Search found 20 matches

by thebawp
Tue Feb 13, 2007 11:08 pm
Forum: Nintendo DS Port
Topic: ScummVM 0.9.1a beta2 with DLDI support released
Replies: 100
Views: 115652

Seems the problem with the scsd.dldi driver is related to the SD card - however using the scsd_moon.dldi to patch it with works for me and a few others. Ryan FB is hosting SaTa's scsd_moon.dldi here: http://www.cryptosystem.org/projects/nds/scsd_moon.dldi Hope this helps. Tried it with FoA and seems...
by thebawp
Fri Feb 09, 2007 10:27 pm
Forum: Nintendo DS Port
Topic: ScummVM 0.9.1a beta2 with DLDI support released
Replies: 100
Views: 115652

The DLDI version of ScummVM is not working on my Supercard SD, I'm afraid to report. I patched as per the instructions in the readme, was told the process was successful, i.e. Old driver: Default (No interface) New driver: SuperCard (SD Card) Position in file: 0x00011FC0 Position in memory: 0x02011B...
by thebawp
Fri Nov 10, 2006 10:55 pm
Forum: Nintendo DS Port
Topic: Version 0.9.1beta6 released for testing!
Replies: 56
Views: 108103

Basically I've reverted back to 0.61 in order to save type a games, and am using the latest binary to play and save type c games. Works out fine. =D
by thebawp
Fri Nov 10, 2006 9:30 am
Forum: Nintendo DS Port
Topic: Voice/SFX in games ? (ie DOTT, Sam & Max, ...)
Replies: 2
Views: 5364

Can't speak for DoTT, but Sam and Max speech definately does work with ScummVM DS- from what I can tell you have all the required files so it's strange that you're not hearing any sound. Could be something to do with it being a French version?
by thebawp
Fri Nov 10, 2006 9:24 am
Forum: Nintendo DS Port
Topic: Version 0.9.1beta6 released for testing!
Replies: 56
Views: 108103

Played Monkey Island 2 the other day and discovered it won't save at all, nor will Monkey Island 1, to my Supercard SD. Basically I just get 2 black screens and when I turn the DS off and on again, the save is reported as invalid in the game. I've not had problems saving these games in the past with...
by thebawp
Sun Oct 22, 2006 8:45 am
Forum: Nintendo DS Port
Topic: Version 0.9.1beta6 released for testing!
Replies: 56
Views: 108103

Not got a lot of time this morning, but I'm pleased to report that this latest release seems to be working very well. Running on a SC SD I've succesfully loaded FoA, Kyrandia (yay!) and Zak McKracken with no problems. Not tested out saving/loading thoroughly as of yet, but managed to load a saved ga...
by thebawp
Fri Oct 20, 2006 7:20 am
Forum: Nintendo DS Port
Topic: Version 0.9.1beta5 released for testing!
Replies: 48
Views: 50977

imoroz wrote:on M3 SD Kyrandia doesn't work - scummvm writes that some *.dat file is missing. But same Kyrandya works on pc-scummvm well.
Was it the KYRA.dat? You can download it here from the ScummVM website.
by thebawp
Thu Oct 19, 2006 8:40 am
Forum: General Discussion
Topic: Which would you choose ScummVM on DS or PSP
Replies: 17
Views: 18682

I haven't tried ScummVM on the PSP, but I can vouch for ScummVM DS - the controls are pretty much spot on. Though the screen is scaled down, I haven't had any problems reading text, and so far I've played Simon the Sorceror and Sam and Max talkie versions through to completion on the DS, as well as ...
by thebawp
Thu Oct 19, 2006 8:22 am
Forum: Nintendo DS Port
Topic: SCSD / M3SD test version. Please download and post results!
Replies: 41
Views: 48540

Nope, I'm not using the zip method - I botched it the one time I did try to use it. X) Anyways, I'm enjoying Zak Mckracken as we speak - can't wait to try out Kyrandia and StS2 =D
by thebawp
Thu Oct 19, 2006 7:32 am
Forum: Nintendo DS Port
Topic: SCSD / M3SD test version. Please download and post results!
Replies: 41
Views: 48540

I can confirm that this works perfectly with my Supercard SD with 1gb Viking SD card. Tested with Zak McKracken and saving/loading is working fine. Also seems to retain Supercard setting fine after a reboot.
by thebawp
Wed Oct 18, 2006 10:26 am
Forum: Nintendo DS Port
Topic: Calling all SC SD owners
Replies: 18
Views: 22340

I'll admit to not being familiar with the zip method, but after following the instructions on the drunkencoders page I tried the zip method - only to be returned with the same messages. Zip file check...not in use! Flash card reader not found! Given the Zip file check is reporting that it's not in u...
by thebawp
Wed Oct 18, 2006 9:58 am
Forum: Nintendo DS Port
Topic: Calling all SC SD owners
Replies: 18
Views: 22340

Reformatted and tried again, still coming up with the same 'Flash card reader not found!' message.

Tried a 256mb Viking Interworks SD card and got the same result. It's a shame, these cards have never had a problem running ScummVM DS in the past. =/
by thebawp
Wed Oct 18, 2006 7:55 am
Forum: Nintendo DS Port
Topic: Version 0.9.1beta5 released for testing!
Replies: 48
Views: 50977

Supercard SD with 1gig Viking SD card

Beta5 - Reports 'Flash card reader not found!' and hangs.
by thebawp
Wed Oct 18, 2006 7:49 am
Forum: Nintendo DS Port
Topic: Calling all SC SD owners
Replies: 18
Views: 22340

Tried Beta5 last night - it gets past the zip check but then states 'Flash card reader not found!' Also, it's still listing the scummVM DS version as Beta4 - I redownloaded beta5 just to make sure I was testing the right thing.
by thebawp
Mon Oct 16, 2006 11:01 am
Forum: Nintendo DS Port
Topic: Version 0.9.1beta4 released for testing!
Replies: 76
Views: 70027

Beta4 - On all versions (a,b,c) screen hangs after Zip file check...Not in use! message. Supercard SD here, I see the exact same behavior. Game files work beautifully in 0.61. Thanks for sucking many hours of my free time. I'd forgotten how much I love adventure games. The flashtest AgentQ posted i...