Search found 17 matches

by SubElement
Wed Apr 29, 2020 10:40 am
Forum: Help and Support
Topic: Day of the Tentacle - MT-32/CM-32L
Replies: 7
Views: 390

Re: Day of the Tentacle - MT-32/CM-32L

MusicallyInspired wrote:
Tue Apr 28, 2020 7:30 pm
Audio set like this?

Image
This was exactly the issue!

Gosh sorry, I'm such an idiot for missing that.

Thank you everyone for your help though! :)
by SubElement
Mon Apr 27, 2020 6:54 am
Forum: Help and Support
Topic: Day of the Tentacle - MT-32/CM-32L
Replies: 7
Views: 390

Re: Day of the Tentacle - MT-32/CM-32L

What do you mean by "can't get it working"? What happens? Silent audio or the game doesn't launch at all? There are only three versions of DOTT: DOS floppy, DOS CD, and the multi-platform remaster. The first two both support MT-32 and the latter isn't going to work in ScummVM at all. Apologies for ...
by SubElement
Sun Apr 26, 2020 1:53 pm
Forum: Help and Support
Topic: Day of the Tentacle - MT-32/CM-32L
Replies: 7
Views: 390

Re: Day of the Tentacle - MT-32/CM-32L

Works for me, just checked. Just selected MT-32 as the audio device. Eugene Thank you for checking. I can't help think I'm missing something somehow. Is there a special version of the game I should be using? Is there something else I should be doing to setup MT-32? No matter what I do the game seem...
by SubElement
Sat Apr 25, 2020 1:54 pm
Forum: Help and Support
Topic: Day of the Tentacle - MT-32/CM-32L
Replies: 7
Views: 390

Day of the Tentacle - MT-32/CM-32L

Hey, I can't seem to get DotT to work with MT-32 or CM-32L using the MT-32 Emulator in ScummVM. It's working for other games. Am I missing a certain setting, or perhaps a specific version of the game. Using the Windows CD version. Any help would be appreciated. Edit: Running on Windows 10 on ScummVM...
by SubElement
Thu Oct 17, 2019 10:01 am
Forum: Android Port
Topic: Double Mouse Cursor - Solved in Android 8
Replies: 7
Views: 5192

Re: Double Mouse Cursor - Solved in Android 8

ccawley2011 wrote:
Tue Oct 15, 2019 4:09 pm
SubElement wrote:
Mon Oct 14, 2019 5:52 am
Sorry to bring up a year old thread, but was this ever implemented?

I'm running this on my ShieldTV and I am still seeing double cursors in ScummVM.
Can you give this PR a try, and see if that fixes the issue?
Would I have to compile this myself? If so, I don't know how sorry.
by SubElement
Mon Oct 14, 2019 5:52 am
Forum: Android Port
Topic: Double Mouse Cursor - Solved in Android 8
Replies: 7
Views: 5192

Re: Double Mouse Cursor - Solved in Android 8

Sorry to bring up a year old thread, but was this ever implemented?

I'm running this on my ShieldTV and I am still seeing double cursors in ScummVM.
by SubElement
Sun Dec 20, 2015 2:10 am
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

This is super interesting. I wonder why mine is working fine, and you and sofakng's aren't.
by SubElement
Sat Dec 19, 2015 8:14 am
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

Did you have a look at my features requests? Any thoughts? I missed it, sorry. 1. Yes, the flash is a little bit annoying. I’ll take a look, 2. I need to look at the other platforms, in order to see if there is a common way to permanently change a setting. 3. The rotation is used to make the keyboa...
by SubElement
Wed Dec 16, 2015 3:08 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

bSr43 wrote:
sofakng wrote:About the external keyboard, this is not yet implemented, sorry about that :/
Did you have a look at my features requests? Any thoughts?
by SubElement
Mon Dec 14, 2015 11:24 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

sofakng wrote:Can anybody try the Curse Of Monkey Island (COMI) ?

For some reason, ScummVM crashes after I try to start the game.
I've only played a little bit, but works for me.
by SubElement
Fri Dec 11, 2015 4:02 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

Everything seems to be working fantastically! Scaling seems to be fixed, and FluidSynth seems to be working a treat! Some more suggestions if you don't mind: 1. Is there any way to fix the screen flashing when an overlay appears? Like when you enable or disable a mouse function? 2. Perhaps a setting...
by SubElement
Fri Dec 11, 2015 3:14 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

In regards, to Fluidsynth, I guess it depends how much of a purist you are. If you have a copy of Sam and Max, you can compare the no Fluidsynth music to this YouTube video and compare: https://www.youtube.com/watch?v=CN0HPVwxxl0 Let me know what you think, and thanks again for your hard work. I ha...
by SubElement
Thu Dec 10, 2015 11:12 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

Please update to the version I just pushed, and it’ll use the new keyboard on iPhone 6/6+. Regarding FluidSynth, I don’t know how much work it requires. Does it bring a real advantage over the current audio? Thanks man! I'll build and test it when I get home from work! In regards, to Fluidsynth, I ...
by SubElement
Thu Dec 10, 2015 1:15 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

So, finally figured out how everything works. Compiled directly to my iPhone. Now, not sure if I am doing something wrong, but it doesn't seem to be optimised for the iPhone 6 display? You can usually tell by the size of the keyboard that pops up in an app, and it definitely looks like it's being bu...
by SubElement
Wed Dec 09, 2015 2:46 pm
Forum: iPhone Port
Topic: ScummVM 1.8.0-git for iOS 7+ available on GitHub
Replies: 138
Views: 87166

Holy... What... WOW! :shock: I come by this forum once every one or two months hoping someone has worked on a way to get this on my phone legally. Never did I think this would happen so soon. bSr43, thank you so much! I'm downloading the tools now to compile and put it onto my phone. I'm running an ...