Search found 555 matches

by dreammaster
Fri May 19, 2006 5:20 am
Forum: The Junkyard
Topic: Other reverse-engineering projcets
Replies: 27
Views: 42280

You could use the ScummVM Wiki for this. Reverse engineered engine information has been added to the wiki for other ScummVM engine projects, so there should be no problem adding your findings for lure to it. I know I can use the ScummVM Wiki. I just figured that if Dark-Star was serious about setti...
by dreammaster
Wed May 17, 2006 12:08 am
Forum: The Junkyard
Topic: Other reverse-engineering projcets
Replies: 27
Views: 42280

You know, this is really a good idea. Ideally, such a website should make it as easy as possible for people to create an entry for a game; using the wiki as both information for other people as well as a handy reference for themselves as they work. Take my situation, for example.. I'm currently work...
by dreammaster
Thu Apr 27, 2006 1:22 am
Forum: The Junkyard
Topic: Curse of Enchantia
Replies: 73
Views: 105359

It may be pretty outdated, but all my RE efforts on Lure of the Temptress so far have been with good old DEBUG.EXE. Most of my time was spent in a text editor with an initial disassembly tracing program flow and fleshing out proper routine names and variable usage. On the occasions where I needed to...
by dreammaster
Sun Apr 23, 2006 1:28 am
Forum: The Junkyard
Topic: Will XCOM games be supported?
Replies: 5
Views: 8690

I sincerely doubt it.. aren't those games strategy games? The focus of ScummVM is for adventure games only, at least for the forseeable future.
by dreammaster
Fri Apr 21, 2006 3:46 am
Forum: General Discussion
Topic: Q-Gears - A final fantasy 7 engine.
Replies: 9
Views: 19120

Somewhat ironically, I'm well familiar with the Gears document.. late last year I wanted to start a new project, and it was a tossup of whether to start a FF7 reimplementation using the Gears document, or to disassemble Lure of the Temptress and make a ScummVM module. In the end, I chose the latter....
by dreammaster
Thu Apr 06, 2006 2:45 am
Forum: Help and Support
Topic: [comi] game is not found
Replies: 9
Views: 4513

One source of problems is if the data file was incorrectly copied off the CD. Even the new MD5 checks only check the first megabyte? of a data file to determine the game version. One thing to do, therefore, is to try copying the data files off the CD again over the existing files and see if the prob...
by dreammaster
Mon Apr 03, 2006 6:04 am
Forum: Help and Support
Topic: Full Throttle - "file is not open"
Replies: 10
Views: 7500

But the trouble is, within a few years time, just think about how many more games ScummVM will support. The Feeble Files, for instance, which comes on a whopping 6 CDs, would use up a standard size DVD all itself.

:lol:
by dreammaster
Sun Apr 02, 2006 10:06 pm
Forum: Help and Support
Topic: [comi] game is not found
Replies: 9
Views: 4513

That's correct. Installation is not necessary, nor desired. See part 4.2 of the FAQ. It's recommended that you copy the files from your CD to a directory manually.. paticularly with multi-CD games like Monky Island 3, since ScummVM doesn't handle switching CDs very well if you try to play directly f...
by dreammaster
Sat Apr 01, 2006 10:14 pm
Forum: General Discussion
Topic: nintendo DS scummVM port.
Replies: 4
Views: 4037

Whilst I haven't seen the DS port, it's my understanding it shows a subsection of a given screen at any one time, focused around the player. There's been some talk on the dev mailing list of adding the equivalent of a 'setFocusRect' method to the underlying engine which game engines could call whene...
by dreammaster
Fri Mar 31, 2006 6:05 am
Forum: Help and Support
Topic: need help & info for discworld 2...
Replies: 7
Views: 5611

Remove the www. and use http://dosbox.sf.net/
by dreammaster
Mon Mar 27, 2006 2:41 am
Forum: The Junkyard
Topic: Although it has already been requested... (here's hoping)
Replies: 6
Views: 9512

It's great to hear some effort is being done to reverse engineer Toonstruck - it's one of my all time favourite games, and it'd be great to see it added to ScummVM. It's certainly a pity that it never sold all that well, what with the crappy box art that made it look like a kids game. I would have l...
by dreammaster
Thu Mar 23, 2006 2:54 am
Forum: Help and Support
Topic: ScummVM SVN-21393 & Lure of Temptress - help needed
Replies: 12
Views: 7539

I changed the filename to make it clearer what game it's for, since it needs to be downloaded separately - lure.dat is a lot clearer in that regard than disk0.vga. :D
by dreammaster
Fri Mar 17, 2006 1:57 am
Forum: The Junkyard
Topic: afterlife
Replies: 1
Views: 4711

I seriously doubt it, since it wasn't an adventure game. Not even Another World is in included in ScummVM anymore because it's not scrictly an adventure game.
by dreammaster
Tue Mar 14, 2006 1:15 am
Forum: Help and Support
Topic: scummvm transparent
Replies: 3
Views: 2261

SDL_VIDEODRIVER is an environment variable you need to set. As it says in the thread, the following batch file text can be used: @echo off set SDL_VIDEODRIVER=windib set SDL_AUDIODRIVER=waveout scummvm.exe %1 %2 %3 %4 %5 %6 %7 %8 Just type it into a text editor, and save the file in the same directo...
by dreammaster
Thu Mar 09, 2006 12:02 am
Forum: General Discussion
Topic: My Custom ScummVM PC DVD
Replies: 50
Views: 63605

Nice! I was hoping we'd see a PC version cover. You're a darn good artist.