Search found 2246 matches
- Sun Oct 28, 2018 7:33 pm
- Forum: Help and Support
- Topic: I have no mouth and i must scream (Macintosh version error)
- Replies: 7
- Views: 1500
Re: I have no mouth and i must scream (Macintosh version error)
This is not a bug. The Mac version of IHNM has its music files stored in both resource and data forks. You have only copied the data fork here - I've just verified this with my copy. Thus, you will need to extract the music files in MacBinary format on PC platforms. Follow the instructions here: htt...
- Fri Aug 31, 2018 10:52 am
- Forum: General Discussion
- Topic: Is Quest for Glory IV even in consideration?
- Replies: 62
- Views: 27355
- Mon Jan 09, 2017 9:15 pm
- Forum: Android Port
- Topic: How to use soundfonts
- Replies: 1
- Views: 3575
- Tue Aug 16, 2016 3:51 pm
- Forum: Help and Support
- Topic: Current state of .RBT support by ScummVM
- Replies: 2
- Views: 1890
The current code for RBT support is incomplete. There's a pull request that adds full support for Robot videos, here:
https://github.com/scummvm/scummvm/pull/805
https://github.com/scummvm/scummvm/pull/805
- Tue Jul 19, 2016 9:17 pm
- Forum: General Discussion
- Topic: Blade Runner Reverse Engineering Blog [Check it out]
- Replies: 11
- Views: 8588
There's a WIP ScummVM game engine here, too:
https://github.com/madmoose/scummvm/commits/bladerunner
https://github.com/madmoose/scummvm/commits/bladerunner
- Mon Jul 18, 2016 11:45 am
- Forum: Help and Support
- Topic: SQ4 SCI and General MIDI
- Replies: 14
- Views: 5449
The MT-32 output is using different music patches (patch 1 is used for MT-32 output, whereas patch 4 is used for GM output). IIRC, these games contained a patch 1 (MT-32), but not patch 4 (GM). So, a real MT-32 won't make any difference for these games, these after-market patches are used for newer ...
- Mon Jul 18, 2016 11:41 am
- Forum: Help and Support
- Topic: Shivers: bug report
- Replies: 9
- Views: 4541
Hey ScummVM dev, did you resolve the 2 bugs I talked about? I can not reproduce them with the last Git version. And when I launch Shivers, the "are you sure, experimental game" are not shown anymore... There have been a lot of improvements to the engine supporting the latest SCI games, but they are...
- Tue Jul 12, 2016 6:06 pm
- Forum: Help and Support
- Topic: SQ4 SCI and General MIDI
- Replies: 14
- Views: 5449
The CD version of SQ4 already has the GM MIDI patch included. This patch is only necessary for the floppy version. ScummVM only falls back to these after market patches, if a game doesn't have a GM patch in its resource files, and the user selects GM music. In the case of the CD version of SQ4, the ...
- Sun Jun 26, 2016 10:27 am
- Forum: Android Port
- Topic: Scummvm menu language
- Replies: 4
- Views: 3582
- Tue May 17, 2016 8:57 am
- Forum: General Discussion
- Topic: Labyrinth of Time
- Replies: 6
- Views: 2964
- Mon May 02, 2016 11:10 pm
- Forum: General Discussion
- Topic: Labyrinth of Time
- Replies: 6
- Views: 2964
I'm sorry, but your posts are confusing: - You want to help us fix a bug, but you are not willing to spend a couple of minutes to create an account and provide a saved game - You mention that you are not a developer, but being a developer is not relevant to the creation of a sf.net account - I'm not...
- Sat Apr 30, 2016 7:25 pm
- Forum: Other Ports
- Topic: Scummvm on rpi 3
- Replies: 13
- Views: 9042
- Mon Apr 11, 2016 9:06 am
- Forum: Help and Support
- Topic: Animation speed in Lucasfilm games
- Replies: 7
- Views: 3517
- Mon Apr 11, 2016 7:37 am
- Forum: General Discussion
- Topic: Explore the Myst library
- Replies: 13
- Views: 5511
- Tue Mar 08, 2016 2:07 am
- Forum: The Junkyard
- Topic: Beavis and Butt-head Do U
- Replies: 3
- Views: 4662
Re: Beavis and Butt-head Do U
Yes, it's an in-progress game engineJohnnyLurg wrote:Is this sequel to Beavis and Butt-head in Virtual Stupidity being worked on for ScummVM?