

Re: Is The Serrated Scalpel for 3DO Supported on ScummVM?

Hello! Is there any chance this version will be supported by ScummVM in a future release? A.Borque Well, seeing this post reminded me that I'd been meaning to fix the problems the surface changeover had introduced for some time, so I spent a couple of hours to fix the transparency problem, the conv...
by dreammaster
Wed Feb 20, 2019 4:54 pm
Forum: Help and Support
Topic: [Semi-solved] Building ScummVM on macOS 10.14 Mojave
Replies: 9
Views: 763

Re: Building ScummVM on macOS 10.14 Mojave

Bingo! That seems to be the problem. My system is set to Swedish, which uses a decimal comma, and if I change it to English it works without a recompile. I wonder what about Mojave made this different. Google finds some reports of locale bugs in Mojave, but no details or obvious solutions. Some of ...
by dreammaster
Tue Feb 19, 2019 4:31 pm
Forum: Help and Support
Topic: [Semi-solved] Building ScummVM on macOS 10.14 Mojave
Replies: 9
Views: 763

Re: Building ScummVM on macOS 10.14 Mojave

At least as far as ScummGlk is concerned, I's possible that the paths for your manually compiled version are different than the daily builds you tried. Tonight (PST) I'll do something that was suggested to me earlier, but I forgot to do.. I'll make the error messages for fonts loading more descripti...
by dreammaster
Wed Feb 13, 2019 2:29 pm
Forum: Help and Support
Topic: How to pause ScummVM?
Replies: 7
Views: 685

Re: How to pause ScummVM?

MusicallyInspired wrote:
Wed Feb 13, 2019 2:19 pm
CTRL+F5 should bring up the ScummVM menu in any supported game, shouldn't it?
True, although it does cover a lot of the screen, so frequently obscures on-screen text
by dreammaster
Mon Feb 11, 2019 7:07 pm
Forum: Fangame Creation
Topic: The Fan Game - Back to the Future Part III: Timeline of Monkey Island
Replies: 105
Views: 9732

Re: The Fan Game - Back to the Future Part III: Timeline of Monkey Island

Awesome! I'm looking forward to playing it once I finish with Mage's Initation.
by dreammaster
Sun Dec 30, 2018 11:57 pm
Forum: General Discussion
Topic: World of Xeen: french version with scummvm ?
Replies: 9
Views: 955

Re: World of Xeen: french version with scummvm ?

If you want I can give you a copy of my french floppy version. This version is avaliable on abandonware-france.org if you want. We always insist on legitimate copies to be donated or sourced in such cases. Not only to not support piracy in any form, but we wouldn't be able to be otherwise sure that...
by dreammaster
Sun Dec 30, 2018 7:56 pm
Forum: Android Port
Topic: Saving Loading Greyed Out?
Replies: 2
Views: 1262

Re: Saving Loading Greyed Out?

I cannot tell if this is expected, bugged, or just not implemented. I installed ScummVM on my Galaxy Tab E and loaded up Spy Fox 1: Dry Cereal and both load and save are greyed out. This may not be an Android problem at all. The game engines have to be explicitly written to support saving and loadi...
by dreammaster
Sun Dec 30, 2018 7:48 pm
Forum: General Discussion
Topic: World of Xeen: french version with scummvm ?
Replies: 9
Views: 955

Re: World of Xeen: french version with scummvm ?

I would like to know if the french version of world of xeen is supported by scummVM? Not currently. Only the English version will be officially supported in the next release. And if/when I do return to the engine to add support for other languages, it's likely only the German version will be added,...
by dreammaster
Sun Dec 16, 2018 7:37 pm
Forum: The Junkyard
Topic: Gargoyle
Replies: 16
Views: 4734

Re: Gargoyle

I do not know if I am being clear enough, but It does not harm advise about it. other infocom games do use those boxes and maybe the problem is more common. Thanks for letting me know. Yes, the Gargoyle implementation of Frotz from which my engine is derived does some monkeying with expanding the u...