Search found 19 matches
- Wed Dec 21, 2016 4:19 am
- Forum: General Discussion
- Topic: Neverhood Songs [Deluxe] is out on Bandcamp! (DRM-free/FLAC)
- Replies: 0
- Views: 6298
- Mon Oct 27, 2014 3:30 am
- Forum: General Discussion
- Topic: GOG will add Disney / LucasArts games in less than 2 days!
- Replies: 11
- Views: 8659
This really has been a long time coming. When I first came across GOG (or as it was known then, Good Old Games), the first games I looked for were LucasArts' properties. How happy I feel now, knowing that search will actually produce results. I think GOG almost got that deal in 2012, but Disney bou...
- Sun Oct 26, 2014 8:45 pm
- Forum: General Discussion
- Topic: GOG will add Disney / LucasArts games in less than 2 days!
- Replies: 11
- Views: 8659
Yep: http://static02.gog.com/bundles/gogwebsitepluginnewpublisher/img/publish/carmanor/eiresione.png http://images.amcnetworks.com/ifc.com/wp-content/uploads/2012/06/062612-indiana-jones.jpg There was also a font from Star Wars for 21: http://static02.gog.com/bundles/gogwebsitepluginnewpublisher/img...
- Sun Oct 26, 2014 7:13 pm
- Forum: General Discussion
- Topic: GOG will add Disney / LucasArts games in less than 2 days!
- Replies: 11
- Views: 8659
GOG will add Disney / LucasArts games in less than 2 days!
See the countdown on their front page: https://www.gog.com There were several hints that it's indeed LucasArts. Here are a few: http://www.gamespot.com/articles/gog-celebrates-six-years-of-advancing-the-drm-free/1100-6422150/ A: I have a pretty substantial deal in my inbox right now, which I need to...
- Sun Aug 24, 2014 5:59 am
- Forum: Android Port
- Topic: scummvm can't find games
- Replies: 1
- Views: 4598
- Thu Aug 21, 2014 1:20 am
- Forum: Android Port
- Topic: ScummVM 1.7.0 / Android how to switch to grid view in saves?
- Replies: 0
- Views: 4507
ScummVM 1.7.0 / Android how to switch to grid view in saves?
In the Android version, when trying to load some game, they are listed in "list view" by default. ScummVM shows two little buttons L and G in the lower left corner for List and Grid. But clicking G with the cursor doesn't do anything. Is it switchable to the grid view?
- Tue Jul 29, 2014 3:39 am
- Forum: General Discussion
- Topic: Steam games
- Replies: 26
- Views: 18060
For those of us who don't use Steam, that would be a breakthrough. eBay? Amazon? It's not Steam or the highway... E-bay and Amazon are workarounds, but quite bad ones. Especially considering that prices on such games are high there since they are sold as collector's items. For now that can work for...
- Sun Jul 27, 2014 4:31 pm
- Forum: General Discussion
- Topic: Steam games
- Replies: 26
- Views: 18060
- Tue Jun 24, 2014 5:17 pm
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
I don't think you should worry about stable, it's not commonly found in desktop use cases. Aiming for Debian testing (+ Unstable) is more to the point. Most often if someone wants newer packages on Debian stable they can get them from backports, but more commonly stable is just used in server instal...
- Mon Jun 23, 2014 5:04 pm
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
Another question. Do sprites in Neverhood when run in ScummVM look a bit rough and pixelated on the edges? I remember when it's run through Wine they looked more smooth. Other than a small difference in colour (that I can only make out if I flip between the image, not by watching them side by side)...
- Thu Jun 19, 2014 1:55 am
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
Another question. Do sprites in Neverhood when run in ScummVM look a bit rough and pixelated on the edges? I remember when it's run through Wine they looked more smooth. I can't make a comparable screenshot now, since recent kernels broke Neverhood in Wine , but from the memory in ScummVM it looks s...
- Thu Jun 19, 2014 1:50 am
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
Thanks for clarifying, for now manually placing neverhood.dat in the ScummVM directory works. By the way, why do daily builds of ScummVM for Debian use libpng15? ScummVM seem to be configurable with libpng12 at the build time too, and Debian only ships libpng12. Would it make more sense to use libpn...
- Wed Jun 18, 2014 6:16 pm
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
For daily builds it should really be just bundled in the archive and you'll need to point the extrapath at the place where you extracted those. So, if ScummVM does not find the file by default, something with your ScummVM build is fishy. I downloaded the daily build from here . The contents of the ...
- Wed Jun 18, 2014 5:28 am
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
I figured, that's a plugin related data and it's not present in the daily build. neverhood.dat file can be found in the source of the master branch: https://github.com/scummvm/scummvm/blob ... erhood.dat
Neverhood runs now! Thanks for this great addition to ScummVM.
Neverhood runs now! Thanks for this great addition to ScummVM.
- Wed Jun 18, 2014 4:51 am
- Forum: General Discussion
- Topic: The Neverhood comes to ScummVM!
- Replies: 30
- Views: 35556
I just tried to run Neverhood through the daily build of ScummVM for Debian (on Debian testing). Just for the reference, that build required libpng15.so.15 which is not present in Debian so I had to build libpng15 from source first (why is the build marked Debian then?). ScummVM launched and recogni...