Search found 18 matches

by fabio
Sat Sep 15, 2012 4:48 pm
Forum: SymbianOS Port
Topic: Split build from version 1.2.1 and there after!
Replies: 15
Views: 49419

full build

Just a little thing: I installed the complete build and it's named 'ScummVM 1'. Maybe the full build should say only 'ScummVM'.

Thanks! :)
by fabio
Mon Aug 20, 2012 2:33 pm
Forum: Android Port
Topic: curse of mi problem
Replies: 6
Views: 4434

Yeah, it's because on older Android versions (pre-2.3 and buggy unofficial 2.3 builds) the whole binary+plugins has to fit in the internal memory, and a monolithic build is almost 20mb at this point. Judging by the current Google Play statistics, we can probably safely ignore that group of users by...
by fabio
Sun Aug 19, 2012 4:08 pm
Forum: Android Port
Topic: curse of mi problem
Replies: 6
Views: 4434

Why the Android ScummVM is splitted with so many plugins? Would not be possible to provide a single binary?

Thanks!
by fabio
Sat Apr 21, 2012 10:28 pm
Forum: Help and Support
Topic: Crash on armhf
Replies: 0
Views: 1530

Crash on armhf

See here:
https://bugs.launchpad.net/ubuntu/+sour ... bug/962762

Note: I am not the original reporter, just forwarding here.
by fabio
Tue Jan 10, 2012 11:49 am
Forum: General Discussion
Topic: Crazy idea - ScummVM screensaver
Replies: 8
Views: 4460

Great, is an event recorder already planned? Is this: http://wiki.scummvm.org/index.php/TODO#Event_recorder ? The inside link to the patch is probably wrong, however.

(I am using Linux anyway).
by fabio
Mon Jan 09, 2012 11:43 am
Forum: General Discussion
Topic: Crazy idea - ScummVM screensaver
Replies: 8
Views: 4460

Crazy idea - ScummVM screensaver

It would be nice if ScummVM could be used as a screensaver :D . First, adding recording and replaying support to ScummVM. Then writing a screensaver script which call a replay of a ScummVM game, eventually with some options (e.g. using a 2x speed, disabling music and sound and enabling subtitles). Y...
by fabio
Tue Oct 28, 2008 4:21 pm
Forum: General Discussion
Topic: smk decoding
Replies: 2
Views: 3162

Hi, :D
sorry to ask again but over an years have passed :D.

Is there any news on this?

If there aren't patent on the format itself there should be no problems in including ffmpeg smacker support in scummvm.
by fabio
Tue Mar 11, 2008 5:30 pm
Forum: General Discussion
Topic: ScummVM, powertop, and power usage
Replies: 8
Views: 6869

Though now that I think about it, the launcher GUI code should actually not have to wakeup that often. My guess would be that this is the TimerManager, which runs at a fixed millisecond wakeup interval. If that is true, we might be able to fix that particular part of the issue eventually. You could...
by fabio
Wed Mar 05, 2008 1:05 pm
Forum: General Discussion
Topic: ScummVM, powertop, and power usage
Replies: 8
Views: 6869

md5 wrote:Please elaborate why you believe that ScummVM is not a soft real-time application :?
Well, I was referring at the game chooser screen that also exibit the high number of wakeups.
by fabio
Wed Mar 05, 2008 12:57 pm
Forum: General Discussion
Topic: ScummVM 0.11.1 "Fixed exist()nce" sees the light
Replies: 4
Views: 5531

Just to let you know that 0.11.1 is now in debian sid:
http://packages.debian.org/sid/scummvm

The download page should be updated:
http://www.scummvm.org/downloads.php
by fabio
Mon Sep 17, 2007 10:55 am
Forum: General Discussion
Topic: smk decoding
Replies: 2
Views: 3162

smk decoding

Hi, in the README file i see: Broken Sword 1 and 2 both come with in-game cutscenes compressed using RAD Game Tools' legacy Smacker(tm) format. As RAD is unwilling to open the older legacy versions of this format to us, and have requested we not reverse engineer it, Revolution Software has kindly al...
by fabio
Fri Aug 24, 2007 9:36 am
Forum: General Discussion
Topic: ScummVM, powertop, and power usage
Replies: 8
Views: 6869

Note that the programs on that list are "desktop-grade", responding that is to events happening roughly with 1 sec resolution. ScummVM is a real-time, "game grade" application so it is expected to exercise the CPU more heavily than other applications (I'd say with in general 1-2...
by fabio
Fri Aug 24, 2007 7:49 am
Forum: General Discussion
Topic: ScummVM, powertop, and power usage
Replies: 8
Views: 6869

ScummVM, powertop, and power usage

Hi, some time ago Intel developed a tool to detect power usage of application under linux: powertop http://www.linuxpowertop.org/ . Note that it works with detailed information only with kernel 2.6.21 and later (works well in latest Fedora Core). After the release of the tool there were found a lot ...
by fabio
Mon Jun 25, 2007 7:51 am
Forum: General Discussion
Topic: New release! ScummVM 0.X.0: "Tic-tac-toe edition"
Replies: 30
Views: 27718

(b) people asking why they can't recompress already compressed data to a lossless format *sigh* :-) Well, obsiviously make no sense to support FLAC where music is already compressed AND FLAC compressed file is bigger; in that case FLAC support should be removed (BS2) and the tools should be updated...
by fabio
Fri Jun 22, 2007 4:26 pm
Forum: General Discussion
Topic: New release! ScummVM 0.X.0: "Tic-tac-toe edition"
Replies: 30
Views: 27718

The last thing: what's the point in supporting .clf (FLAC) speech in BS2, if, as stated in README in scummvm-tools, FLAC files are bigger than original (already compressed) speech? Obviously, it was my attempt to keep people from asking "Why don't you support FLAC?" :twisted: And yet no-o...